index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
Age
Commit message (
Expand
)
Author
2010-04-27
mesa: Move GLES2 shader stubs to main/shaders.c
Kristian Høgsberg
2010-04-27
mesa: Move api_exec_es*.c into mesa/main
Kristian Høgsberg
2010-04-27
mesa: Move references to main/remap_helper.h to api_exec.c
Kristian Høgsberg
2010-04-22
mesa: Move struct _glapi_table allocation out of context.c
Kristian Høgsberg
2010-04-22
mesa: Compute extension string according to API
Kristian Høgsberg
2010-04-22
es2: Move over es2 code to compute extensions
Kristian Høgsberg
2010-04-22
main: Report GL_SHADING_LANGUAGE_VERSION according to API
Kristian Høgsberg
2010-04-22
mesa: Compute GL version according to API
Kristian Høgsberg
2010-04-22
mesa: Move API specific context intialization into context.c
Kristian Høgsberg
2010-04-22
st/mesa: Use API-aware context constructor
Kristian Høgsberg
2010-04-22
mesa: Track the OpenGL API we're implementing in the context
Kristian Høgsberg
2010-04-21
radeon: fix warning
Marek Olšák
2010-04-21
mesa/st: Translate a few more mesa/gallium formats.
José Fonseca
2010-04-20
mesa: do version checking for GL 3.x queries
Brian Paul
2010-04-20
mesa: API and state for GL 3.1 primitive restart
Brian Paul
2010-04-20
mesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK query
Brian Paul
2010-04-20
mesa: remove some comments
Brian Paul
2010-04-21
intel: Add Sandybridge mobile chipset id
Zhenyu Wang
2010-04-21
intel: Clean up chipset name and gen num for Ironlake
Zhenyu Wang
2010-04-20
mesa: better, smaller error handling code for glGet*()
Brian Paul
2010-04-20
mesa: better, smaller error handling code for glEnable/Disable/IsEnabled()
Brian Paul
2010-04-20
mesa: raise GL_INVALID_OPERATION for glReadPixels(GL_COLOR_INDEX)
Brian Paul
2010-04-20
i915: Map sampler indices to texture units correctly for fragment shaders.
Eric Anholt
2010-04-20
i915: Add missing break; after handling the stub NOISE instructions.
Eric Anholt
2010-04-20
gallium: replace pipe_resource::_usage with pipe_resource::usage
Brian Paul
2010-04-20
Merge branch 'gallium-index-bias'
José Fonseca
2010-04-19
glapi: GL 3.x xml file
Brian Paul
2010-04-19
Merge branch '7.8'
Jesse Barnes
2010-04-19
mesa: unmap the immediate mode VB before destroying it
Brian Paul
2010-04-19
mesa/st: Update for index bias interface change.
José Fonseca
2010-04-19
st/mesa: invert scissor rect depending on FB orientation
Brian Paul
2010-04-19
mesa: Fix build with gcc 3.3.
Matthieu Herrb
2010-04-19
radeon: Let this build with gcc 3.3
Matthieu Herrb
2010-04-19
radeon: Fix command type for DRM_RADEON_IRQ_EMIT ioctl.
Owain Ainsworth
2010-04-19
mesa: Use __OpenBSD__ to check for OpenBSD.
Matthieu Herrb
2010-04-19
Merge branch '7.8'
Brian Paul
2010-04-19
gallium/draw: use correct rasterization state for wide/AA points/lines
Brian Paul
2010-04-19
r300c/r300g: add 3155 rv380 pci id
Dave Airlie
2010-04-18
st/mesa: s/st_get_stobj_texture/st_get_stobj_resource/
Brian Paul
2010-04-18
st/mesa: s/st_get_texobj_texture/st_get_texobj_resource/
Brian Paul
2010-04-18
st/mesa: remove st_texture_object::pipe field
Brian Paul
2010-04-18
st/mesa: s/st_renderbuffer_get_sampler_view/st_get_renderbuffer_sampler_view/
Brian Paul
2010-04-18
st/mesa: s/st_sampler_view_from_texture/st_create_texture_sampler_view/
Brian Paul
2010-04-18
st/mesa: s/st_get_stobj_sampler_view/st_get_texture_sampler_view/
Brian Paul
2010-04-19
r300/compiler: lower CEIL
Marek Olšák
2010-04-19
r300/compiler: enable branch emulation for vertex shaders
Marek Olšák
2010-04-19
r300/compiler: optimize CMP for vertex shaders a bit
Marek Olšák
2010-04-19
r300/compiler: Use memory_pool_array_reserve in deadcode elimination
Nicolai Hähnle
2010-04-19
r300/compiler: Use memory_pool_array_reserve in r500-fragprog_emit
Nicolai Hähnle
2010-04-19
r300/compiler: enable branch emulation for R500 fragment programs
Marek Olšák
[next]