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AgeCommit message (Expand)Author
2010-12-04i965: Fix compile warning about missing opcodes.Eric Anholt
2010-12-04i965: Update gen6 SF state on fragment program change too.Eric Anholt
2010-12-04i965: Update gen6 WM state on compiled program change, not just FP change.Eric Anholt
2010-12-04intel: Add an env var override to execute for a different GPU revision.Eric Anholt
2010-12-04mesa: Clean up header file inclusion in texobj.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texgetimage.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texformat.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texenvprogram.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texcompress_s3tc.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texcompress.h.Vinson Lee
2010-12-03st/mesa: new comment about updating state varsBrian Paul
2010-12-03mesa: update comments, remove dead codeBrian Paul
2010-12-03mesa: remove unneeded castBrian Paul
2010-12-03mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUMBrian Paul
2010-12-03swrast: restructure some glReadPixels() codeBrian Paul
2010-12-03swrast: accept GL_RG in glReadPixels()Brian Paul
2010-12-03swrast: fix indentationBrian Paul
2010-12-03swrast: allow GL_RG format in glDrawPixels()Brian Paul
2010-12-03mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment typeBrian Paul
2010-12-03mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME queryBrian Paul
2010-12-03mesa, st/mesa: fix gl_FragCoord with FBOs in GalliumMarek Olšák
2010-12-02mesa: replace more MAX_WIDTH stack allocations with heap allocationsBrian Paul
2010-12-02st/mesa: avoid large stack allocations in readpixels codeBrian Paul
2010-12-02swrast: avoid large stack allocations in tex combine codeBrian Paul
2010-12-02swrast: avoid large stack allocations in blend codeBrian Paul
2010-12-02mesa: replace large/MAX_WIDTH stack allocations with heap allocationsBrian Paul
2010-12-02mesa: replace large/MAX_WIDTH stack allocations with heap allocationsBrian Paul
2010-12-02r600c: bump texture limits to hw limitsAlex Deucher
2010-12-02mesa: Temporary hack to prevent stack overflow on windowsJosé Fonseca
2010-12-02mesa: Add getters for ARB_copy_buffer's attachment points.Eric Anholt
2010-12-02mesa: Add getters for the rest of the supported draw buffers.Eric Anholt
2010-12-02WIN32_THREADS -> WIN32José Fonseca
2010-12-02mesa: raise max texture sizes to 16KBrian Paul
2010-12-02r300/compiler: disable the swizzle lowering pass in vertex shadersMarek Olšák
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-12-02i965: add support for polygon mode on Sandybridge.Xiang, Haihao
2010-12-01i965: Add support for loops in the VS.Eric Anholt
2010-12-01i965: Enable IF statements in the VS.Eric Anholt
2010-12-01i965: Add support for gen6 CONTINUE instruction emit.Eric Anholt
2010-12-01i965: Add support for gen6 BREAK ISA emit.Eric Anholt
2010-12-01i965: Add support for gen6 DO/WHILE ISA emit.Eric Anholt
2010-12-01i965: Dump the WHILE jump distance on gen6.Eric Anholt
2010-12-01i915: Correctly generate unconditional KIL instructionsIan Romanick
2010-12-01i915: Request that POW instructions be loweredIan Romanick
2010-12-01glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2Ian Romanick
2010-12-01glsl: Use M_LOG2E constant instead of calling log2Ian Romanick
2010-12-01glsl: Add a lowering pass to move discards out of if-statements.Kenneth Graunke
2010-12-01ir_to_mesa: Add support for conditional discards.Marek Olšák
2010-12-01r600c: fix some opcodes on evergreenAlex Deucher
2010-12-01r300/compiler: implement and lower OPCODE_CLAMPMarek Olšák