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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-12-04
i965: Fix compile warning about missing opcodes.
Eric Anholt
2010-12-04
i965: Update gen6 SF state on fragment program change too.
Eric Anholt
2010-12-04
i965: Update gen6 WM state on compiled program change, not just FP change.
Eric Anholt
2010-12-04
intel: Add an env var override to execute for a different GPU revision.
Eric Anholt
2010-12-04
mesa: Clean up header file inclusion in texobj.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texgetimage.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texformat.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texenvprogram.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texcompress_s3tc.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texcompress.h.
Vinson Lee
2010-12-03
st/mesa: new comment about updating state vars
Brian Paul
2010-12-03
mesa: update comments, remove dead code
Brian Paul
2010-12-03
mesa: remove unneeded cast
Brian Paul
2010-12-03
mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM
Brian Paul
2010-12-03
swrast: restructure some glReadPixels() code
Brian Paul
2010-12-03
swrast: accept GL_RG in glReadPixels()
Brian Paul
2010-12-03
swrast: fix indentation
Brian Paul
2010-12-03
swrast: allow GL_RG format in glDrawPixels()
Brian Paul
2010-12-03
mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type
Brian Paul
2010-12-03
mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
Brian Paul
2010-12-03
mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
Marek Olšák
2010-12-02
mesa: replace more MAX_WIDTH stack allocations with heap allocations
Brian Paul
2010-12-02
st/mesa: avoid large stack allocations in readpixels code
Brian Paul
2010-12-02
swrast: avoid large stack allocations in tex combine code
Brian Paul
2010-12-02
swrast: avoid large stack allocations in blend code
Brian Paul
2010-12-02
mesa: replace large/MAX_WIDTH stack allocations with heap allocations
Brian Paul
2010-12-02
mesa: replace large/MAX_WIDTH stack allocations with heap allocations
Brian Paul
2010-12-02
r600c: bump texture limits to hw limits
Alex Deucher
2010-12-02
mesa: Temporary hack to prevent stack overflow on windows
José Fonseca
2010-12-02
mesa: Add getters for ARB_copy_buffer's attachment points.
Eric Anholt
2010-12-02
mesa: Add getters for the rest of the supported draw buffers.
Eric Anholt
2010-12-02
WIN32_THREADS -> WIN32
José Fonseca
2010-12-02
mesa: raise max texture sizes to 16K
Brian Paul
2010-12-02
r300/compiler: disable the swizzle lowering pass in vertex shaders
Marek Olšák
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
i965: add support for polygon mode on Sandybridge.
Xiang, Haihao
2010-12-01
i965: Add support for loops in the VS.
Eric Anholt
2010-12-01
i965: Enable IF statements in the VS.
Eric Anholt
2010-12-01
i965: Add support for gen6 CONTINUE instruction emit.
Eric Anholt
2010-12-01
i965: Add support for gen6 BREAK ISA emit.
Eric Anholt
2010-12-01
i965: Add support for gen6 DO/WHILE ISA emit.
Eric Anholt
2010-12-01
i965: Dump the WHILE jump distance on gen6.
Eric Anholt
2010-12-01
i915: Correctly generate unconditional KIL instructions
Ian Romanick
2010-12-01
i915: Request that POW instructions be lowered
Ian Romanick
2010-12-01
glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2
Ian Romanick
2010-12-01
glsl: Use M_LOG2E constant instead of calling log2
Ian Romanick
2010-12-01
glsl: Add a lowering pass to move discards out of if-statements.
Kenneth Graunke
2010-12-01
ir_to_mesa: Add support for conditional discards.
Marek Olšák
2010-12-01
r600c: fix some opcodes on evergreen
Alex Deucher
2010-12-01
r300/compiler: implement and lower OPCODE_CLAMP
Marek Olšák
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