Age | Commit message (Collapse) | Author |
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Conflicts:
src/mesa/shader/slang/slang_link.c
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Conflicts:
progs/trivial/Makefile
src/mesa/glapi/glthread.c
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point coord
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Caused server crashes on second context creation since
7e0bbdcf033981282978554c2e68ce48b55aa291.
Bug #17600.
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Calls to glBindAttribLocation() should not take effect until the next time
that glLinkProgram() is called.
gl_shader_program::Attributes now just contains user-defined bindings.
gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
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Calls to glBindAttribLocation() should not take effect until the next time
that glLinkProgram() is called.
gl_shader_program::Attributes now just contains user-defined bindings.
gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
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Free old teximage/level data, then stop.
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vbo_save_EndList())
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vbo_save_EndList())
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Call it before freeing core Mesa state to avoid references to freed buffer objects.
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Primitive begin in one dlist, end in another.
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Primitive begin in one dlist, end in another.
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Otherwise, we would use the pitch as width of the texture, and compiz would
render the pitch padding on the right hand side.
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Conflicts:
Makefile
progs/demos/Makefile
progs/glsl/Makefile
progs/redbook/Makefile
progs/samples/Makefile
progs/tests/Makefile
progs/trivial/Makefile
progs/xdemos/Makefile
src/gallium/Makefile
src/mesa/main/attrib.c
src/mesa/main/bufferobj.c
src/mesa/vbo/vbo_exec_draw.c
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builds also
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