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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Commit message (
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Author
2011-01-05
swrast: Remove unnecessary headers.
Vinson Lee
2011-01-05
i965: Simplify the renderbuffer setup code.
Eric Anholt
2011-01-05
i965: use BLT to clear buffer if possible on Sandybridge
Xiang, Haihao
2011-01-04
i965: Add support for SRGB DXT1 formats.
Eric Anholt
2011-01-04
mesa: Fix the baseFormat for GL_COMPRESSED_SLUMINANCE_EXT.
Eric Anholt
2011-01-04
intel: Merge our choosetexformat fallbacks into core.
Eric Anholt
2011-01-04
mesa: Make _mesa_choose_tex_format() choose formats out of a supported table.
Eric Anholt
2011-01-04
mesa: preserve 10 bits of precision in the texstore general path for ARGB2101010
Marek Olšák
2011-01-04
st/mesa: advertise GL_ARB_half_float_pixel
Marek Olšák
2011-01-04
r300/compiler: disable the rename_regs pass for loops
Marek Olšák
2011-01-04
r300/compiler: Fix black terrain in Civ4
Tom Stellard
2011-01-04
intel: When validating an FBO's combined depth/stencil, use the given FBO.
Eric Anholt
2011-01-04
intel: Fix segfaults from trying to use _ColorDrawBuffers in FBO validation.
Eric Anholt
2011-01-04
st/mesa: skip glDrawPixels/glBitmap-related code for ES build
Brian Paul
2011-01-04
osmesa: pass context to _mesa_update_framebuffer_visual()
Brian Paul
2011-01-04
i965: Use last vertex convention for quad provoking vertex on sandybridge
Zhenyu Wang
2011-01-03
mesa: Include mtypes.h in renderbuffer.h.
Vinson Lee
2011-01-04
i965: Correct comment for gen6 fb write control message setting
Zhenyu Wang
2011-01-04
i965: Fix provoking vertex select in clip state for sandybridge
Zhenyu Wang
2011-01-03
mesa: fix AL44 texture fetch function nybble -> float conversion
Brian Paul
2011-01-03
intel: Use tri clears when we don't know how to blit clear the format.
Eric Anholt
2011-01-03
mesa: Also report the number of renderbuffer alpha bits for GL_LUMINANCE_ALPHA.
Eric Anholt
2011-01-03
mesa: Also report renderbuffer red/green size for GL_RED and GL_RG.
Eric Anholt
2011-01-03
mesa: Use the common logic for "is this baseformat a color format?"
Eric Anholt
2011-01-03
mesa: Allow color renderbuffers besides just RGB and RGBA.
Eric Anholt
2011-01-03
mesa: Update comment about the list of BaseFormats for gl_formats.
Eric Anholt
2011-01-03
intel: Handle forced swrast clears before other clear bits.
Eric Anholt
2011-01-03
st/mesa: fix renderbuffer pointer check in st_Clear()
Brian Paul
2011-01-03
mesa: s/GLuint/gl_buffer_index/
Brian Paul
2011-01-03
st/mesa: 80-column wrapping
Brian Paul
2011-01-03
st/mesa: 80-column wrapping
Brian Paul
2011-01-03
radeon: fix build on non-KMS systems.
Dave Airlie
2010-12-31
st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().
Henri Verbeet
2010-12-30
x86: Clean up header file inclusion in mmx.h.
Vinson Lee
2010-12-30
tnl: Clean up header file inclusion in t_vertex.h.
Vinson Lee
2010-12-30
vbo: Clean up header file inclusion in vbo.h.
Vinson Lee
2010-12-30
tnl: Clean up header file inclusion in t_vp_build.h.
Vinson Lee
2010-12-30
tnl: Clean up header file inclusion in tnl.h.
Vinson Lee
2010-12-28
i965: Do lowering of array indexing of a vector in the FS.
Eric Anholt
2010-12-28
i965: Fix regression in FS comparisons on original gen4 due to gen6 changes.
Eric Anholt
2010-12-28
i965: Factor out the ir comparision to BRW_CONDITIONAL_* code.
Eric Anholt
2010-12-28
i965: Fix occlusion query on sandybridge
Zhenyu Wang
2010-12-28
Revert "i965: upload multisample state for fragment program change"
Zhenyu Wang
2010-12-27
i965: Internally enable GL_NV_blend_square on ES2.
Kenneth Graunke
2010-12-27
i965: don't spawn GS thread for LINELOOP on Sandybridge
Xiang, Haihao
2010-12-27
i965: Flatten if-statements beyond depth 16 on pre-gen6.
Kenneth Graunke
2010-12-27
glsl: Support if-flattening beyond a given maximum nesting depth.
Kenneth Graunke
2010-12-25
swrast: Clean up header file inclusion in ss_vb.h.
Vinson Lee
2010-12-25
swrast: Clean up header file inclusion in ss_triangle.h.
Vinson Lee
2010-12-25
swrast: Clean up header file inclusion in s_texfilter.h.
Vinson Lee
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