Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-31 | radeon/dri2: if the depth buffer is 16-bit force cpp == 2 | Dave Airlie | |
This is because the DDX always allocates using the drawable sizes. which gives me twice the depth buffer I asked for, dumb. | |||
2009-03-31 | radeon: fix pixel readback for RGB8 tests | Dave Airlie | |
2009-03-31 | r200: fix glean pixelFormats regression | Dave Airlie | |
2009-03-31 | r300: fix stencil clears | Dave Airlie | |
2009-03-31 | r200: only set all dirty on kernel clears | Dave Airlie | |
2009-03-31 | radeon/r200: fix glean failures on readPixSanity since EXT_DEPTH_STENCIL support | Dave Airlie | |
2009-03-31 | r200: fix veclinear emission | Dave Airlie | |
2009-03-30 | radeon: fix readback problem for piglit tests | Dave Airlie | |
2009-03-26 | radeon/r200/r300: set correct row stride for rbs | Dave Airlie | |
2009-03-26 | r300: check buffer sizes in non-tcl case + set correct VRAM limits | Dave Airlie | |
2009-03-26 | radeon: fixup map/unmap texture to work with override BOs | Dave Airlie | |
if you hit this you've already failed but we shouldn't crash | |||
2009-03-26 | r200: add fbo files to the compile | Dave Airlie | |
2009-03-24 | radeon/r200/r300: fix warnings | Dave Airlie | |
2009-03-24 | r300: remove lock.h link | Dave Airlie | |
2009-03-24 | radeon: fixup some issue with fbos and sw fallbacks | Dave Airlie | |
2009-03-24 | radeon/r200/r300: set the texture depth correctly for DRI2 | Dave Airlie | |
2009-03-24 | radeon: actual format is rgba8 | Dave Airlie | |
2009-03-24 | radeon: fix typo | Dave Airlie | |
2009-03-24 | radeon: setup pipes for r300 | Dave Airlie | |
2009-03-24 | radeon: stupid mesa extension fail | Dave Airlie | |
2009-03-23 | radeon: fixup wrapper bo name | Dave Airlie | |
2009-03-23 | Merge branch 'radeon-fbo-hacking' into radeon-rewrite | Dave Airlie | |
2009-03-23 | raedon/r200/r300: mega-FBO commits. | Dave Airlie | |
Re work depth issues. Do a lot more FBO abstactions fixup depth/stencil buffer interactions | |||
2009-03-22 | radeon fbo: add draw offset calcs | Dave Airlie | |
2009-03-22 | radeon/r200/r300: add support for new tfp interface | Dave Airlie | |
also fixup old interface, gets rid of white boxes in compiz | |||
2009-03-22 | Merge remote branch 'origin/master' into HEAD | Dave Airlie | |
2009-03-22 | radeon: use mipmap fns in FBO code | Dave Airlie | |
2009-03-22 | radeon: add miptree offset functions | Dave Airlie | |
2009-03-21 | r200: fix for sure | Dave Airlie | |
2009-03-21 | radeon/r200: oops make correct fbo init calls | Dave Airlie | |
2009-03-21 | radeon: add xRGB span functions | Dave Airlie | |
same as ARGB need to add a parameter to get ptr32 | |||
2009-03-21 | radeon: dri2 is hooked up elsewhere now | Dave Airlie | |
2009-03-21 | radeon/r200: add fbo init | Dave Airlie | |
2009-03-21 | radeon/r200: add fbo state changes | Dave Airlie | |
2009-03-21 | r300: fix viewport inversion for FBOs | Dave Airlie | |
2009-03-21 | gallium: remove remaining references to origin_lower_left | Keith Whitwell | |
2009-03-21 | st: Silence compiler warnings. | Michal Krol | |
2009-03-21 | radeon: align FBO pitch | Dave Airlie | |
2009-03-21 | radeon: fixup last missing x_off/y_off | Dave Airlie | |
2009-03-21 | radeon: add cpp/pitch to rrb | Dave Airlie | |
2009-03-21 | radeon/fbo: add x_off and y_off in correct places | Dave Airlie | |
2009-03-21 | radeon: dPriv handling is now in cliprects code | Dave Airlie | |
2009-03-21 | radeon: fixup span code for FBOs | Dave Airlie | |
2009-03-21 | r300: hw clear buffer 0 hopefully | Dave Airlie | |
2009-03-21 | radeon: fix up span function setting | Dave Airlie | |
2009-03-20 | gallium: remove use of origin_lower_left | Brian Paul | |
This was used to indicate OpenGL's lower-left origin for fragment window coordinates for polygon stipple and gl_FragCoord. Now: - fragment coordinate origin is always upper-left corner - GL polygon stipple is inverted and shifted before given to gallium - GL fragment programs that use INPUT[WPOS] are modified to use an inverted window coord which is placed in a temp register. Note: the origin_lower_left field still exists in pipe_rasterizer_state. Remove it when all the drivers, etc. no longer reference it. | |||
2009-03-20 | mesa: add new internal state var for window size | Brian Paul | |
Actually, window width - 1, height - 1 | |||
2009-03-20 | mesa: linear scan register allocation for shader programs | Brian Paul | |
This is a check-point commit; not turned on yet. Use the linear scan register allocation algorithm to re-allocate temporary registers. This is done by computing the live intervals for registers and reallocating temps with that information. For some shaders this dramatically reduces the number of temp registers needed. For the time being we give up on a few cases such as relative-indexed temps and subroutine calls (but we inline most GLSL functions anyway). | |||
2009-03-20 | Fix DRI2 accelerated EXT_texture_from_pixmap with GL_RGB format. | Eric Anholt | |
This requires upgrading the interface so that the argument to glXBindTexImageEXT isn't just dropped on the floor. Note that this only fixes the accelerated path on Intel, as Mesa's texture format support is missing x8r8g8b8 support (right now, GL_RGB textures get uploaded as a8r8gb8, but in this case we're not doing the upload so we can't really work around it that way). Fixes bugs with compositors trying to use shaders that use alpha channels, on windows without a valid alpha channel. Bug #19910 and likely others as well. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-03-20 | r300: init fbos | Dave Airlie | |