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AgeCommit message (Expand)Author
2010-12-28i965: Do lowering of array indexing of a vector in the FS.Eric Anholt
2010-12-28i965: Fix regression in FS comparisons on original gen4 due to gen6 changes.Eric Anholt
2010-12-28i965: Factor out the ir comparision to BRW_CONDITIONAL_* code.Eric Anholt
2010-12-28i965: Fix occlusion query on sandybridgeZhenyu Wang
2010-12-28Revert "i965: upload multisample state for fragment program change"Zhenyu Wang
2010-12-27i965: Internally enable GL_NV_blend_square on ES2.Kenneth Graunke
2010-12-27i965: don't spawn GS thread for LINELOOP on SandybridgeXiang, Haihao
2010-12-27i965: Flatten if-statements beyond depth 16 on pre-gen6.Kenneth Graunke
2010-12-27glsl: Support if-flattening beyond a given maximum nesting depth.Kenneth Graunke
2010-12-25swrast: Clean up header file inclusion in ss_vb.h.Vinson Lee
2010-12-25swrast: Clean up header file inclusion in ss_triangle.h.Vinson Lee
2010-12-25swrast: Clean up header file inclusion in s_texfilter.h.Vinson Lee
2010-12-25swrast: Clean up header file inclusion in s_texcombine.h.Vinson Lee
2010-12-25swrast: Clean up header file inclusion in s_masking.h.Vinson Lee
2010-12-25intel: Only do frame throttling at glFlush time when using frontbuffer.Eric Anholt
2010-12-24swrast: Clean up header file inclusion in s_logic.h.Vinson Lee
2010-12-24swrast: Clean up header file inclusion in s_fragprog.h.Vinson Lee
2010-12-24swrast: Clean up header file inclusion in s_span.h.Vinson Lee
2010-12-24swrast: Clean up header file inclusion in s_fog.h.Vinson Lee
2010-12-24swrast: Clean up header file inclusion in s_depth.h.Vinson Lee
2010-12-24swrast: Clean up header file inclusion in s_blend.h.Vinson Lee
2010-12-24swrast: Clean up header file inclusion in s_atifragshader.h.Vinson Lee
2010-12-24swrast: Clean up header file inclusion in s_alpha.h.Vinson Lee
2010-12-24swrast: Clean up header file inclusion in s_accum.h.Vinson Lee
2010-12-24swrast: Clean up header file inclusion in s_aatriangle.h.Vinson Lee
2010-12-24swrast: Clean up header file inclusion in s_aaline.h.Vinson Lee
2010-12-24st/mesa: Clean up header file inclusion in st_mesa_to_tgsi.h.Vinson Lee
2010-12-24st/mesa: Clean up header file inclusion in st_gen_mipmap.h.Vinson Lee
2010-12-23mesa: Assert format is not MESA_FORMAT_COUNT in _mesa_format_to_type_and_comps.Vinson Lee
2010-12-24i965: use align1 access mode for instructions with execSize=1 in VSXiang, Haihao
2010-12-24i965: fix register region descriptionXiang, Haihao
2010-12-23mesa: Assert _mesa_DeleteFragmentShaderATI doesn't ever free static DummyShader.Vinson Lee
2010-12-23intel: Remove unnecessary headers.Vinson Lee
2010-12-24mesa/st: set the color write cbuf property for fragColor writesDave Airlie
2010-12-23i965: Remove unnecessary headers.Vinson Lee
2010-12-23mesa: Fix #ifdef typo in _mesa_format_to_type_and_comps.Vinson Lee
2010-12-23mesa: fix texel store functions for some float formatsMarek Olšák
2010-12-23st/mesa: do not require all texture formats to be renderableMarek Olšák
2010-12-23st/mesa: use the formats RGB233, ARGB2101010, AL44, AL1616, A16, L16, I16Marek Olšák
2010-12-23mesa: implement new texture format I16Marek Olšák
2010-12-23mesa: implement new texture format L16Marek Olšák
2010-12-23mesa: implement new texture format A16Marek Olšák
2010-12-23mesa: implement new texture format AL44Marek Olšák
2010-12-23mesa: implement new texture format ARGB2101010Marek Olšák
2010-12-23st/mesa: if Z32 is unsupported, prefer Z24 to Z16Marek Olšák
2010-12-23st/mesa: use RGBA16 for RGB12 and RGB16Marek Olšák
2010-12-23st/mesa: use DXT SRGB formats for COMPRESSED_SRGBMarek Olšák
2010-12-23i965: Keep around a copy of the VS constant surface dumping code.Eric Anholt
2010-12-23i965: Correct the dp_read message descriptor setup on g4x.Eric Anholt
2010-12-23i965: upload multisample state for fragment program changeZhenyu Wang