summaryrefslogtreecommitdiff
path: root/src/mesa
AgeCommit message (Expand)Author
2009-08-07intel: minor context commentsBrian Paul
2009-08-07intel: move blit call out of assert()Brian Paul
2009-08-07intel: fix typo: s/softare/software/Brian Paul
2009-08-07mesa: fix commentBrian Paul
2009-08-07radeon: enable tiling fallbacks in 3D driver.Dave Airlie
2009-08-07radeon span: add r200 depth/stencil span read/writingDave Airlie
2009-08-07r200: fix scissor emission for r200 under kmsDave Airlie
2009-08-06GL_ARB_vertex_array_bgra is (basically) a synonym for the EXT versionIan Romanick
2009-08-06Ensure GL_EXT_blend_equation_separate is enabled when 2.0 is enabled.Alan Hourihane
2009-08-06mesa: IgnoresJakob Bornecrantz
2009-08-05i965: Fix source depth reg setting for FSes reading and writing to depth.Eric Anholt
2009-08-05mesa/st: Add support for binding pipe surface to texture.Chia-I Wu
2009-08-05mesa/main: Add functions to clear and dirty texture objects.Chia-I Wu
2009-08-05Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-05st/mesa: implement BlitFramebuffer() for depth/stencil (incomplete)Brian Paul
2009-08-05mesa: generate GL_INVALID_OPERATION for missing z/stencil when blittingBrian Paul
2009-08-05st/mesa: fix Y inversion and optimize st_BlitFramebuffer()Brian Paul
2009-08-05mesa: make _mesa_clip_blit() a shared functionBrian Paul
2009-08-05r200: emit colorpitchDave Airlie
2009-08-04i965: Fix dangerous warning I let slip in.Eric Anholt
2009-08-04i965: Respect CondSwizzle in OPCODE_IF.Eric Anholt
2009-08-04i965: Emit conditional code updates as required for GLSL VS if statements.Eric Anholt
2009-08-04i965: Don't set pop_count in the reserved MBZ area of IF statements.Eric Anholt
2009-08-04i965: Print out ELSE and ENDIF src1 arguments like IF does.Eric Anholt
2009-08-05r200: fix off-by-one errors causing 6th texture unit to not workRoland Scheidegger
2009-08-05r200: fix compiler warning (unused var)Roland Scheidegger
2009-08-05radeon: fix miptree comparison breakageRoland Scheidegger
2009-08-05intel: implement intelCompressedTexSubImage2DRoland Scheidegger
2009-08-04intel: Add support for EXT_provoking_vertex.Eric Anholt
2009-08-04i965: Spell "conditional" correctly.Eric Anholt
2009-08-04i965: Hook up the disassembler for INTEL_DEBUG={wm,vs}.Eric Anholt
2009-08-04i965: Initial import of disasm code from intel-gen4asm.Eric Anholt
2009-08-04i965: warning fixEric Anholt
2009-08-04mesa: log the shader checksumBrian Paul
2009-08-04mesa: compute, print shader checksumBrian Paul
2009-08-04mesa: added gl_shader::SourceChecksum field (for debug purposes)Brian Paul
2009-08-04mesa: added _mesa_str_checksum()Brian Paul
2009-08-04mesa: clean-up error debug/count codeBrian Paul
2009-08-04mesa: reset ErrorDebugCount to zero in glGetString()Brian Paul
2009-08-04mesa: better texture dump/debug codeBrian Paul
2009-08-04mesa: more error message info for vertex pointer functionsBrian Paul
2009-08-04mesa: more glGetTexImage() error checking consolidation, new assertionBrian Paul
2009-08-04i965: Fix RECT shadow sampling by not losing the other texcoords.Eric Anholt
2009-08-04intel: Fix inverted test for disabling flushing of front buffer output.Brian Paul
2009-08-04intel: Wait on the last swapbuffers to complete before queuing a new one.Brian Paul
2009-08-04texenv: Use VP->Current, since _Current isn't updated at this point.Brian Paul
2009-08-04texenv: Match state.c in deciding whether we'll be using a vertex shader.Brian Paul
2009-08-04texenv: Add missing dependency on VP changes.Brian Paul
2009-08-03i965: Assert that the offset in the VBO is below the VBO size.Eric Anholt
2009-08-03i965: Even if no VS inputs are set, still load some amount of URB as required.Eric Anholt