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2009-08-01mesa st: Use POT texture for draw pixels operations if NPOT texture is not ↵Patrice Mandin
supported
2009-08-01mesa st: Move logbase2 function to util/u_math.hPatrice Mandin
2009-07-31radeon: fix r100/r200 compressed texture strideRoland Scheidegger
This almost fixes compressed mipmapped textures on r200, though some small mip levels are still broken. Leave r300 compressed texture stride as is though afaik it's different to pre-radeon-rewrite too. Also do the fixup for rs600 uncompressed row stride at same place.
2009-07-31radeon: s/r300/radeon in shared code error messageRoland Scheidegger
2009-07-31radeon: Cliprects has to be updated before doing anything with clip rectanglesPauli Nieminen
Reported to fix corruption while dragging an active window by John Bridgman. Signed-off-by: Pauli Nieminen <suokkos@gmail.com> Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-31radeon: Remove unused variable from context.Pauli Nieminen
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-31r600: make sure bos are valid before usign thatAlex Deucher
2009-07-31r600: fix reloc setupAlex Deucher
re-use the same reloc index for bos that are referenced multiple times. Fixes rain demo.
2009-07-31r600: remove unused offset_mod stuffAlex Deucher
this is a step in migrating to the common cs code
2009-07-31r600: ensure we have enough room for full state emitAlex Deucher
full state is roughly 4000 dwords, but will vary depending on the rendering. Also fix some warnings.
2009-07-31r600: unify state emit into one functionAlex Deucher
2009-07-31r600: re-arrange state setup and emit so they are not mixedAlex Deucher
2009-07-31Rename TGSI LOOP instruction to better match theri usage.Michal Krol
The LOOP/ENDLOOP pair is renamed to BGNFOR/ENDFOR as its behaviour is similar to a C language for-loop. The BGNLOOP2/ENDLOOP2 pair is renamed to BGNLOOP/ENDLOOP as now there is no name collision.
2009-07-31r600: get updated pending age from cs ioctlAlex Deucher
REQUIRES AN UPDATED DRM
2009-07-30r600: warning fixesAlex Deucher
2009-07-30r600: split primitive draw into a separate functionAlex Deucher
2009-07-30r300/compiler: Remove inst_offset from r500_fragment_program_codeNicolai Hähnle
The field is not used, and in any case it would be more interesting to manipulate from *outside* the compiler if we ever wanted to load several fragment programs at the same time or something. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-30mesa: re-enable _mesa_source_buffer_exists() callBrian Paul
Somehow this code wound up inside a comment a while back.
2009-07-30mesa: get_current_tex_unit() helper functionBrian Paul
2009-07-30mesa: refactor glGetTexImage error checking codeBrian Paul
2009-07-30mesa: simplify _mesa_select_tex_image()Brian Paul
2009-07-30mesa: simplify _mesa_set_tex_image()Brian Paul
2009-07-30Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-30mesa: move misplaced return statementBrian Paul
Fixes regression from commit 7d93f817c9c5222e2bdbaa9fa9f03fc502bfe878
2009-07-30Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-30mesa: add missing return after catching program errorBrian Paul
2009-07-30Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-30mesa st: Change the preferred internal format for some RGB formats.Thomas Hellstrom
For GL_RGB5, GL_RGB4 and GL_R3_G3_B2, prefer PIPE_FORMAT_R5G6B5_UNORM over PIPE_FORMAT_A1R5G5B5_UNORM, since hardware is more likely to support the previous format for rendering. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2009-07-30mesa st: Report unsupported render-to-texture formats.Thomas Hellstrom
If a texture image is bound to a framebuffer for render-to-texture, but the hardware doesn't support rendering to its internal format, report the framebuffer as incomplete with FRAMEBUFFER_UNSUPPORTED. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2009-07-30vbo: Fix build on windows.Michal Krol
2009-07-30i965: Postpone ff_sync message in CLIP kernel on IGDNGXiang, Haihao
In addition, it guarantees ff_sync message is issued
2009-07-30r600: fix mipmapsAlex Deucher
redbook mipmap works
2009-07-29i915: Add support for EXT_stencil_two_side and ATI_separate_stencil.Eric Anholt
Passes tests/stencil_twoside and glean/stencil2.
2009-07-29i915: Add ARB_point_sprite since we already expose NV_point_sprite.Eric Anholt
It's all fallbacks anyway due to the DD_POINT_ATTEN fallback.
2009-07-29gallium: fix SSE shadow texture instructionsBrian Paul
When sampling a 2D shadow map we need 3 texcoord components, not 2. The third component (distance from light source) is compared against the texture sample to return the result (visible vs. occluded). Also, enable proper handling of TGSI_TEXTURE_SHADOW targets in Mesa->TGSI translation. There's a possibility for breakage in gallium drivers if they fail to handle the TGSI_TEXTURE_SHADOW1D / TGSI_TEXTURE_SHADOW2D / TGSI_TEXTURE_SHADOWRECT texture targets for TGSI_OPCODE_TEX/TXP instructions, but that should be easy to fix. With these changes, progs/demos/shadowtex.c renders properly again with softpipe.
2009-07-29r600: remove extraneous semicolonAlex Deucher
2009-07-29r600: fix texture pitch alignmentAlex Deucher
fixes texwrap
2009-07-29r600: minor fixesAlex Deucher
- set MAX_LOD properly - min texel pitch is 8 texels - emit old command buffer when re-initing base state
2009-07-29r300: Cleanup r300_fragment_program_codeNicolai Hähnle
Configuration register values are now stored directly in that structure. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-29r300/compiler: Adapt AllocateHwInputs interface to common usage patternNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-29swrast: enable ARB_vertex_array_object.Eric Anholt
It was getting enabled anyway but without the entrypoints installed. Whoops.
2009-07-29mesa/st: short-circuit glFinish calls on WIN32 onlyKeith Whitwell
Windows opengl32.dll calls glFinish prior to every swapbuffers, which makes it pretty hard to get decent performance... Work around by mapping finish to flush on PIPE_OS_WINDOWS. This is conformant, though it might confuse poorly-written benchmarks which attempt to measure a single event rather than figuring out the rate of continuous processing.
2009-07-29mesa/st: recognize no-op scissor state when checking clear_with_quadsKeith Whitwell
Some apps enable scissor but set the rectangle to the dimensions of the window. Don't let this force us onto a slower clear path.
2009-07-29r600: emit fog color in PS input map, fix fog related applicationsCooper Yuan
2009-07-29R6xx/r7xx: VS export fog color as parameterCooper Yuan
2009-07-28r600: fix tex clamp modesAlex Deucher
This makes texwrap look better.
2009-07-28r600: implement texture border colorAlex Deucher
2009-07-28r600: fix flat shadingAlex Deucher
Set the flat shading bit on the appropriate PS input depending on the type of attribute it is. The VS output and PS input routing should probably be made more dynamic at some point. We may want to use semantic ids to make it easier.
2009-07-28r600: don't call r700UpdateShaders twice for each renderAlex Deucher
2009-07-28r600: move r700TranslateFragmentShader into r700UpdateShadersAlex Deucher