Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-02-09 | Enabled user-defined point size, enabled zbiases for rest of the primitives ↵ | Aapo Tahkola | |
and fixed bad vertex number checks triggered by nurb. | |||
2005-02-09 | initial support for GL_EXT_framebuffer_object | Brian Paul | |
2005-02-09 | implement the 'completeness' tests | Brian Paul | |
2005-02-09 | Generate GLX protocol for pixel single commands. | Ian Romanick | |
2005-02-09 | Fixed stride of incomplete tiles. | Felix Kuehling | |
2005-02-08 | SUBPIXEL fixes from Dieter | Keith Whitwell | |
2005-02-08 | Remove #ifdef's around PolygonOffset function. | Vladimir Dergachev | |
Print number of missing entry for texture format. Add alpha-luminance format. | |||
2005-02-08 | Correct a couple problems / omissions in the DTD. | Ian Romanick | |
2005-02-08 | Typo.. | Aapo Tahkola | |
2005-02-08 | Fix the bug and get zbias back into shape. There might still be some ↵ | Aapo Tahkola | |
problems with initial zbias... | |||
2005-02-08 | Call _mesa_ResizeBuffersMESA() in r200Viewport(), fixes incorrect rendering | Michel Dänzer | |
in bzflag 2.0. (Alexander E. Patrakov) | |||
2005-02-08 | clamp anisotropy against max value | Brian Paul | |
2005-02-08 | BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer ↵ | Aapo Tahkola | |
clears and other things not to work. This bug can be triggered by extending struct r300_hw_state by two struct r300_state_atom's from its current size. Everything zbs and unk42B4 related is now covered with HAVE_ZBS and GA ifdefs. Who wants to fix it? Not i. :) | |||
2005-02-08 | Better fix to get tuxracer working. | Aapo Tahkola | |
2005-02-08 | fog + immediate mode = bad things | Aapo Tahkola | |
2005-02-08 | Implemented checks that prevent r300 from locking up when bad number of ↵ | Aapo Tahkola | |
verts are given. Also tweaked WARN_ONCE a bit to handle va-args. | |||
2005-02-08 | Let Polygon Offset be turned on and off. | Vladimir Dergachev | |
2005-02-08 | just some comments | Brian Paul | |
2005-02-08 | a bunch of assorted fixes | Brian Paul | |
2005-02-08 | plug in GL_EXT_framebuffer_object functions | Brian Paul | |
2005-02-08 | removed GL_EXT_framebuffer_object tokens | Brian Paul | |
2005-02-08 | Add new entrypoints for GL_EXT_framebuffer_object. | Brian Paul | |
2005-02-08 | Definitions for EXT_framebuffer_object. Just <include/> it in gl_API.xml | Ian Romanick | |
when ready. | |||
2005-02-08 | Add the ability to include other XML files by using a | Ian Romanick | |
<include name="file"/> element as a sub-element of <OpenGLAPI>. | |||
2005-02-08 | checkpoint latest work | Brian Paul | |
2005-02-08 | added missing prototype | Brian Paul | |
2005-02-08 | indentation fix | Brian Paul | |
2005-02-08 | To cut the long and boring story short, polygon offsets should now work. vb ↵ | Aapo Tahkola | |
mode colorbuffer clears are still mysticly broken by offsets... Maybe we need to merge zbs and unk42B4 together? | |||
2005-02-07 | improved warning message | Brian Paul | |
2005-02-07 | argb8888 optimizations from via branch | Keith Whitwell | |
2005-02-07 | More texture enums (Andreas Stenglein) | Keith Whitwell | |
2005-02-07 | GL_ARB_texture_rectangle enums (Andreas Stenglein) | Keith Whitwell | |
2005-02-07 | additional work on GL_EXT_framebuffer_object | Brian Paul | |
2005-02-06 | Added PCI id (0x4152). | Jerome Glisse | |
2005-02-05 | Disable vertex DMA on SuperSavages. | Felix Kuehling | |
2005-02-05 | - Fixed scissor rectangle not moving with the window (Xorg bug #1731). | Felix Kuehling | |
- Flush buffered primitives before changing scissors. - Require Savage DRM version 2.1.0, so that the broken single-cliprect code can finally rest in peace. - Removed some more dead code. | |||
2005-02-05 | added fbobject.c to sources | Brian Paul | |
2005-02-05 | Some initial work on GL_EXT_framebuffer_object. | Brian Paul | |
2005-02-05 | Added PCI id (0x4152). | Jerome Glisse | |
2005-02-05 | Remove the Shared->TexObjectList pointer and Next field from gl_texture_object. | Brian Paul | |
Was only used by two drivers to walk over all texture objects. Can do that via the hash table instead. Cleaned up some comments for struct gl_texture_object. | |||
2005-02-05 | add a few comments | Brian Paul | |
2005-02-05 | Modified hw state for big endian computers. | Jerome Glisse | |
2005-02-05 | remove dependency on Shared->TexObjectList | Brian Paul | |
2005-02-05 | remove unneeded code | Brian Paul | |
2005-02-05 | removed need for Shared->TexObjectList, walk over texture hash table entries ↵ | Brian Paul | |
instead | |||
2005-02-05 | Fixed a typo in an assertion. (Don't understand how this ever compiled.) | Felix Kuehling | |
Found by Andreas Stenglein. | |||
2005-02-05 | Warn of unknown texture formats. | Vladimir Dergachev | |
2005-02-05 | Fix some mixed spaces / tabs issues in generated code. Commit generated | Ian Romanick | |
files that have been trivially changed by other recent commits. | |||
2005-02-04 | Enable client-side GLX support for texture compression extensions. | Ian Romanick | |
2005-02-04 | Added an option texture_heaps that allows selecting which texture heaps | Felix Kuehling | |
will be used. Implemented this option in the Savage driver. On my ProSavageDDR uploads to AGP memory are about 1.5 times as fast as uploads to card memory. On non-IGP hardware the difference may be even bigger. Now mplayer -gl is getting really usable. |