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2011-01-25st/mesa: support for 1D/2D texture arraysBrian Paul
2011-01-25mesa: remove isProxy local varBrian Paul
2011-01-25mesa: use texFormat local var in more placesBrian Paul
2011-01-25mesa: consolidate error handling code in _mesa_GetTexLevelParameteriv()Brian Paul
2011-01-25mesa: consolidate error handling in set_tex_parameteri()Brian Paul
2011-01-25mesa: add checks for GL_EXT_texture_arrayBrian Paul
In case the driver enables GL_MESA_texture_array but not the EXT version.
2011-01-25ir_to_mesa: Add several assertions about sizes of arraysIan Romanick
Both of these assertions are triggered by the test case in bugzilla size of 0.
2011-01-25st/mesa: add comments in emit_wpos()Brian Paul
2011-01-25st/mesa: fix incorrect fragcoord.x translationBrian Paul
emit_adjusted_wpos() needs separate x,y translation values. If we invert Y, we don't want to effect X. Part of the fix for http://bugs.freedesktop.org/show_bug.cgi?id=26795 NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-01-24mesa: add red, red/green formats in _mesa_base_fbo_format()Brian Paul
2011-01-24mesa: plug in fallback function for ctx->Driver.ValidateFramebuffer()Brian Paul
The software renderer doesn't support GL_ALPHA, GL_LUMINANCE, etc so we should report GL_FRAMEBUFFER_UNSUPPORTED during FBO validation.
2011-01-24mesa: new cases in _mesa_base_fbo_format()Brian Paul
The set of internalFormat parameters accepted by glRenderBufferStorage depends on the EXT vs. ARB version of framebuffer_object. The later added support for GL_ALPHA, GL_LUMINANCE, etc. formats. Note that these formats might be legal but might not be supported. That should be checked with glCheckFramebufferStatus().
2011-01-24Revert "mesa: Simplify _mesa_base_fbo_format by making it exceptions to ↵Brian Paul
teximages." This reverts commit 65c41d55a06137115f0b4c67f9a3fd2708f0b625. There really are quite a few differences in the set of internal formats allowed by glTexImage and glRenderbufferStorage.
2011-01-24st/mesa: Enable EXT_texture_format_BGRA8888 for gles1/2Benjamin Franzke
2011-01-24st/mesa: support internalFormat=GL_BGRA in TexImage2DBenjamin Franzke
2011-01-24mesa/es: require internalFormat==format in TexImage2DBenjamin Franzke
2011-01-24mesa: allow internalFormat=GL_BGRA_EXT in TexImage2DBenjamin Franzke
2011-01-24mesa: s/movzxw/movzwl/ in read_rgba_span_x86.SDimitry Andric
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=33386 NOTE: This is a candidate for the 7.9 and 7.10 branches Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-24mesa: s/movzx/movzbl/Dimitry Andric
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=33388 NOTE: This is a candidate for the 7.9 and 7.10 branches. Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-24osmesa: mklib requires arguments before objectsChristopher James Halse Rogers
Fixes the build when selecting driver=osmesa and building static libraries. Otherwise, mklib tries to add the ‘-ltalloc’ object to the archive, which obviously fails. Clients which statically link to osmesa will need to link to libtalloc also, as specified in the Libs.private of osmesa.pc. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=33360 NOTE: This is a candidate for the 7.10 branch. Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com> Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-24r600c: only colors can be flat shadedAndre Maasikas
fixes stellarium text and menu display
2011-01-23r300g: Increase fragment shader limits for r400 cardsTom Stellard
r400 fragment shaders now support up to 64 temporary registers, 512 ALU instructions, and 512 TEX instructions.
2011-01-23gldirect: remove _NEW_ACCUMBrian Paul
2011-01-23i965: remove _NEW_ACCUMBrian Paul
2011-01-23mesa: add ARB_framebuffer_sRGB as alias of the EXT variantMarek Olšák
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-23mesa: return GL_LINEAR for ..COLOR_ENCODING if framebuffer_sRGB is unsupportedMarek Olšák
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-23mesa: get rid of _NEW_ACCUM, clean-up _NEW_* #definesBrian Paul
The _NEW_ACCUM flag was only set when changing the accumulation buffer clear color and never used anywhere. Reclaim that dirty bit. Clean up the definitions of the other dirty bit flags.
2011-01-23mesa: smarter glTexParameter state invalidationBrian Paul
Only a few texture object parameters can effect texture completeness: min level, max level, minification filter. Don't mark the texture incomplete for other texture object state changes.
2011-01-23r300/compiler: remove any code related to relative addressing of temporariesMarek Olšák
The hw can't do it and the code was useless anyway (it's lowered in the GLSL compiler).
2011-01-22st/mesa: ensure that all pixel paths operation on linear RGB data, not sRGBBrian Paul
Before, we were converting between linear/sRGB in glReadPixels, glDrawPixels, glAccum, etc if the renderbuffer was an sRGB texture. Those all need to operate on pixel values as-is without conversion. Also, when setting up render-to-texture, if the texture is sRGB the pipe_surface view must be linear RGB. This will change when we support GL_ARB_framebuffer_sRGB. This fixes http://bugs.freedesktop.org/show_bug.cgi?id=33353
2011-01-22st/mesa: update comment, use st_fb_orientation()Brian Paul
2011-01-22st/mesa: comments in update_viewport()Brian Paul
2011-01-22scons: Add support for GLES.Chia-I Wu
GLES can be enabled by running scons with $ scons gles=yes When gles=yes is given, the build is changed in three ways. First, libmesa.a will be built with FEATURE_ES1 and FEATURE_ES2. This makes DRI drivers and libEGL support and advertise GLES support. Second, GLES libraries will be created. They are libGLESv1_CM, libGLESv2, and libglapi. Last, libGL or opengl32 will link to libglapi. This change is required as _glapi_* will be declared as __declspec(dllimport) in libmesa.a on windows. libmesa.a expects those symbols to be defined in another DLL. Due to this change to GL, GLES support is marked experimental. Note that GLES requires libxml2-python to generate some of its sources.
2011-01-21glsl, i965: Remove unnecessary talloc includes.Kenneth Graunke
These are already picked up by ir.h or glsl_types.h.
2011-01-21ra: Use the same context when realloc'ing arrays.Kenneth Graunke
The original allocations use regs->regs as the context, so talloc will happily ignore the context given here. Change it to match to clarify that it isn't changing.
2011-01-21mesa: EXT_framebuffer_sRGB interface additions.Dave Airlie
This adds the get/enable enums and internal gl_config storage for this extension. In theory this is all that is needed to enable this extension from what I can see, since its not mandatory to implement the features if you don't advertise the visuals or the fb configs. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-01-21r600c: get OQ results only for 4 DBs on r600 classAndre Maasikas
- since evergreen addition which increased this to 8 depth backends other bytes may contain garbage values
2011-01-20intel: Fix typeos from 3d028024 and 790ff232Ian Romanick
...and remove egg from face.
2011-01-20i915: Set correct values for range/precision of fragment shader typesIan Romanick
2011-01-20i965: Set correct values for range/precision of fragment shader typesIan Romanick
2011-01-20mesa: Set correct values for range/precision of shader integer typesIan Romanick
2011-01-20mesa: Connect glGetShaderPrecisionFormat into the dispatch tableIan Romanick
2011-01-20Fix the build from 887d2b64Ian Romanick
Thanks to all the include frobbing, GLuint is not known in some places that included enums.h.
2011-01-20mesa: clean-up _mesa_lookup_prim_by_nr()Brian Paul
Remove the redundant public _mesa_prim_name[] array.
2011-01-20mesa: move extra prim mode #definesBrian Paul
2011-01-20vbo: added commentBrian Paul
2011-01-20mesa: minor formatting fixesBrian Paul
2011-01-20st/mesa: clean up the sampler view format codeBrian Paul
2011-01-20mesa: document sRGBDecode fieldBrian Paul
2011-01-20st/mesa: formatting, whitespace fixesBrian Paul