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AgeCommit message (Expand)Author
2010-03-08mesa: add additional missing z formats for render to textureBrian Paul
2010-03-08radeon/r200/r600: allow src and dst BOs to be placed in GTT during blitAlex Deucher
2010-03-08radeon/r200/r600: reset bos when validating buffers during blitAlex Deucher
2010-03-08r600: recalculate point size, if point min/max size changesAlex Deucher
2010-03-08r600: no need to flush on context initAlex Deucher
2010-03-08r300: don't enable EXT_packed_depth_stencilMaciej Cencora
2010-03-08radeon: no need to emit full state twice after flushMaciej Cencora
2010-03-08r300: allow src and dst BOs to be placed in GTT during blitMaciej Cencora
2010-03-08r300: reset bos when validating buffers during blitMaciej Cencora
2010-03-08radeon: fallback to software in glCopyTexImage if blit isn't availableMaciej Cencora
2010-03-08r300: VAP flush is needed only when vertex program or constants are changedMaciej Cencora
2010-03-08r300: recalculate point size, if point min/max size changesMaciej Cencora
2010-03-08r300: no need to flush on context initMaciej Cencora
2010-03-08r300: remove unnecessary codeMaciej Cencora
2010-03-08mesa: add render-to-texture case for MESA_FORMAT_S8_Z24Brian Paul
2010-03-08mesa: s/GL_DEPTH_STENCIL/GL_DEPTH_COMPONENT/ for MESA_FORMAT_Z16 renderbufferBrian Paul
2010-03-08radeon/r200/r600: allow src and dst BOs to be placed in GTT during blitAlex Deucher
2010-03-08radeon/r200/r600: reset bos when validating buffers during blitAlex Deucher
2010-03-08r600: recalculate point size, if point min/max size changesAlex Deucher
2010-03-08r600: no need to flush on context initAlex Deucher
2010-03-07dri/nouveau: Split big client buffers in the indexed case too.Francisco Jerez
2010-03-07dri/nouveau: Fix nv[12]x color sum.Francisco Jerez
2010-03-07dri/nv04: GL_EXT_secondary_colorAndrew Randrianasulu
2010-03-07dri/nouveau: Trivially add GL_NV_blend_squareAndrew Randrianasulu
2010-03-07dri/nouveau: Check _ColorDrawBuffers[0] before emitting fb state.Francisco Jerez
2010-03-07radeon: handle compressed sRGB texture formatsMaciej Cencora
2010-03-07radeon: move glGetTexImage handlers to seperate fileMaciej Cencora
2010-03-07radeon: Some possible improvements that I spoted in radeon_tiled_texture branch.Maciej Cencora
2010-03-07radeon: properly calculate rowstride for tiled imagesMaciej Cencora
2010-03-07radeon: minor refactoring of mipmap codeMaciej Cencora
2010-03-07radeon: add texture helper functionMaciej Cencora
2010-03-07radeon: add some debugging info to sw tiling/untiling functionsMaciej Cencora
2010-03-07radeon: add software untiling functionsMaciej Cencora
2010-03-07radeon: add tile size getterMaciej Cencora
2010-03-07radeon: added tiling functionsMaciej Cencora
2010-03-07r300: don't enable EXT_packed_depth_stencilMaciej Cencora
2010-03-07radeon: no need to emit full state twice after flushMaciej Cencora
2010-03-07r300: allow src and dst BOs to be placed in GTT during blitMaciej Cencora
2010-03-07r300: reset bos when validating buffers during blitMaciej Cencora
2010-03-07radeon: fallback to software in glCopyTexImage if blit isn't availableMaciej Cencora
2010-03-07r300: VAP flush is needed only when vertex program or constants are changedMaciej Cencora
2010-03-07r300: recalculate point size, if point min/max size changesMaciej Cencora
2010-03-07r300: no need to flush on context initMaciej Cencora
2010-03-07r300: remove unnecessary codeMaciej Cencora
2010-03-06dri: drop MINIGLX_SOURCES (2)George Sapountzis
2010-03-06dri: drop MINIGLX_SOURCESGeorge Sapountzis
2010-03-05mesa: bump version to 7.9Brian Paul
2010-03-05meta: Use the DrawBuffer's stencil sizeIan Romanick
2010-03-05swrast: Remove redundant test of the visual's accumulation buffer sizeIan Romanick
2010-03-05swrast: Adjust colors based on ReadBuffer visual, not context visualIan Romanick