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AgeCommit message (Expand)Author
2005-01-06semantic in parameter namesDaniel Borca
2005-01-06semantic in parameter names. changed emitter function.Daniel Borca
2005-01-06Small Unichrome fixes:Thomas Hellström
2005-01-06semantic in parameter namesDaniel Borca
2005-01-06solved classic "char*" vs "char[]" conflict. we were mimicking a pointer var...Daniel Borca
2005-01-06protected against elfish directivesDaniel Borca
2005-01-06semantic in parameter namesDaniel Borca
2005-01-06removed detritusDaniel Borca
2005-01-06added "default" branch in `convertPalette'Daniel Borca
2005-01-06fix dstRGB factorDaniel Borca
2005-01-06Turns out the kfountain.kss (as well as lesson19) had a bug - the size was se...Vladimir Dergachev
2005-01-06Add texture format to get lesson19 working again.Vladimir Dergachev
2005-01-06Switch to a more complicated scheme of choosing texture formats, as it looksVladimir Dergachev
2005-01-06Added GL_POLYGON primitive. Single primitive between glBegin()/glEnd() now wo...Ben Skeggs
2005-01-05* Fixed handling of scissorsFelix Kuehling
2005-01-05Only try to free the front buffer when it's a pbuffer.Alan Hourihane
2005-01-05Make the format of the fastpaths cleaner at the expense of a littleKeith Whitwell
2005-01-05fix build problemAlan Hourihane
2005-01-05Improve some quad paths, gives gears a little boost.Keith Whitwell
2005-01-05Give attributes with zero-stride a count of 1 to make it easierKeith Whitwell
2005-01-05make alloc-dma functions inline, rearrange some debugKeith Whitwell
2005-01-05Avoid a segfault in multiarb.cKeith Whitwell
2005-01-05Bring VIA driver up-to-date with regard to drm_*_t changes and removeAlan Hourihane
2005-01-05Add a couple of hardwired fastpaths to t_vertex.c.Keith Whitwell
2005-01-05If there is only one normal, don't transform it multiple times.Keith Whitwell
2005-01-05Reduce the amount of debug output, while still printing important messages.Vladimir Dergachev
2005-01-05Play a little bit with texture formats.Vladimir Dergachev
2005-01-04Sync with master copy.Vladimir Dergachev
2005-01-04Port code from r200 that implements color blending. Seems to work.Vladimir Dergachev
2005-01-04Unify rendering of textured and non-textured primitives.Vladimir Dergachev
2005-01-04Major code restructuring:Vladimir Dergachev
2005-01-04use HIDDEN macro to export fewer symbols (bug 2210)Brian Paul
2005-01-04directfb changes (Claudio Ciccani)Brian Paul
2005-01-04Add GL_EXT_fog_coordKeith Whitwell
2005-01-04Add GL_EXT_secondary_colorKeith Whitwell
2005-01-04Turn specular lighting state on/off appropriately.Keith Whitwell
2005-01-04Change to use the t_vertex.c mechanisms for building vertices,Keith Whitwell
2005-01-03Added support for floating point depth buffers on Savage4-basedFelix Kuehling
2005-01-03Added a boolean option for a floating-point depth buffer.Felix Kuehling
2005-01-03The opcode and command length fields of RenderLarge commands wereIan Romanick
2005-01-03Add structs describing vertex and pixel shader state to r300_state.Vladimir Dergachev
2005-01-03DirectFB driver (Claudio Ciccani)Brian Paul
2005-01-03updates from JoukBrian Paul
2005-01-03Turns out I left flat primitives in vertex buffer mode. Switch them back to i...Vladimir Dergachev
2005-01-03Enable code to compute other constants that were used by R200 code.Vladimir Dergachev
2005-01-03Port texture allocation code from R200.Vladimir Dergachev
2005-01-02Add texture units registersVladimir Dergachev
2005-01-02Cleanup !Vladimir Dergachev
2005-01-02I think I fixed the lockups issue.Vladimir Dergachev
2005-01-02Get textures to work with NeHe lesson06.Vladimir Dergachev