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2009-09-19mesa: remove s_texstore.c from makefile/project filesBrian Paul
2009-09-19glapi: replace old TexCopy functions w/ newBrian Paul
2009-09-19windows: replace old TexCopy functions w/ newBrian Paul
2009-09-19gldirect: remove refs to soon-to-be-obsolete functionsBrian Paul
I don't know if this driver is anywhere near build-able, but anyway.
2009-09-19mesa: use new _mesa_meta_CopyTex[Sub]Image() functionsBrian Paul
2009-09-19intel: use new _mesa_meta_CopyTex[Sub]Image() functionsBrian Paul
2009-09-19glapi: regenerated filesBrian Paul
2009-09-19glapi: added tokens, function for GL_ARB_provoking_vertexBrian Paul
2009-09-19mesa: Allow BlitFramebuffer from a texture.José Fonseca
Although GL_EXT_framebuffer_blit does not mention textures, it doesn't forbid them either, and some thirdparty driver appear to support this.
2009-09-16mesa: begin some texstore code refactoringBrian Paul
Next step will be to move the calls to ctx->Driver.ChooseTextureFormat() into the teximage.c functions so drivers don't have to do it.
2009-09-16mesa: meta driver functions for glCopyTex[Sub]Image()Brian Paul
Implement in terms of glReadPixels + glTex[Sub]Image(). This will allow us to get rid of some swrast texture code.
2009-09-16swrast: remove mipmap generation checks (done in core Mesa now)Brian Paul
2009-09-16s3v: remove unneeded initializationsBrian Paul
2009-09-16ffb: remove disabled codeBrian Paul
2009-09-16Merge branch 'mesa_7_6_branch'Ian Romanick
2009-09-16Merge branch 'mesa_7_5_branch' into mesa_7_6_branchIan Romanick
Conflicts: src/mesa/main/dlist.c
2009-09-16intel: Deassociated drawables from private context struct in intelUnbindContextIan Romanick
The generic DRI infrastructure makes sure that __DRIcontextRec::driDrawablePriv and __DRIcontextRec::driReadablePriv are set to NULL after unbinding a context. However, the intel_context structure keeps cached copies of these pointers. If these cached pointers are not NULLed and the drawable is actually destroyed after unbinding the context (typically by way of glXDestroyWindow), freed memory will be dereferenced in intelDestroyContext. This should fix bug #23418.
2009-09-16i965: do a flush in clear, fix openarena render issue,Zou Nan hai
fd.o bug# 23857
2009-09-16radeon: cleanup compile defines mess.Dave Airlie
I inherited this and really it stayed around far too long, make it nice and simple.
2009-09-16radeon: oops remove debugging left on in previous patchDave Airlie
2009-09-16radeon: use txformat to decide to emit rect tex state.Dave Airlie
This is more logical, and fixes a TFP issue.
2009-09-15mesa: move generate mipmap callsBrian Paul
Per the suggestion in the Intel driver, move the calls to ctx->Driver.GenerateMipmap() into core Mesa so that drivers don't have to worry about it.
2009-09-15mesa: minor clean-upBrian Paul
2009-09-15mesa: remove last of gotosBrian Paul
2009-09-15mesa: more goto removalBrian Paul
2009-09-15mesa: remove some gotosBrian Paul
This will make some subsequent changes easier...
2009-09-15mesa: clean-up fbo debug codeBrian Paul
2009-09-15mesa: added GL_ARB_provoking_vertex (same as EXT version)Brian Paul
2009-09-15radeon: don't build non-r600 span code on r600Alex Deucher
2009-09-15r600: minor span cleanupsAlex Deucher
2009-09-15mesa: compile glUniformMatrix() functions into display listsBrian Paul
I believe this is the last of the shader-related functions that needed display list treatment.
2009-09-15mesa: implement more glUniform display list functionsBrian Paul
2009-09-15mesa: compile glUniform4f() into display listsBrian Paul
Note: there are more glUniform functions to compile...
2009-09-15mesa: compile glUseProgram/glUseProgramObjectARB into display listsBrian Paul
Fixes bug 23746
2009-09-15mesa: remove incorrect texture state checkBrian Paul
Fixes incorrectly textured bitmap text in engine demo. It's incorrect to test the texture enable bits here since they may have been changed by disabling the shader above. Optimization is still possible but will have to be reexamined.
2009-09-15st/mesa: disable accidentally committed _mesa_print_program() callBrian Paul
2009-09-15Merge branch 'mesa_7_6_branch'Brian Paul
2009-09-15Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-15ARB prog parser: regenerated fileBrian Paul
2009-09-15ARB prog parser: more detailed error message for out of bounds ADDR offsetsBrian Paul
2009-09-15r600: support position_invariant programsAndre Maasikas
2009-09-14glsl: added some link debug code (disabled)Brian Paul
2009-09-14glsl: remove extra #version directives from concatenated shader sourcesBrian Paul
When we concatenate shaders to do our form of poor-man linking, if there's multiple #version directives, preprocessing fails. This change disables the extra #version directives by changing the first two chars to //. This should help with some Wine issues such as bug 23946.
2009-09-14r600: add span support for 1D tilesAlex Deucher
1D tile span support for depth/stencil/color/textures Z and stencil buffers are always tiled, so this fixes sw access to Z and stencil buffers. color and textures are currently linear, but this adds span support when we implement 1D tiling. This fixes the text in progs/demos/engine and progs/tests/z*
2009-09-14r600: fix warningAlex Deucher
Noticed by rnoland on IRC.
2009-09-14st/mesa: minor whitespace, comment clean-upsBrian Paul
2009-09-14intel: minor code clean-upsBrian Paul
2009-09-14intel: fix renderbuffer map/unmap regressionBrian Paul
Commit 36dd53a3cded9d003ec418732b7fc93c1476aa9b caused a few regressions because the glReadBuffer() buffer wasn't getting mapped when GL_READ_BUFFER != GL_DRAW_BUFFER.
2009-09-14intel: remove unneeded driver function assignmentsBrian Paul
These default swrast functions are already installed by _mesa_init_driver_functions().
2009-09-14mesa/st: remove dead commentKeith Whitwell