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AgeCommit message (Collapse)Author
2007-03-19Properly compute render_inputs_bitset when using a vertex program/shader.Brian
This fixes a performance regression introduced early in glsl-compiler-1 work.
2007-03-15silently ignore DeleteProgram/Shader(id=0)Brian
2007-03-15in _mesa_GetColorTable, return silently if table size is 0Brian
2007-03-14s/Tranpose/Transpose/Brian
2007-03-14continue prev check-in: save ptr to slang_function for SLANG_OPER_CALLBrian
2007-03-14After we've found the slang_function ptr for a SLANG_OPER_CALL node, save ↵Brian
the ptr in the node for reuse. This can save a tremendous amount of time when resolving types in complex expressions. One particular shader was taking several minutes to compile but now compiles almost instantaneoulsy.
2007-03-14make _slang_typeof_function() staticBrian
2007-03-14remove old assertionBrian
2007-03-13more bug fixing, error checkingBrian
2007-03-13fix a number of issues in _mesa_uniform()Brian
2007-03-13remove bogus assertionBrian
2007-03-13fix ctx->Pixel.PostConvolutionScale/Bias subscript bugsBrian
2007-03-13Check for, simplify vec2/3/4(x). Only do call adapting for constructors.Brian
2007-03-13improve literal printingBrian
2007-03-13disable some debug outputBrian
2007-03-13better error msg for undefined function, disable some debug outputBrian
2007-03-13get rid of float_multiply, float_add, float_divideBrian
2007-03-13alloc an extra byte in _mesa_ShaderSourceARB() to silence a valgrind warningBrian
2007-03-13be smarter about which fragment attribs are interpolated before running frag ↵Brian
progs
2007-03-13comment about SPAN_* vs FRAG_BIT_* valuesBrian
2007-03-13Check if FRAG_RESULT_COLR is written and update span->interpMask, arrayMask.Brian
Also, fix an assertion.
2007-03-13Shuffle some code around in the emit_tex() and emit_move() instructions.Brian
Note that the inst ptr returned by new_instruction() may become invalid after calling emit_() since the emit functions may allocate new instructions which is done vial realloc(). Also, add some new assertions to try to catch this kind of bug.
2007-03-13properly compute ctx->Texture._EnabledCoordUnitsBrian
2007-03-12Implement GL_ARB_texture_rectangle supportBrian
This includes the sampler2DRect and sampler2DRectShadow types and the texture2DRect(), texture2DRectProj(), etc. built-in functions.
2007-03-12Add array bounds checking, fix memleaks, add null ptr checks.Brian
2007-03-11add NULL ptr checkBrian
2007-03-11Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.Brian
GL_MAX_DRAW_BUFFERS is currently 4. Added gl_FragData[] output for fragment programs. In _swrast_write_rgba_span() loop over the color outputs/renderbuffers.
2007-03-10Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa ↵Brian
into glsl-compiler-1
2007-03-10Fix TEXREL issues.Brian
Patch submitted by Christoph Brill. See http://www.gentoo.org/proj/en/hardened/pic-fix-guide.xml
2007-03-10check for EXT_blend_equation_separate for 2.0Brian
2007-03-10Implement gl_FrontFacing for fragment shaders.Brian
For the time being, we put the gl_FrontFacing value in the FOGC.Y input register. Combining FOGC and FrontFacing in one register is a bit of a hack and may need to be changed someday.
2007-03-10clean-up formattingBrian
2007-03-10add NULL ptr check in emit_cond()Brian
2007-03-10i915tex: Fix build against libdrm git...Michel Dänzer
2007-03-10i915tex: Fix intel_wait_flips being declared implicitly.Michel Dänzer
2007-03-10i915tex: Fix build against released version of libdrm.Michel Dänzer
2007-03-10nouveau: fix nv04 swtcl.Stephane Marchesin
2007-03-10nouveau: fix the nv04 swtcl code.Stephane Marchesin
2007-03-10nouveau: oops don't debug by default.Stephane Marchesin
2007-03-10nouveau: some fixes to the nv04 state code.Stephane Marchesin
2007-03-10nouveau: add a fifo size debug check.Stephane Marchesin
2007-03-09use gl_ModelViewProjectionMatrixTranspose in ftransform()Brian
2007-03-09add NULL ptr checkBrian
2007-03-10Merge branch 'i915tex-pageflip'Michel Dänzer
2007-03-09added GL_CURRENT_PROGRAMBrian
2007-03-09i915tex: Wait for pending scheduled flips before switching vsync pipe.Michel Dänzer
This avoids hangs when the vblank sequence numbers are not in sync between pipes, in particular when they run at different refresh rates.
2007-03-09i915tex: Set intel_fb->vbl_waited to current instead of what we aimed for.Michel Dänzer
2007-03-09Merge branch 'origin' into glsl-compiler-1Brian
Conflicts: src/mesa/main/context.c
2007-03-09fix _mesa_uniform_matrix() transpose bugBrian
2007-03-09i915tex: Sync pages between pipes immediately again.Michel Dänzer
This should be safe now that we no longer use the MI_WAIT_FOR_EVENT instruction incorrectly and should also work correctly with applications that render to the front buffer.