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2010-03-22Merge branch '7.8'Brian Paul
Conflicts: src/gallium/drivers/cell/ppu/cell_screen.c src/mesa/state_tracker/st_cb_drawpixels.c
2010-03-22glslcompiler: fix build breakageBrian Paul
2010-03-22mesa: remove return, do as the comment saysBrian Paul
2010-03-22mesa: Add end of line to the end of a debug output.Pauli Nieminen
2010-03-21r200: Fix emit size prediction to account elt splitting.Pauli Nieminen
Emit sizes prediction didn't account for render splitting in hwtnl path.
2010-03-21r200: Don't flush when closing elts in KMS.Pauli Nieminen
Flush in middle of rendering in KMS is not allowed because buffers are discarded in flush. Fixes crash when emiting split indices with RADEON_DEBUG=all.
2010-03-21r200: Fix swtnl fallback to flush pending rendering before transition.Pauli Nieminen
Flush after transition would emit wrong state that could cause wrong state emited for pending rendering operation. Fixes wan once from extrement tuxracer that is using per vertex materials.
2010-03-21r200: Fix mixed indetion in r200TclFallback.Pauli Nieminen
2010-03-21rename dri_sw to drisw_util for consistencyGeorge Sapountzis
2010-03-21dri_inteface: add define for checking presence of drm.hGeorge Sapountzis
__NOT_HAVE_DRM_H is a like a feature, defined by default on specific platforms and allows to be defined externally as well. __NOT_HAVE_DRM_H should only be used by xserver and mesa swrast_dri drivers
2010-03-21vbo: Fix vbo_split_copy to pass correct max_index to draw.Pauli Nieminen
vbo_split_copy was passing one past the max_index to draw function which caused _tnl_draw_prims function to read uninitialized values from copied array. Bug was spoted in valgrind report of progs/tests/cva_huge.
2010-03-21dri/nouveau: Reemit the light model state when lighting goes on/off.Francisco Jerez
2010-03-21dri/nouveau: Random cleanups.Francisco Jerez
2010-03-21Merge remote branch 'origin/gallium-st-api-dri'Chia-I Wu
2010-03-21r300/compiler: fix assertion failure in the r500-fragprog emission pathMarek Olšák
2010-03-20mesa: added GL3 query for GL_TEXTURE_SHARED_SIZEBrian Paul
2010-03-20mesa: added missing glGet query for GL_MAX_ARRAY_TEXTURE_LAYERS_EXTBrian Paul
2010-03-20mesa: added new GL3 buffer object queriesBrian Paul
And clean up the error checking code.
2010-03-20mesa: added GL3 buffer attachment aliasesBrian Paul
2010-03-20mesa: added GL3 ContextFlags field and query codeBrian Paul
2010-03-20r300/compiler: fix assertion failure in the r500-fragprog emission pathMarek Olšák
2010-03-21glapi: Fix aliases to non-static functions.Chia-I Wu
The bug is triggered by 41a87a43e11c664935349f938022d58d3e22da4e. glBlitFramebuffer, for example, is an alias to the non-static glBlitFramebufferEXT. We should define glBlitFramebuffer as an alias to _dispatch_stub_NNN.
2010-03-20glapi: Correctly generate static disatches for X86.Chia-I Wu
The entry point names, instead of the function name, should be used to test if the entry point should be statically dispatched.
2010-03-19drivers/x11: add PUBLIC qualifier to more API functionsBrian Paul
Based on a patch from Tom Fogal.
2010-03-18intel: Use bit-wise not instead of logical not (i830 path)Ian Romanick
The assertion is checking that the low-order bits of offset are not set. It does this by anding the inverted offset mask with the offset. This is clearly intended to be a bit-wise "invert". Fixes bug #25984.
2010-03-18intel: Correct value of S0_VB_OFFSET_MASK to match hardware docs.Ian Romanick
2010-03-18Use bit-wise not instead of logical not.Ian Romanick
The assertion is checking that the low-order bits of offset are not set. It does this by anding the inverted offset mask with the offset. This is clearly intended to be a bit-wise "invert". Fixes bug #25984.
2010-03-18st/mesa: s/unpack/pack/ to be more consistentBrian Paul
2010-03-18dri/nouveau: Flush after texture validation.Francisco Jerez
Swizzling needs the destination surface in VRAM, but the subsequent rendering operations making use of it are likely to not care. Fire the ring after validation to leave the memory manager more room for maneuvering.
2010-03-18dri/nouveau: Avoid pushbuf flushes in the middle of LMA setup.Francisco Jerez
2010-03-18dri/nouveau: Implement texcoord generation.Francisco Jerez
2010-03-18dri/nouveau: Implement texture matrices.Francisco Jerez
2010-03-18dri/nouveau: Some minor vertex submission fixes.Francisco Jerez
2010-03-18dri/nouveau: only reallocate texture when neededXavier Chantry
nouveau reallocated the mipmap tree on every MIN_FILTER call to account for mipmap change. We only need to do this if the texture does not fit in the existing mipmap tree. This gives a big performance boost for a game like bzflag which changes MIN_FILTER all the time for its font rendering. Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-03-18intel: Call _mesa_make_current() after getting initial buffersKristian Høgsberg
The default viewport is the window rectangle, which is set up by _mesa_make_current(). To be able to do that we need to get the window dimension (and buffers) first, so we have to call intel_prepare_render() before we can call into _mesa_make_current(). Fixes #26676 and #26678.
2010-03-17intel: Call _mesa_make_current() after getting initial buffersKristian Høgsberg
The default viewport is the window rectangle, which is set up by _mesa_make_current(). To be able to do that we need to get the window dimension (and buffers) first, so we have to call intel_prepare_render() before we can call into _mesa_make_current(). Fixes #26676 and #26678.
2010-03-18st/mesa: Set the pipe context of the texture object.Chia-I Wu
The field was added in b8030c6561e019e079b5be2fe64ec804df4bfa03. This fixes a NULL dereference in xdemos/texture_from_pixmap.
2010-03-17intel: Replace mt->pitch with mt->region->pitch.Eric Anholt
The pitch is not really an inherent part of the miptree, since it's not part of any of the layout calculations, and it's dictated by the libdrm-allocated region pitch now.
2010-03-17intel: Return false like other blit failure paths if out of aperture.Eric Anholt
The primary consumer of this (miptree relayout) already has this code for handling failure, and the other paths want to know if failure actually occurs and do something appropriate, which may not include memcpy.
2010-03-17intel: Respect src pitch in _mesa_copy_rect().Eric Anholt
If a non-zero src_y was used, this would break piglit depth-level-clamp.
2010-03-17intel: Rely on allocated region pitch for the miptree pitch.Eric Anholt
Bug #26966: 945 miptree pitch disagreement with libdrm.
2010-03-17intel: Assert that the linear blits succeed.Eric Anholt
We don't have any fallback code here, and we want to avoid this path if failure would happen, so just assert.
2010-03-17intel: Remove level_offset now that it's unused.Eric Anholt
This is the last pitch-dependent part of miptree setup.
2010-03-17intel: Remove extra tiling setting after allocating a tiled region.Eric Anholt
2010-03-17intel: Rename the z24_x8 depth spans to z24_s8 since they do stencil too.Eric Anholt
2010-03-17st/mesa: plug in default for pipe_context::surface_copy() if neededBrian Paul
This lets us avoid conditionals and duplicated code in several places.
2010-03-17Merge branch '7.8'Brian Paul
Conflicts: src/mesa/state_tracker/st_cb_drawpixels.c
2010-03-17st/mesa: fix glCopyPixels bugs/crashes when src region need clippingBrian Paul
Use the _mesa_clip_readpixels() function to clip the src region against the buffer's bounds. Neatly, the resulting pixel unpack object's SkipPixels/SkipRows fields can be used to determine the position of the region in the destination texture. Fixes crash in progs/samples/copy.c and probably other cases.
2010-03-17mesa: rename params in prototype to match implementationBrian Paul
2010-03-17glapi: fix assorted warningsBrian Paul
And replace some instances of GLuint with unsigned int to avoid pulling in GL/gl.h