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2010-11-15evergreen: set gl_texture_image::TexFormat field in evergreenSetTexBuffer()Brian Paul
See https://bugs.freedesktop.org/show_bug.cgi?id=31544 Note: this is a candidate for the 7.9 branch.
2010-11-15r300: set gl_texture_image::TexFormat field in r300SetTexBuffer2()Brian Paul
See https://bugs.freedesktop.org/show_bug.cgi?id=31544 Note: this is a candidate for the 7.9 branch
2010-11-15r200: set gl_texture_image::TexFormat field in r200SetTexBuffer2()Brian Paul
See https://bugs.freedesktop.org/show_bug.cgi?id=31544 Note: this is a candidate for the 7.9 branch.
2010-11-15r600: set gl_texture_image::TexFormat field in r600SetTexBuffer2()Brian Paul
See https://bugs.freedesktop.org/show_bug.cgi?id=31544 Note: this is a candidate for the 7.9 branch.
2010-11-15radeon: set gl_texture_image::TexFormat field in radeonSetTexBuffer2()Brian Paul
See https://bugs.freedesktop.org/show_bug.cgi?id=31544 Note: this is a candidate for the 7.9 branch
2010-11-15radeon: fix potential segfault in renderbuffer updateDaniel Lichtenberger
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=31617 Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-11-14i965: Fix gl_FragCoord inversion when drawing to an FBO.Eric Anholt
This showed up as cairo-gl gradients being inverted on everyone but Intel, where I'd apparently tweaked the transformation to work around the bug. Fixes piglit fbo-fragcoord.
2010-11-13i965: Silence uninitialized variable warning.Vinson Lee
Silences this GCC warning. brw_fs.cpp: In member function 'void fs_visitor::split_virtual_grfs()': brw_fs.cpp:2516: warning: unused variable 'reg'
2010-11-13mesa: Clean up header file inclusion in points.h.Vinson Lee
2010-11-12mesa: consolidate assertions in teximage codeBrian Paul
2010-11-12gallium: add CAPs for indirect addressing and lower it in st/mesa when neededMarek Olšák
Required because ATI and NVIDIA DX9 GPUs do not support indirect addressing of temps, inputs, outputs, and consts (FS-only) or the hw support is so limited that we cannot use it. This should make r300g and possibly nvfx more feature complete. Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-11-11tdfx: s/Format/_BaseFormat/Brian Paul
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31560
2010-11-11mesa: fix glDeleteBuffers() regressionBrian Paul
This fixes a regression (failed assertion) from commit c552f273f559968dfd770367e25329baccbcd0c4 which was hit if glDeleteBuffers() was called on a buffer that was never bound. NOTE: this is a candidate for the 7.9 branch.
2010-11-11mesa: make glIsBuffer() return false for never bound buffersBrian Paul
Use a dummy buffer object as we do for frame/renderbuffer objects. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31514 Note: this is a candidate for the 7.9 branch.
2010-11-11mesa: handle more pixel types in mipmap generation codeBrian Paul
NOTE: This is a candidate for the 7.9 branch.
2010-11-11mesa: add missing formats in _mesa_format_to_type_and_comps()Brian Paul
NOTE: this is a candidate for the 7.9 branch
2010-11-11mesa: improve error messageBrian Paul
2010-11-11mesa: #include mfeatures.h in enums.hBrian Paul
2010-11-11dri/nouveau: Split hardware/software TNL instantiation more cleanly.Francisco Jerez
2010-11-10mesa: Fix printf format warnings.Vinson Lee
2010-11-10mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisampleIan Romanick
Previously queries of MAX_SAMPLES were only allowed with ARB_framebuffer_object, but EXT_framebuffer_multisample also enables this query. This seems to only effect the i915. All other drivers support both extensions or neither extension. This patch is based on a patch that Kenneth sent along with the report. NOTE: this is a candidate for the 7.9 branch. Reported-by: Kenneth Waters <kwaters@chromium.org>
2010-11-10intel: Add a new B43 pci id.Robert Hooker
Signed-off-by: Robert Hooker <robert.hooker@canonical.com>
2010-11-10i965: re-enable gen6 IF statements in the fragment shader.Eric Anholt
IF statements were getting flattened while they were broken. With Zhenyu's last fix for ENDIF's type, everything appears to have lined up to actually work. This regresses two tests: glsl1-! (not) operator (1, fail) glsl1-! (not) operator (1, pass) but fixes tests that couldn't work before because the IFs couldn't be flattened: glsl-fs-discard-01 occlusion-query-discard (and, naturally, this should be a performance improvement for apps that actually use IF statements to avoid executing a bunch of code).
2010-11-10i965: Work around strangeness in swizzling/masking of gen6 math.Eric Anholt
Sometimes we swizzled in a different channel it looked like, and sometimes we swizzled in zero. Or something. Having looked at the output of another code generator for this chip, this is approximately what they do, too: use align1 math on temporaries, and then move the results into place. Fixes: glean/vp1-EX2 test glean/vp1-EXP test glean/vp1-LG2 test glean/vp1-RCP test (reciprocal) glean/vp1-RSQ test 1 (reciprocal square root) shaders/glsl-cos shaders/glsl-sin shaders/glsl-vs-masked-cos shaders/vpfp-generic/vp-exp-alias
2010-11-10meta: Handle bitmaps with alpha test enabled.Francisco Jerez
Acked-by: Brian Paul <brianp@vmware.com>
2010-11-10mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricapsRoland Scheidegger
DD_POINT_SIZE was broken for quite some time, and the only driver (r200) relying on this no longer needs it. Both DD_POINT_SIZE and DD_LINE_WIDTH have no users left outside of debugging output, hence instead of fixing DD_POINT_SIZE setting just drop both of them - there was a plan to remove tricaps flags entirely at some point.
2010-11-10r200: fix r200 large pointsRoland Scheidegger
DD_POINT_SIZE got never set for some time now (as it was set only in ifdefed out code), which caused the r200 driver to use the point primitive mistakenly in some cases which can only do size 1 instead of point sprite. Since the logic to use point instead of point sprite prim is flaky at best anyway (can't work correctly for per-vertex point size), just drop this and always emit point sprites (except for AA points) - reasons why the driver tried to use points for size 1.0 are unknown though it is possible they are faster or more conformant. Note that we can't emit point sprites without point sprite cntl as that might result in undefined point sizes, hence need drm version check (which was unnecessary before as it should always have selected points). An alternative would be to rely on the RE point size clamp controls which could clamp the size to 1.0 min/max even if the SE point size is undefined, but currently always use 0 for min clamp. (As a side note, this also means the driver does not honor the gl spec which mandates points, but not point sprites, with zero size to be rendered as size 1.) This should fix recent reports of https://bugs.freedesktop.org/show_bug.cgi?id=702. This is a candidate for the mesa 7.9 branch.
2010-11-10mesa: Clean up header file inclusion in pixelstore.h.Vinson Lee
2010-11-10mesa: Clean up header file inclusion in pixel.h.Vinson Lee
2010-11-10Revert "i965: VS use SPF mode on sandybridge for now"Zhenyu Wang
This reverts commit 9c39a9fcb2c76897e9b5aff68ce197a411c4e25c. Remove VS SPF mode, conditional instruction works for VS now.
2010-11-10i965: fix dest type of 'endif' on sandybridgeZhenyu Wang
That should also be immediate value for type W.
2010-11-09i965: Add support for math on constants in gen6 brw_wm_glsl.c path.Eric Anholt
Fixes 10 piglit cases that were assertion failing.
2010-11-09ir_to_mesa: Refactor code for emitting DP instructionsIan Romanick
2010-11-09i965: Allow OPCODE_SWZ to put immediates in the first arg.Eric Anholt
Fixes assertion failure with texture swizzling in the GLSL path when it's triggered (such as gen6 FF or ARB_fp shadow comparisons). Fixes: texdepth texSwizzle fp1-DST test fp1-LIT test 3
2010-11-09intel: Add assert check for blitting alignment.Peter Clifton
Also fixup code comment to reflect that the GPU requires DWORD alignment, but in this case does not actually pass the value "in DWORDs" as I previously stated.
2010-11-09Revert "intel: Fix the client-side swapbuffers throttling."Eric Anholt
This reverts commit 76360d6abc9e0195bc5c373101ae616e68b2e6e6. On second thought, it turned out that sync objects also used the wait_rendering API like this, and would need the same treatment, and so wait_rendering itself is fixed in libdrm now.
2010-11-09intel: Fix the client-side swapbuffers throttling.Eric Anholt
We were asking for a wait to GTT read (all GPU rendering to it complete), instead of asking for all GPU reading from it to be complete. Prevents swapbuffers-based apps from running away with rendering, and produces a better input experience.
2010-11-09mesa: no-op glBufferSubData() on size==0Brian Paul
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31439 NOTE: this is a candidate for the 7.9 branch
2010-11-09mesa: Clean up header file inclusion in nvprogram.h.Vinson Lee
2010-11-09mesa: Clean up header file inclusion in multisample.h.Vinson Lee
2010-11-09mesa: Clean up header file inclusion in matrix.h.Vinson Lee
2010-11-09mesa: Clean up header file inclusion in lines.h.Vinson Lee
2010-11-09mesa: Clean up header file inclusion in light.h.Vinson Lee
2010-11-09mesa: Add missing header and forward declarations in dd.h.Vinson Lee
2010-11-09mesa: Clean up header file inclusion in image.h.Vinson Lee
2010-11-09mesa: Add talloc includes for glesThomas Hellstrom
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-11-09mesa: Clean up header file inclusion in histogram.h.Vinson Lee
2010-11-09mesa: Clean up header file inclusion in hint.h.Vinson Lee
2010-11-09mesa: Clean up header file inclusion in framebuffer.h.Vinson Lee
2010-11-09mesa: Clean up header file inclusion in fog.h.Vinson Lee