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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-04-14
mesa: define #extension GL_ARB_texture_rectangle
David Flynn
2008-04-11
mesa: fix broken x86_call()
Keith Whitwell
2008-04-11
gallium: Flush render cache at the beginning of fallback_copy_texsubimage().
Michel Dänzer
2008-04-11
mesa: Fix glBegin-time test for invalid programs/shaders.
Brian Paul
2008-04-10
gallium: fix readback of z16 values
Brian Paul
2008-04-09
gallium: more elaborate tracking of front color buffer state
Brian Paul
2008-04-09
gallium: more flush/finish changes
Brian Paul
2008-04-09
gallium: reorder funcs
Brian Paul
2008-04-09
gallium: call_flush_front_buffer() from st_glFinish()
Brian Paul
2008-04-09
gallium: fold st_gl_flush() into st_glFlush()
Brian Paul
2008-04-09
gallium: refactor code, new flush_front_buffer() function
Brian Paul
2008-04-09
gallium: remove unneeded st->haveFramebufferSurfaces field.
Brian Paul
2008-04-08
gallium: Fix up scons build.
Michel Dänzer
2008-04-07
gallium: check ctx->DrawBuffer before flushing bitmap cache.
Brian Paul
2008-04-07
gallium: fix the texture case in default_deep_rgba_format()
Brian Paul
2008-04-07
gallium: slightly improved accum clear/mad operations
Brian Paul
2008-04-07
gallium: accum buffer fixes
Brian Paul
2008-04-07
gallium: remove stray comment
Brian Paul
2008-04-07
gallium: clean-up in st_renderbuffer_alloc_storage()
Brian Paul
2008-04-07
mesa: call _mesa_remove_varying_reads() after compiling vertex shaders
Brian
2008-04-07
mesa: new _mesa_remove_varying_reads() function
Brian
2008-04-07
mesa: added _mesa_insert_instructions()
Brian
2008-04-07
mesa: added _mesa_free_instructions()
Brian
2008-04-04
mesa: no longer combine vertex/fragment shader parameters/uniforms
Brian
2008-04-04
mesa: new functions for managing list/index of uniforms
Brian
2008-04-04
gallium: always pass size=4 to make_immediate()
Brian
2008-04-04
gallium: adjust the code in update_textures() to look more like update_sample...
Brian
2008-04-04
gallium: state tracker fixes for compressed textures
Roland Scheidegger
2008-04-04
gallium: add new call to st_flush_bitmap_cache() to fix recent regression
Brian Paul
2008-04-04
gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders
Brian Paul
2008-04-04
gallium: Revert st_gl_flush() changes from when the **fence argument was added.
Michel Dänzer
2008-04-04
gallium: Call st_flush() instead of st_gl_flush() in st_finish().
Michel Dänzer
2008-04-04
Alias glStencilOpSeparateATI with glStencilOpSeparate.
Brian
2008-04-04
Finish up ATI_separate_stencil
Brian
2008-04-04
add missing _mesa_StencilFuncSeparateATI function
Roland Scheidegger
2008-04-04
gallium: fix two-side stencil handling
Roland Scheidegger
2008-04-04
gallium: Always allocate new const buffers instead of modifying existing ones.
Michel Dänzer
2008-04-03
gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable GL_MESA_ycbc...
Brian
2008-04-03
gallium: set rasterizer.gl_rasterization_rules = 1 in a few more places
Brian
2008-04-03
gallium: streamline viewport/raster/shader state for clearing with quads
Brian Paul
2008-04-03
gallium: include st_cb_bitmap.h to silence warning
Brian Paul
2008-04-03
gallium: remove the temporary/test TEST_DRAW_PASSTHROUGH code
Brian Paul
2008-04-03
gallium: use identity viewport fix broken clear_with_quad() path
Brian Paul
2008-04-03
gallium: call st_flush_bitmap_cache()
Brian Paul
2008-04-03
gallium: set gl_rasterization_rules
Brian Paul
2008-04-02
gallium: add a flag to turn on gl rasterization rules
Keith Whitwell
2008-04-02
gallium: add temporary facility for rasterization-time clamping of point sizes
Keith Whitwell
2008-04-01
gallium: init ctx->Const.MaxTextureUnits
Brian
2008-04-01
handle IsPositionInvariant flag
Ben Skeggs
2008-04-01
gallium: Fencing fix.
Michel Dänzer
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