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2009-09-24r600: add support for CUBE textures, also TXPAndre Maasikas
seems to work here ...
2009-09-24r600: fix typo in the last commitAlex Deucher
128 gprs, 256 reg-based consts
2009-09-24r600: various cleanupsAlex Deucher
- max texture size is 8k, but mesa doesn't support that at the moment. - attempt to set shader limits to what the hw actually supports - clean up some old r300 cruft - no need to explicitly disable irqs. This is fixed in the drm now. Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2009-09-24r600: fix some issues with LIT instructionAndre Maasikas
- MUL_LIT is ALU.Trans instruction - some Trans instructions can take 3 arguments - don't clobber dst.x, use dst.z as temp, it'll get written correct value in last insn - respect source swizzles
2009-09-24r600: fix point sizesAlex Deucher
registers takes radius
2009-09-24r600: fix polygon offsetAlex Deucher
2009-09-24radeon: don't build non-r600 span code on r600Alex Deucher
2009-09-24r600: minor span cleanupsAlex Deucher
2009-09-24r600: support position_invariant programsAndre Maasikas
2009-09-24r600: add span support for 1D tilesAlex Deucher
1D tile span support for depth/stencil/color/textures Z and stencil buffers are always tiled, so this fixes sw access to Z and stencil buffers. color and textures are currently linear, but this adds span support when we implement 1D tiling. This fixes the text in progs/demos/engine and progs/tests/z*
2009-09-24r600: fix warningAlex Deucher
Noticed by rnoland on IRC.
2009-09-24r600: fix texcoords from constantsAndre Maasikas
with some minor updates from Richard.
2009-09-24r600: enable caching of vertex programsAndre Maasikas
2009-09-24r600: check if textures are actually enabled before submissionAlex Deucher
noticed by taiu on IRC.
2009-09-24r600: fix ftp for dri1Alex Deucher
We use t->bo for dri1 since r600 uses CS for dri1.
2009-09-24r600: don't setup hardware state if TFPDave Airlie
if we have a BO here it means TFP and we should have set it up already. tested by b0le on #radeon
2009-09-24r600: fix dri2 clippingAlex Deucher
2009-09-23r300: fallback to software rendering if we are out of free texcoordsMaciej Cencora
Fixes #22741
2009-09-22mesa: don't re-use the meta glDrawPixels VBO; create a new one each timeBrian Paul
This should help to work around bugs 24083 and 23670.
2009-09-22mesa: fix more buffer object error messagesBrian Paul
2009-09-22r300: Fix crash reported in bug #24066Nicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-21Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-21mesa: refine the error checking vbo_exec_DrawRangeElements()Brian Paul
If the 'end' index is out of bounds issue a warning as before. But instead of just no-op'ing the draw call, examine the actual array indices to see if they're OK. If the max array index is out of bounds, issue another warning and no-op the draw call. Otherwise, draw normally. This is a debug build-only feature since it could impact performance. This "fixes" the missing torus in the OGL Distilled / Picking demo.
2009-09-21mesa: make max_buffer_index() a non-static functionBrian Paul
2009-09-21radeon: update buffer map/unmap code for changes introduced in ↵Maciej Cencora
92033a9516942d7272ce4bf36ecd422009bbaf60 and 822c7964819ca1fcc270880d4ca8b3de8a4276d0
2009-09-21mesa: add some debug info to teximage.cMaciej Cencora
2009-09-21r300: fix a typoMaciej Cencora
2009-09-21intel: Mark the FBO as incomplete if there's no intel_renderbuffer for it.Eric Anholt
This happens to rendering with textures with a border, which had resulted in a segfault on dereferencing the irb. (cherry-picked from commit 8bba183b9eeb162661a287bf2e118c6dd419dd24)
2009-09-21swrast: fix cube face selectionBrian Paul
If arx and ary are equal, we still want to choose from one of them, and not arz. This is the same as Michal's softpipe fix.
2009-09-21r300: Zero-initialize register for NV_vertex_programNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-21r300: Fix handling of NV_vertex_program parametersNicolai Hähnle
The handling is a bit inefficient, unfortunately, but I don't want to make any intrusive changes for Mesa 7.6. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-21Merge branch 'mesa_7_5_branch' into mesa_7_6_branchMichel Dänzer
2009-09-21intel: Fix crash in intel_flush().Michel Dänzer
Since commit 2921a2555d0a76fa649b23c31e3264bbc78b2ff5 ('intel: Deassociated drawables from private context struct in intelUnbindContext'), intel->driDrawable may be NULL in intel_flush().
2009-09-20radeon: Fix legacy bo not to reuse dma buffers before refcount is 1.Pauli Nieminen
This should help detecting possible memory leaks with dma buffers and prevent possible visual corruption if data would be overwriten too early.
2009-09-20r300/compiler: Fix trig instructions in R300 fpNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-20radeon: Fix typo in variable name.Pauli Nieminen
2009-09-20radeon: Improve WARN_ONCE macro to appear as single statement.Pauli Nieminen
Do-while makes macro safe to be used with if and for constructions. Also remove __LINE__ macro from variable name because scope is local to macro anyway.
2009-09-20radeon: Fix "verts" debugging enableNicolai Hähnle
Copy'n'paste apparently prevented the RADEON_VERTS flag from being enabled. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-20Merge branch 'mesa_7_5_branch' into mesa_7_6_branchNicolai Hähnle
2009-09-20mesa/st: Create front renderbuffer on the fly when supplied with a surfaceNicolai Hähnle
Normally, the mesa/st would create a fake front buffer out of a client-allocated surface. In the DRI setting, however, st/dri provides a front buffer surface which is created and maintained by the X server. Prefer to use this surface instead, so that front buffer rendering and reading works correctly. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-20mesa/st: Initialize format bits of framebuffer renderbuffersNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-20r300/compiler: Fix R300 fragment program regression introduced by 0723cd1...Nicolai Hähnle
We obviously need to move the code addr register backwards because their may be overlap. This bug affected in particular the Compiz water plugin. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-18[i965] add a missing header fileZou Nan hai
2009-09-18 [i965] use intel_batchbuffer_flush to flush the clearZou Nan hai
2009-09-16mesa: fix clip plane, fog issuesBrian Paul
2009-09-16st/mesa: fix some incorrect branching/clean-up code in TexImage functionsBrian Paul
We need to be sure to call the _mesa_unmap_teximage_pbo() function if we called _mesa_validate_pbo_teximage().
2009-09-16st/mesa: fix texture memory allocation bugBrian Paul
The following example caused an incorrect GL_OUT_OF_MEMORY error to be raised in glTexSubImage2D: glTexImage2D(level=0, width=32, height=32, pixels=NULL); glTexImage2D(level=0, width=64, height=64, pixels=NULL); glTexSubImage2D(level=0, pixels!=NULL); The second glTexImage2D() call needs to cause the first image to be deallocated then reallocated at the new size. This was not happening because we were testing for pixels==NULL too early.
2009-09-16Merge branch 'mesa_7_5_branch' into mesa_7_6_branchIan Romanick
Conflicts: src/mesa/main/dlist.c
2009-09-16intel: Deassociated drawables from private context struct in intelUnbindContextIan Romanick
The generic DRI infrastructure makes sure that __DRIcontextRec::driDrawablePriv and __DRIcontextRec::driReadablePriv are set to NULL after unbinding a context. However, the intel_context structure keeps cached copies of these pointers. If these cached pointers are not NULLed and the drawable is actually destroyed after unbinding the context (typically by way of glXDestroyWindow), freed memory will be dereferenced in intelDestroyContext. This should fix bug #23418.
2009-09-16i965: do a flush in clear, fix openarena render issue,Zou Nan hai
fd.o bug# 23857