Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-06 | r300: route fog coord and W pos correctly | Maciej Cencora | |
Also cleanup sw tcl vertex buffer setup Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com> | |||
2009-03-06 | r300: rewrite and hopefully simplify RS setup | Maciej Cencora | |
Testing and regression fixes by Markus Amsler Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com> | |||
2009-03-06 | r300: add few macros for RS setup | Maciej Cencora | |
Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com> | |||
2009-03-06 | r300: silence valgrind | Maciej Cencora | |
Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com> | |||
2009-03-06 | r300: Print reg address when debugging is enabled | Maciej Cencora | |
Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com> | |||
2009-03-06 | r300: don't crash on sw tcl hw if point size vertex attrib is sent | Maciej Cencora | |
2009-03-06 | mesa: Reads must also be done with lock held. | José Fonseca | |
Otherwise two threads might think each made the refcount go zero. | |||
2009-03-06 | mesa: Fix typo. | José Fonseca | |
Windows threads block if one over-unlocks them. | |||
2009-03-05 | intel: Fix bpp setting of blits to 8bpp targets. | Eric Anholt | |
This was causing hangs in cairogears, as we would blit to the 8bpp target (A8 texture) as 16bpp, and stomp over state objects. | |||
2009-03-05 | i965: fix 3DPRIMITIVE batch decode of the vertex count field. | Eric Anholt | |
2009-03-05 | i965: Stop dumping programs after the first all-zeroes entry. | Eric Anholt | |
2009-03-05 | intel: Add always_flush_batch driconf option for making small batchbuffers. | Eric Anholt | |
This can improve debugging with INTEL_DEBUG=batch,sync by giving smaller batchbuffers. | |||
2009-03-05 | intel: Add always_flush_cache driconf option for debugging cache flush failure. | Eric Anholt | |
I keep wanting to hack this knob in as a one-time thing, so it seemed useful to have all the time. | |||
2009-03-05 | i965: Add a note about why the _NEW_STENCIL is required in draw_buffers. | Eric Anholt | |
2009-03-05 | intel: Remove a gratuitous MI_FLUSH after clearing with a blit. | Eric Anholt | |
The 3D destination shares the same cache so we don't have any trouble with the later commands needing the writes flushed inside of the same batchbuffer. | |||
2009-03-05 | i965: Remove dead flushing code. | Eric Anholt | |
2009-03-05 | i965: comments and formatting fixes | Brian Paul | |
2009-03-05 | i965: fix emit_math1() function used for scalar instructions | Brian Paul | |
Instructions such as RCP, RSQ, LOG must smear the result of the function across the dest register's X, Y, Z and W channels (subject to write masking). Before this change, only the X component was getting written. Among other things, this fixes cube map texture sampling in GLSL shaders (since cube lookups involve normalizing the texcoord). | |||
2009-03-05 | mesa: added some assertions | Brian Paul | |
2009-03-05 | mesa: when printing src regs, use |reg| for absolute value | Brian Paul | |
And check opcode number to avoid crashing on driver-private opcodes. | |||
2009-03-05 | i965: fix screen depth test in intel_validate_framebuffer)_ | Brian Paul | |
front_region may be null. | |||
2009-03-05 | i965: init dest reg CondMask = COND_TR (the proper default) | Brian Paul | |
Plus fix up a debug printf. | |||
2009-03-04 | i965: add software fallback for conformant 3D textures and GL_CLAMP | Robert Ellison | |
The i965 hardware cannot do GL_CLAMP behavior on textures; an earlier commit forced a software fallback if strict conformance was required (i.e. the INTEL_STRICT_CONFORMANCE environment variable was set) and 2D textures were used, but it was somewhat flawed - it could trigger the software fallback even if 2D textures weren't enabled, as long as one texture unit was enabled. This fixes that, and adds software fallback for GL_CLAMP behavior with 1D and 3D textures. It also adds support for a particular setting of the INTEL_STRICT_CONFORMANCE environment variable, which forces software fallbacks to be taken *all* the time. This is helpful with debugging. The value is: export INTEL_STRICT_CONFORMANCE=2 | |||
2009-03-04 | mesa: call _mesa_get_cpu_string() to get CPU info for GL_RENDERER string | Brian Paul | |
2009-03-04 | mesa: call _mesa_get_cpu_features() during one-time-init | Brian Paul | |
2009-03-04 | mesa: new cpuinfo.c file to init/query cpu info and extensions | Brian Paul | |
2009-03-04 | mesa: _mesa_get_x86_features() only needs to do its thing once | Brian Paul | |
2009-03-05 | mesa: Add x86/common_x86.c to libmesagallium.a | Jakob Bornecrantz | |
Thanks to Brian for the refactor commit | |||
2009-03-04 | mesa: move sse.h and 3dnow.h #includes | Brian Paul | |
2009-03-04 | mesa: remove unneeded x86.h header | Brian Paul | |
2009-03-04 | mesa: make _mesa_init_x86_transform_asm() static | Brian Paul | |
2009-03-04 | mesa: rename common_x86_macros.h -> x86_xform.h | Brian Paul | |
2009-03-04 | mesa: rename x86.c -> x86_xform.c | Brian Paul | |
2009-03-04 | mesa: refactor x86 code | Brian Paul | |
Move _mesa_init_all_x86_transform_asm() into x86.c so that common_x86.c has no dependencies on the vertex transformation code. Plus some comments and clean-ups. | |||
2009-03-04 | mesa: Follow ARB_map_buffer_range more stricly. | José Fonseca | |
Namelly, FlushMappedBufferRange takes a subrange relative to the original range. | |||
2009-03-04 | Merge commit 'origin/master' into gallium-map-range | José Fonseca | |
2009-03-04 | vbo: second attempt - avoid getting buffer_ptr and buffer_map out of sync | Keith Whitwell | |
2009-03-04 | mesa: Clear cache->trans after destroying the transfer. | José Fonseca | |
2009-03-04 | mesa: Clear cache->trans after destroying the transfer. | José Fonseca | |
2009-03-04 | Revert "vbo: avoid getting buffer_ptr and buffer_map out of sync" | Keith Whitwell | |
This fixed a minor bug but broke everything else. This reverts commit 579ef8ab1984d895867f547afa60b3bec4c4599a. | |||
2009-03-04 | vbo: avoid getting buffer_ptr and buffer_map out of sync | Keith Whitwell | |
2009-03-04 | Merge commit 'origin/master' into gallium-map-range | José Fonseca | |
2009-03-04 | vbo: use FLUSH_UPDATE_CURRENT flag to indicate whether the vbo module is active | Keith Whitwell | |
Add asserts for expected values on wakeup and flush. Remove cases where this flag is set or cleared except when waking up and flushing vbo module. | |||
2009-03-04 | mesa: include mfeatures.h | Brian Paul | |
See bug 20319. | |||
2009-03-04 | mesa: Implement and use FlushMappedBufferRange. | José Fonseca | |
2009-03-04 | gallium: Remove some superfluous instances of #include "p_inlines.h". | Michel Dänzer | |
2009-03-04 | gallium: Unify reference counting. | Michel Dänzer | |
The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create(). | |||
2009-03-03 | mesa: include main/dd.h in t_vb_points.c and t_vp_build.c | Brian Paul | |
For some reason makedepend doesn't seem to find the dependency on this header in these two files. Directly including the header is a work-around. | |||
2009-03-03 | gallium: remove old state tracker renderbuffer attachment assertion | Brian Paul | |
Not needed since renderbuffers are ref-counted. Fixes progs/demos/shadowtex. | |||
2009-03-03 | xlib: code to force fixed function -> shader translation (for debug, disabled) | Brian Paul | |