Age | Commit message (Expand) | Author |
2004-02-20 | fixed some typos | Daniel Borca |
2004-02-19 | Refactored several variables out of XMesaVisual in favor of identical | Ian Romanick |
2004-02-17 | A few more tweaks to fog code. | Brian Paul |
2004-02-17 | A bit of an overhaul of the fog code. | Brian Paul |
2004-02-17 | added SPAN_W | Brian Paul |
2004-02-17 | just some reformatting | Brian Paul |
2004-02-17 | some debug code | Brian Paul |
2004-02-17 | added FogOption to fragment_program struct | Brian Paul |
2004-02-17 | added FixedToDouble() macro | Brian Paul |
2004-02-17 | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul |
2004-02-16 | texture env combine refactor (Andreas Stenglein), following the same principl... | Roland Scheidegger |
2004-02-16 | Add _tnl_set_attr() to complement existing get_attr() call. | Keith Whitwell |
2004-02-16 | cleanup and some WGL PIXELFORMAT issues | Daniel Borca |
2004-02-15 | some code clean-ups | Brian Paul |
2004-02-15 | Minor clean-ups of variable scopes, initializations, etc. | Brian Paul |
2004-02-14 | Remove debug | Keith Whitwell |
2004-02-14 | Make it easier for drivers to create "subclasses" of the existing | Keith Whitwell |
2004-02-13 | Minor tweaks to get the fbconfig list returned by __driCreateNewScreen | Ian Romanick |
2004-02-13 | init secondary color to (0,0,0,1). remove some redundant initializations. | Brian Paul |
2004-02-13 | set buffer object default Usage and Access | Brian Paul |
2004-02-13 | new comments, rename some stuff | Brian Paul |
2004-02-12 | Fix a problem that caused the new interface code to not actually be | Ian Romanick |
2004-02-12 | Enable use of new DRI interface in MGA driver. | Ian Romanick |
2004-02-12 | Minor re-org of state for fog and precision options. | Brian Paul |
2004-02-12 | minor cleanups from t_dd_vb.c | Dave Airlie |
2004-02-12 | remove vertex_stride_shift, fix up code to not need it | Dave Airlie |
2004-02-12 | fix up specular color/fog and triangle vertex retrieval | Dave Airlie |
2004-02-12 | fixup vertex building code .. | Dave Airlie |
2004-02-12 | more updates , gears sorta works | Dave Airlie |
2004-02-11 | Fix the problem found with UT after I had added support for glVertexAttrib. | Brian Paul |
2004-02-11 | initialise VBLANK | Dave Airlie |
2004-02-11 | Do more bookkeeping of vertex buffer object reference counts. | Brian Paul |
2004-02-11 | Initial pass at adding support for the new DRI driver interfaces to | Ian Romanick |
2004-02-11 | revert to version 1.18 for now to fix segfaults in some applications | Roland Scheidegger |
2004-02-10 | change lighting to use MULT instead of PREMULT (i.e. move some lighting color... | Roland Scheidegger |
2004-02-10 | fixed back fxMesaGetCurrentContext to match MakeCurrent | Daniel Borca |
2004-02-10 | Changed lighting to use SOURCE_MATERIAL instead of PREMULT (moves some light ... | Roland Scheidegger |
2004-02-09 | reorganized DMesa to fxMesa wrapper | Daniel Borca |
2004-02-09 | deal with combine_ext refactor | Daniel Borca |
2004-02-09 | Restore some of the previous code for handling conventional vertex attributes | Brian Paul |
2004-02-08 | Updated to handle generic vertex attributes accessed vi glArrayElement(). | Brian Paul |
2004-02-08 | fully parameterize the macros for fixed-point arithmetic | Brian Paul |
2004-02-08 | added an additional comment about mipmap generation | Brian Paul |
2004-02-08 | implement Fake_glXCreateWindow() to fix bug #890894 | Brian Paul |
2004-02-07 | removed MGA driver from DMesa | Daniel Borca |
2004-02-07 | added NUL driver for DMesa | Daniel Borca |
2004-02-06 | Refactor "class" texture environments to be implemented in terms of | Ian Romanick |
2004-02-06 | inform driver of changed wrap/filter parameters due to binding of nv_texrect ... | Roland Scheidegger |
2004-02-06 | remove bogus check of texture target in R200TexParameter | Roland Scheidegger |
2004-02-06 | align blits for texture rectangles correctly, fix potential problem overwriti... | Roland Scheidegger |