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path: root/src/mesa
AgeCommit message (Expand)Author
2005-12-01get depthBits from the current drawbufferBrian Paul
2005-11-30fxt1_decode_1() should not be staticBrian Paul
2005-11-29assorted fixes for server-side direct rendering (bug 5199)Brian Paul
2005-11-29use the files from the drm tree/packageBrian Paul
2005-11-29If the DDX driver didn't reserve any video RAM for textures, fall back toMichel Dänzer
2005-11-28Remove the many aliases for 'struct mem_block' in mm.hKeith Whitwell
2005-11-28Correct author attribution of mm.hKeith Whitwell
2005-11-28check for driver_modes == NULL. Don't need driver_modes for EGL driverBrian Paul
2005-11-28rearrange some code to put in more logical order, misc clean-upsBrian Paul
2005-11-27include stdint.h for BSDBrian Paul
2005-11-25use ADD_POINTERS macro instead of (uintptr_t) castBrian Paul
2005-11-24Use _mesa_exec_free for fp->func.Keith Whitwell
2005-11-24use new _egl_api structBrian Paul
2005-11-23Couple changes that were missed.Aapo Tahkola
2005-11-23fixed wrong return value in radeonShowSurfaceMESA()Brian Paul
2005-11-22reference bug 5131 in comment in _tnl_free_vertices()Brian Paul
2005-11-22disable freeing of fp->func, see comment (bug 5131)Brian Paul
2005-11-22Use correct enums for program output variables. FixesKeith Whitwell
2005-11-22track state flags which might invalidate parameter listsKeith Whitwell
2005-11-22Make sure tnl->_DoVertexFog is kept uptodate. Fixes fog in i915Keith Whitwell
2005-11-21bit 31 of this inserts a nop after the current instructionDave Airlie
2005-11-21get rid of some of those unknowns figured out from reg dumperDave Airlie
2005-11-20move _mesa_init_instruction() to program.cBrian Paul
2005-11-20s/Saturate/SaturateMode/Brian Paul
2005-11-20Make Saturate a 2-bit field again, renamed to SaturateMode with threeBrian Paul
2005-11-19additional clean-ups and improvementsBrian Paul
2005-11-19remove incorrect castBrian Paul
2005-11-19Saturate is a 1-bit boolean fieldBrian Paul
2005-11-19Bunch of little fixes:Brian Paul
2005-11-19in run_texnorm_stage() check if the texture unit is really enabled before try...Brian Paul
2005-11-19update some varsBrian Paul
2005-11-19No longer derive 'ati_fragment_shader' from 'program' class. Only theBrian Paul
2005-11-19remove #include arbfragparse.hBrian Paul
2005-11-19remove #include arbfragparse.h, s/PI/M_PI/Brian Paul
2005-11-19Remove the _mesa_parse_arb_vertex/fragment_program() functions intoBrian Paul
2005-11-19update comments, remove ^M charsBrian Paul
2005-11-19move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.hBrian Paul
2005-11-18Try to detect when native support to given texture width is not available.Aapo Tahkola
2005-11-18Fix typo causing secondary color not to work properly.Aapo Tahkola
2005-11-18Reduce stderr noise.Aapo Tahkola
2005-11-18In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation.Brian Paul
2005-11-17move _mesa_update_state() calls before error tests that depend on framebuffer...Brian Paul
2005-11-17optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbufferBrian Paul
2005-11-17s/MEMCPY/_mesa_memcpy/ and fix typoBrian Paul
2005-11-17optimize case of reading GL_DEPTH_STENCIL pixels from GL_DEPTH_STENCIL render...Brian Paul
2005-11-17improved error checking in error_check_format_type()Brian Paul
2005-11-16Fixes for x86_64 Unichrome.Thomas Hellström
2005-11-16Bring in last minute 6_4 branch changes to the unichrome driverThomas Hellström
2005-11-16additional comments about GL_DEPTH_STENCIL buffersBrian Paul
2005-11-16Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul