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2009-05-08intel: Put the constant texcoords used in metaops into a vbo.Eric Anholt
Make this be its own function for setup/teardown of the binding of these texcoords. No performance difference in the engine demo (I just felt dirty not using a VBO for this), and I think it should be more resilient to interference from current GL state.
2009-05-08mesa: set version to 7.5-rc1Brian Paul
2009-05-08i965: const qualifiersBrian Paul
2009-05-08mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul
16 is the limit for now because of various 32-bit bitfields.
2009-05-08mesa: assertions to check for too many vertex outputs or fragment inputsBrian Paul
2009-05-08glsl: check number of varying variables against the limitBrian Paul
Link fails if too many varying vars.
2009-05-08mesa: issue warning for out of bounds array indexesBrian Paul
2009-05-08i965: don't use GRF regs 126,127 for WM programsBrian Paul
They seem to be used for something else and using them for shader temps seems to lead to GPU lock-ups. Call _mesa_warning() when we run out of temps. Also, clean up some debug code.
2009-05-08glsl: set vertex/fragment program Ids to aid with debuggingBrian Paul
2009-05-08mesa: more shader debug code (disabled)Brian Paul
2009-05-08mesa/st: keep surface_copy arguments positiveKeith Whitwell
The src/dest x,y, and w,h arguments of the pipe->surface_copy function are unsigned and the drivers aren't expecting negative (or extremly-large unsigned) values as inputs. Trim the requests at the state-tracker level before passing down.
2009-05-08mesa/st: remove redundant call to st_finish in CopyTexSubImageKeith Whitwell
Rendering should already have been flushed, any synchronization will be done by the driver or memory manager.
2009-05-08mesa/st: cope with non-ibo index data in st_draw_feedback.cKeith Whitwell
Previously only non-indexed or indicies-in-a-vbo cases were handled in this code. This change adds the missing regular indices-in-memory case.
2009-05-08mesa: Make _mesa_share_state thread safe.José Fonseca
2009-05-08mesa: more complete fix for transform_invarient glitchesKeith Whitwell
Add a new flag mvp_with_dp4 in the context, and use that to switch both ffvertex.c and programopt.c vertex transformation code to either DP4 or MUL/MAD implementations.
2009-05-08mesa/main: set PREFER_DP4 to match position_invarient codeKeith Whitwell
This is a quick fix for z fighting in quake4 caused by the mismatch between vertex transformation here and in the position_invarient code. Full fix would be to make this driver-tunable and adjust both position_invarient and ffvertex_prog.c code to respect driver preferences.
2009-05-08mesa/st: keep surface_copy arguments positiveKeith Whitwell
The src/dest x,y, and w,h arguments of the pipe->surface_copy function are unsigned and the drivers aren't expecting negative (or extremly-large unsigned) values as inputs. Trim the requests at the state-tracker level before passing down.
2009-05-08mesa/st: remove redundant call to st_finish in CopyTexSubImageKeith Whitwell
Rendering should already have been flushed, any synchronization will be done by the driver or memory manager.
2009-05-08mesa/st: cope with non-ibo index data in st_draw_feedback.cKeith Whitwell
Previously only non-indexed or indicies-in-a-vbo cases were handled in this code. This change adds the missing regular indices-in-memory case.
2009-05-08mesa: Make _mesa_share_state thread safe.José Fonseca
2009-05-07mesa: make the array object save/remove functions staticBrian Paul
2009-05-07mesa: clean-up vertex array object VBO unbinding and delete/refcountingBrian Paul
Don't really delete vertex array objects until the refcount hits zero. At that time, unbind any pointers to VBOs.
2009-05-07mesa: reference counting for gl_array_objectBrian Paul
Every kind of object that can be shared by multiple contexts should be refcounted.
2009-05-07mesa: array object commentsBrian Paul
2009-05-07mesa: move the NullBufferObj from GLcontext to gl_shared_stateBrian Paul
Since shared array objects may point to the null/default buffer object, the null/default buffer object should be part of the shared state.
2009-05-07mesa: fix comments, s/texture/buffer/Brian Paul
2009-05-07vbo: in glDraw[Range]Element() code, check for out of bounds indexesBrian Paul
No-op the bad drawing command rather than go out of bounds and render garbage. Print a warning to alert the developer to the bad drawing call.
2009-05-07mesa: remove unused gl_buffer_object::OnCard fieldBrian Paul
2009-05-07mesa: added gl_buffer_object::Written flag (for debug purposes)Brian Paul
The flag is set when we data has been written into the buffer object.
2009-05-07mesa: Compute gl_client_array->_MaxElement during array validationBrian Paul
Used to be done in the glVertex/Normal/Color/etc/Pointer() calls but if the VBO was reallocated the size could change. New _NEW_BUFFER_OBJECT state flag.
2009-05-07mesa: GLvector4f:: flags is a GLbitfield, update comments too.Brian Paul
2009-05-07mesa: add storage_count field to GLvector4f. Useful for debugging.Brian Paul
2009-05-07mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObjBrian Paul
No difference, but a little more understandable.
2009-05-07mesa: added _ElementSize field to gl_client_arrayBrian Paul
Will be handy for bounds checking later...
2009-05-07mesa: use local var to make code a bit more conciseBrian Paul
2009-05-07mesa: fix/add commentsBrian Paul
2009-05-07mesa: use _mesa_sizeof_type() in vbo split codeBrian Paul
2009-05-07mesa: vbo code reformatting, clean-up, commentsBrian Paul
2009-05-07mesa: add GL_DOUBLE case in _mesa_sizeof_type()Brian Paul
2009-05-07mesa: in vbo split code, map buffers read-only, not write-onlyBrian Paul
And use GL_ELEMENT_ARRAY_BUFFER where appropriate.
2009-05-07mesa: limit number of error raised by invalid GL_TEXTURE_MAX_ANISOTROPY_EXTBrian Paul
2009-05-07 tnl: added some clip debug/print code (disabled)Brian Paul
2009-05-07mesa: reformatting, updated comments, const-correctnessBrian Paul
2009-05-07tnl: replace 0x3f with CILP_FRUSTUM_BITSBrian Paul
2009-05-07i965: relAddr local var (to make debug/test a little easier)Brian Paul
2009-05-07Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-07swrast: fix span clipping bugBrian Paul
If a horizontal span of pixels was located at x < 0 we could sometimes read/write outside of renderbuffer bounds.
2009-05-07mesa: unmap buffer objects during context tear-downBrian Paul
2009-05-06i965: Remove bad constant buffer constant-reg-already-loaded optimization.Eric Anholt
Thanks to branching, the state of c->current_const[i].index at the point of emitting constant loads for this instruction may not match the actual constant currently loaded in the reg at runtime. Fixes a regression in my GLSL program for idr's class since b58b3a786aa38dcc9d72144c2cc691151e46e3d5.
2009-05-06intel: Unmap buffers if needed at DeleteBuffer time.Eric Anholt
This fixes a crash in glean's pbo test, which tripped over the assert when a context was destroyed while a buffer was still mapped (Mesa doesn't call UnmapBuffer in that case). Regression in c6bde8873fbda6d8467600b7491d8543c75b0509