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2010-03-21Merge remote branch 'origin/gallium-st-api-dri'Chia-I Wu
2010-03-21r300/compiler: fix assertion failure in the r500-fragprog emission pathMarek Olšák
2010-03-20mesa: added GL3 query for GL_TEXTURE_SHARED_SIZEBrian Paul
2010-03-20mesa: added missing glGet query for GL_MAX_ARRAY_TEXTURE_LAYERS_EXTBrian Paul
2010-03-20mesa: added new GL3 buffer object queriesBrian Paul
And clean up the error checking code.
2010-03-20mesa: added GL3 buffer attachment aliasesBrian Paul
2010-03-20mesa: added GL3 ContextFlags field and query codeBrian Paul
2010-03-20r300/compiler: fix assertion failure in the r500-fragprog emission pathMarek Olšák
2010-03-21glapi: Fix aliases to non-static functions.Chia-I Wu
The bug is triggered by 41a87a43e11c664935349f938022d58d3e22da4e. glBlitFramebuffer, for example, is an alias to the non-static glBlitFramebufferEXT. We should define glBlitFramebuffer as an alias to _dispatch_stub_NNN.
2010-03-20glapi: Correctly generate static disatches for X86.Chia-I Wu
The entry point names, instead of the function name, should be used to test if the entry point should be statically dispatched.
2010-03-19drivers/x11: add PUBLIC qualifier to more API functionsBrian Paul
Based on a patch from Tom Fogal.
2010-03-18intel: Use bit-wise not instead of logical not (i830 path)Ian Romanick
The assertion is checking that the low-order bits of offset are not set. It does this by anding the inverted offset mask with the offset. This is clearly intended to be a bit-wise "invert". Fixes bug #25984.
2010-03-18intel: Correct value of S0_VB_OFFSET_MASK to match hardware docs.Ian Romanick
2010-03-18Use bit-wise not instead of logical not.Ian Romanick
The assertion is checking that the low-order bits of offset are not set. It does this by anding the inverted offset mask with the offset. This is clearly intended to be a bit-wise "invert". Fixes bug #25984.
2010-03-18st/mesa: s/unpack/pack/ to be more consistentBrian Paul
2010-03-18dri/nouveau: Flush after texture validation.Francisco Jerez
Swizzling needs the destination surface in VRAM, but the subsequent rendering operations making use of it are likely to not care. Fire the ring after validation to leave the memory manager more room for maneuvering.
2010-03-18dri/nouveau: Avoid pushbuf flushes in the middle of LMA setup.Francisco Jerez
2010-03-18dri/nouveau: Implement texcoord generation.Francisco Jerez
2010-03-18dri/nouveau: Implement texture matrices.Francisco Jerez
2010-03-18dri/nouveau: Some minor vertex submission fixes.Francisco Jerez
2010-03-18dri/nouveau: only reallocate texture when neededXavier Chantry
nouveau reallocated the mipmap tree on every MIN_FILTER call to account for mipmap change. We only need to do this if the texture does not fit in the existing mipmap tree. This gives a big performance boost for a game like bzflag which changes MIN_FILTER all the time for its font rendering. Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-03-18intel: Call _mesa_make_current() after getting initial buffersKristian Høgsberg
The default viewport is the window rectangle, which is set up by _mesa_make_current(). To be able to do that we need to get the window dimension (and buffers) first, so we have to call intel_prepare_render() before we can call into _mesa_make_current(). Fixes #26676 and #26678.
2010-03-17intel: Call _mesa_make_current() after getting initial buffersKristian Høgsberg
The default viewport is the window rectangle, which is set up by _mesa_make_current(). To be able to do that we need to get the window dimension (and buffers) first, so we have to call intel_prepare_render() before we can call into _mesa_make_current(). Fixes #26676 and #26678.
2010-03-18st/mesa: Set the pipe context of the texture object.Chia-I Wu
The field was added in b8030c6561e019e079b5be2fe64ec804df4bfa03. This fixes a NULL dereference in xdemos/texture_from_pixmap.
2010-03-17intel: Replace mt->pitch with mt->region->pitch.Eric Anholt
The pitch is not really an inherent part of the miptree, since it's not part of any of the layout calculations, and it's dictated by the libdrm-allocated region pitch now.
2010-03-17intel: Return false like other blit failure paths if out of aperture.Eric Anholt
The primary consumer of this (miptree relayout) already has this code for handling failure, and the other paths want to know if failure actually occurs and do something appropriate, which may not include memcpy.
2010-03-17intel: Respect src pitch in _mesa_copy_rect().Eric Anholt
If a non-zero src_y was used, this would break piglit depth-level-clamp.
2010-03-17intel: Rely on allocated region pitch for the miptree pitch.Eric Anholt
Bug #26966: 945 miptree pitch disagreement with libdrm.
2010-03-17intel: Assert that the linear blits succeed.Eric Anholt
We don't have any fallback code here, and we want to avoid this path if failure would happen, so just assert.
2010-03-17intel: Remove level_offset now that it's unused.Eric Anholt
This is the last pitch-dependent part of miptree setup.
2010-03-17intel: Remove extra tiling setting after allocating a tiled region.Eric Anholt
2010-03-17intel: Rename the z24_x8 depth spans to z24_s8 since they do stencil too.Eric Anholt
2010-03-17st/mesa: plug in default for pipe_context::surface_copy() if neededBrian Paul
This lets us avoid conditionals and duplicated code in several places.
2010-03-17Merge branch '7.8'Brian Paul
Conflicts: src/mesa/state_tracker/st_cb_drawpixels.c
2010-03-17st/mesa: fix glCopyPixels bugs/crashes when src region need clippingBrian Paul
Use the _mesa_clip_readpixels() function to clip the src region against the buffer's bounds. Neatly, the resulting pixel unpack object's SkipPixels/SkipRows fields can be used to determine the position of the region in the destination texture. Fixes crash in progs/samples/copy.c and probably other cases.
2010-03-17mesa: rename params in prototype to match implementationBrian Paul
2010-03-17glapi: fix assorted warningsBrian Paul
And replace some instances of GLuint with unsigned int to avoid pulling in GL/gl.h
2010-03-17swrast: remove unused compute_coveragei() functionBrian Paul
2010-03-17st/mesa: Fix build breakage.Corbin Simpson
Nearly certain this is what was intended; it compiles, but I'm not sure this path is ever hit in my tests.
2010-03-17Merge branch '7.8' into masterPauli Nieminen
Conflicts: Makefile src/mesa/main/version.h
2010-03-16i965: Fix readpixels from ReadBuffer != DrawBuffer.Eric Anholt
Fixes piglit fbo-readdrawpix.
2010-03-16i965: Fix inversion for glCopyPixels to/from FBOs.Eric Anholt
fixes piglit fbo-copypix.
2010-03-16intel: Remove more code for x8z24 visuals, since we only do s8z24.Eric Anholt
2010-03-16Revert "i965: Do VS SGT, SLT, and friends using CMP, SEL instead of CMP, ↵Eric Anholt
MOV, MOV." This reverts commit 8ef3b1834a896927bdd4f2aea552cdb732849da9. Fixes piglit glsl-vs-if.
2010-03-16Revert "i965: Do FS SLT, SGT, and friends using CMP, SEL instead of CMP, ↵Eric Anholt
MOV, MOV." This reverts commit 46450c1f3f93bf4dc96696fc7e0f0eb808d9c08a. I was wrong about null reg behavior -- it reads undefined, not 0. And they're not kidding.
2010-03-16meta: Fix up restoration of state if _mesa_map_pbo_source() fails.Eric Anholt
2010-03-16meta: Properly refcount our saved programs and texobjs.Eric Anholt
Found while debugging bug #24119.
2010-03-16i965: Fix ENDLOOP to only patch up this loop's BREAK and CONT.Eric Anholt
Corresponds to d225a25e21a24508aea3b877c78beb35502e942d and fixes piglit glsl-fs-loop-nested. Bug #25173. (cherry picked from commit a81836ee2fe5092d695b717addf8cec91f569777)
2010-03-16i965: Unalias all GLSL source regs from the destination regs used.Eric Anholt
We were doing it ad-hoc before, as instructions with potential aliasing problems were identified. But thanks to swizzling basically anything can have aliasing, so just do it generally at source reg setup time. This is somewhat inefficient, because sometimes an operation doesn't need unaliasing protection if the swizzling is safe, but the unaliasing before didn't cover those cases either. Fixes piglit glsl-fs-loop. (cherry picked from commit 6b194dab6b4d9f12cdd54c699b23c0d3420a49c2)
2010-03-16i965: Fix nested loops in the VS.Eric Anholt
We were patching up all the break and continues between the start of our loop and the end of our loop, even if they were breaks/continues for an inner loop. Avoiding patching already patched breaks/continues fixes piglit glsl-vs-loop-nested. (cherry picked from commit f6f547d87ea68f44c50a0b0231b7360ca94b2975)