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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-02-08
st/mesa: free the temporary bitmap/drawpix shader code
Brian Paul
2011-02-08
mesa/st: Fix vertex buffer leak
Thomas Hellstrom
2011-02-07
intel: Implement dri2::{Allocate,Release}Buffer
Benjamin Franzke
2011-02-07
Add dri2::{Allocate,Release}Buffer extension
Benjamin Franzke
2011-02-05
r300/compiler: Disable register rename pass on r500
Tom Stellard
2011-02-05
r300/compiler: Don't count BEGIN_TEX instructions in the compiler stats
Tom Stellard
2011-02-05
mesa/965: add support for GL_EXT_framebuffer_sRGB (v2)
Dave Airlie
2011-02-04
mesa: Fix error checks in GetVertexAttrib functions
Ian Romanick
2011-02-04
i965: Drop the dead tracking of color_regions[].
Eric Anholt
2011-02-04
i965: Drop the INTEL_DEBUG=state spam about the cache size check.
Eric Anholt
2011-02-03
swrast: add an interface createNewContextForAPI
Haitao Feng
2011-02-03
r300c: Unbreak after R4xx support was added to r300/compiler.
Michel Dänzer
2011-02-01
r200: remove 0x4243 pci id
Alex Deucher
2011-02-01
i915: Only mark a register as available if all components are written
Ian Romanick
2011-02-01
mesa: glGetUniform only returns a single element of an array
Ian Romanick
2011-01-31
mesa: Initial size for secondary color array is 3
Ian Romanick
2011-01-31
i965: Emit texel offsets in sampler messages.
Kenneth Graunke
2011-01-31
Remove talloc from the SCons build system.
Kenneth Graunke
2011-01-31
Remove talloc from the make and automake build systems.
Kenneth Graunke
2011-01-31
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-29
r300/compiler: Standardize the number of bits used by swizzle fields
Tom Stellard
2011-01-28
st/mesa: fix texture array dimensions
Brian Paul
2011-01-28
mesa: fix typo, wrap long line
Brian Paul
2011-01-28
st/mesa: pass layers param to st_texture_create()
Brian Paul
2011-01-28
mesa: Fix available APIs for AMD_conservative_depth
Chad Versace
2011-01-28
r300/compiler: print stats based on the initial number of instructions
Marek Olšák
2011-01-26
glsl: use 'this' pointer to be consistent
Brian Paul
2011-01-26
glsl: remove needless conditional
Brian Paul
2011-01-26
glsl: move ir_var_out code
Brian Paul
2011-01-26
glsl: move ir_var_system_value code
Brian Paul
2011-01-26
glsl: use local var to simplify code a bit
Brian Paul
2011-01-26
mesa: fix compilation
Zack Rusin
2011-01-26
mesa: Allow extensions in MESA_EXTENSION_OVERRIDE to be prefixed with '+'
Chad Versace
2011-01-26
mesa: Simplify logic in get_extension_override()
Chad Versace
2011-01-26
mesa: Propagate gl_FragDepth layout from GLSL IR to Mesa IR
Chad Versace
2011-01-26
mesa: Add AMD_conservative_depth to extension list
Chad Versace
2011-01-26
mesa: Support internalFormat=GL_BGRA for DRI drivers
Kristian Høgsberg
2011-01-26
mesa: fix MESA/EXT typo
Brian Paul
2011-01-25
st/mesa: support for 1D/2D texture arrays
Brian Paul
2011-01-25
mesa: remove isProxy local var
Brian Paul
2011-01-25
mesa: use texFormat local var in more places
Brian Paul
2011-01-25
mesa: consolidate error handling code in _mesa_GetTexLevelParameteriv()
Brian Paul
2011-01-25
mesa: consolidate error handling in set_tex_parameteri()
Brian Paul
2011-01-25
mesa: add checks for GL_EXT_texture_array
Brian Paul
2011-01-25
ir_to_mesa: Add several assertions about sizes of arrays
Ian Romanick
2011-01-25
st/mesa: add comments in emit_wpos()
Brian Paul
2011-01-25
st/mesa: fix incorrect fragcoord.x translation
Brian Paul
2011-01-24
mesa: add red, red/green formats in _mesa_base_fbo_format()
Brian Paul
2011-01-24
mesa: plug in fallback function for ctx->Driver.ValidateFramebuffer()
Brian Paul
2011-01-24
mesa: new cases in _mesa_base_fbo_format()
Brian Paul
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