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AgeCommit message (Collapse)Author
2008-05-18fix program delete/refcount bugBrian Paul
2008-05-18Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul
2008-05-18print vertex.attrib[n] (from master)Brian Paul
2008-05-18Fix some bugs in material, depth range stateBrian Paul
picked from master
2008-05-18Regenerated API dispatch filesBrian Paul
Follow on to cherry-pick from master
2008-05-18alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)Brian Paul
these should be the same functions (as per spec). cherry-picked from master (86a4810b09097714942bf2b889e6c62357bba931)
2008-05-17s/PIPE_FORMAT_U_S8/PIPE_FORMAT_S8_UNORM/Brian Paul
2008-05-16gallium: fix glBitmap surface memleak in context tear-downBrian Paul
2008-05-16gallium: release textures during context tear-down (fix mem leak)Brian Paul
2008-05-16gallium: ref counting clean-upsBrian Paul
2008-05-16bring in fixes/changes from masterBrian Paul
2008-05-16Fix a program refcounting error, don't share program parameter lists.Brian Paul
The refcounting bug was causing a memleak (unfreed programs). The old parameter list sharing is not needed since the change in how uniforms are handled.
2008-05-16fix an attr/src mix-up when setting-up/binding vertex arraysBrian Paul
This fixes problems with incorrect material coefficients when glMaterial is called per-vertex.
2008-05-14fix parsing of state.texenv.color (bug 14931)Brian Paul
cherry-picked from master
2008-05-14Consolidate texture fetch code and use partial derivatives when possible.Brian Paul
picked from master
2008-05-14mesa: fix InfoLog memleak, misc sync with masterBrian Paul
2008-05-14Bug #13492: Only call ProgramStringNotify if program parsing succeeded.Eric Anholt
Wine intentionally tries some out-of-spec programs to test strictness, and calling ProgramStringNotify on the results of a failed program parse resulted in crashes in the 965 driver.
2008-05-14fix swizzle error test (bug 11881)Brian
2008-05-14fix-up inlined/non-inlined function inconsistenciesBrian Paul
cherry-picked from master
2008-05-14mesa: rm unneeded fileBrian Paul
2008-05-14mesa: prefix rm command with -Brian Paul
2008-05-14rewrite some of the mat*mat, mat*vec intrinsicsBrian Paul
Also, remove obsolete matrix codegen code. cherry-picked from master
2008-05-14mesa: regenerate slang built-in data (asin(vec4) fix)Brian Paul
2008-05-14mesa: fix missing w assignment in asin(vec4)Brian Paul
2008-05-14mesa: use CALLOC_STRUCT()Brian Paul
2008-05-14mesa: sync up swrast/s_fragprog.c with masterBrian Paul
2008-05-14mesa: updated commentBrian Paul
2008-05-14mesa: minor bug fixes from masterBrian Paul
2008-05-14mesa: dead code removalBrian Paul
2008-05-14mesa: minor bug fixes, null ptr checks, dead code removalBrian Paul
2008-05-14mesa: fix errors in LightModelProduct state, other misc error casesBrian Paul
2008-05-14mesa: glUniform(location==-1) is not an errorBrian Paul
2008-05-14fix some additional program refcounting bugsBrian Paul
cherry-picked from master
2008-05-14fix some additional program refcounting bugsBrian Paul
cherry-picked from master
2008-05-09gallium: depth textures have usage depth_stencil instead of render_targetRoland Scheidegger
2008-05-08gallium: don't free shader.tokens in get_passthrough_fs()Brian Paul
2008-05-08gallium: fix out of tex memory crashesBrian Paul
2008-05-08gallium: re-enable call to init_renderbuffer_bits(), remove dead codeBrian Paul
2008-05-08gallium: fix render to depth textureBrian Paul
2008-05-08gallium: replace pipe_buffer_destroy() call with pipe_buffer_reference(NULL)Brian Paul
2008-05-08gallium: remove dead codeBrian Paul
2008-05-08gallium: no-op st_Bitmap() if width or height is zeroBrian Paul
2008-05-08gallium: clean-up, minor fixBrian Paul
2008-05-08gallium: plug in dummy stage->destroy funcBrian Paul
2008-05-07mesa: minor fixes in _mesa_free_shader_program_data() and _mesa_link_program()Brian Paul
From master: Set shProg->NumShaders = 0 after freeing program's list of shaders. Set _NEW_PROGRAM in _mesa_link_program() to fix a state validation bug.
2008-05-07gallium: fix some render to texture bugsBrian Paul
Before, we were sometimes rendering into a stale texture because st_finalize_texture() would discard the old texture and create a new one. Moved st_update_framebuffer atom after texture validation so that we can create a new renderbuffer surface if the texture changes. Also, split texture validation into two parts: finalize_textures and update_textures. Do finalize_textures first to avoid getting into the situtation where we're doing a pipe->surface_copy() mid-way through state validation. Some debug code still in place, but disabled...
2008-05-07Merge commit 'origin/gallium-0.1' into gallium-tex-surfacesKeith Whitwell
2008-05-07mesa: free shader program data before deleting shader objects.Brian Paul
Picked from master. Fixes mem corruption seen when glean/api2 test exits.
2008-05-07gallium: implement full reference counting for vertex/fragment programsBrian Paul
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed... Picked from gallium-0.1
2008-05-07Revert "gallium: move setup of dest_surface in do_copy_texsubimage()"Michel Dänzer
This reverts commit f7dbd18371f9cb6686b6a97642b3ca5577e83472. Looks like an accidental revert of commit 650c57f19398800dfdcf357b6e9ec7b68bfa34f1.