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2008-09-26mesa: fix temp register allocation problems.Brian Paul
Complex texcombine modes were running out of registers (>32 registers for 8 tex units).
2008-09-26gallium: rename tgsi_translate_mesa_program() to st_translate_mesa_program()Brian Paul
2008-09-26mesa: add some bracesBrian Paul
2008-09-25mesa: fix/simplify initialization of vertex/fragment program limitsBrian Paul
Defaults for program length, num ALU instructions, num indirections, etc. basically indicate no limit for software rendering. Driver should override as needed.
2008-09-25mesa: increase MAX_INSTRUCTIONSBrian Paul
2008-09-25mesa: fix swizzle failure, fix typoBrian Paul
2008-09-25mesa: fix default buffer object access valueBrian Paul
2008-09-19mesa: Fix compiler error.Michal Krol
2008-09-19mesa: Fix arb parse constantsBrian Paul
2008-09-18gallium: if we run out of memory in st_TexImage, flush and try again.Brian Paul
If the driver buffers a scene flushing should release old textures and make space for new ones. Fixes problem with texdown.c test.
2008-09-17gallium: fix fog vs. pointcoord attribute handling in mesa->TGSI conversionBrian Paul
2008-09-17mesa: new gl_fragment_program fields indicating use of fog, front-facing, ↵Brian Paul
point coord
2008-09-17gallium: clean-up/fix msaa override in state trackerBrian Paul
2008-09-17mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul
2008-09-17gallium: include prog_print.h to silence warningBrian Paul
2008-09-17gallium: need to finish, not flush, in st_copy_texsubimage()Brian Paul
2008-09-17gallium: new assertion on surface->textureBrian Paul
2008-09-17tgsi: Add a ugly fix for CONSTANT problemsJakob Bornecrantz
2008-09-17tgsi: More debug printing on sanity check errorJakob Bornecrantz
2008-09-17mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul
2008-09-16mesa: rework GLSL vertex attribute bindingBrian Paul
Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
2008-09-16gallium: fix glTexImage(width=height=depth=0) caseBrian Paul
Free old teximage/level data, then stop.
2008-09-16mesa: fix display list regression (check if save->prim_count > 0 in ↵Brian Paul
vbo_save_EndList())
2008-09-16mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rowsBrian Paul
2008-09-16gallium: move _vbo_DestroyContext() callBrian Paul
Call it before freeing core Mesa state to avoid references to freed buffer objects.
2008-09-16mesa: protect against double-free in _vbo_DestroyContext()Brian Paul
2008-09-16mesa: State tracker now checks for faulty shaders on debugJakob Bornecrantz
2008-09-15mesa: fix MSAA enable state in update_multisample()Brian Paul
2008-09-15mesa: remove some assertions that are invalid during context tear-downBrian Paul
2008-09-15mesa: get another class of degenerate dlists workingKeith Whitwell
Primitive begin in one dlist, end in another.
2008-09-05gallium: document that clear color is intentionally always ↵Brian Paul
PIPE_FORMAT_A8R8G8B8_UNORM
2008-09-05mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()Brian Paul
2008-09-05mesa: _mesa_program_state_string() returns char *, not const char *.Michal Krol
2008-09-04mesa: improved gl_buffer_object reference countingBrian Paul
Use new _mesa_reference_buffer_object() function wherever possible. Fixes buffer object/display list crash reported in ParaView.
2008-09-04mesa: fix minor mem leakBrian Paul
2008-09-04gallium: remove the copyHeight hack for compresssed formatsBrian Paul
2008-09-04mesa: Silence compiler warnings on Windows.Michal Krol
2008-09-04mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24Xiang, Haihao
Cherry-picked from master
2008-09-04mesa: Remove unused var.José Fonseca
2008-09-03gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.José Fonseca
We want to use the pipe_buffer_* inlines everywhere, but a pipe context is not always available nor is it needed.
2008-09-02fix BUFFER_DEPTH/BUFFER_ACCUM mix-upBrian Paul
2008-09-01mesa: use CALLOC instead of MALLOC to fix valgrind warningBrian Paul
2008-09-01gallium: added st_bind/release_teximage() functionsBrian Paul
2008-09-01gallium: move st_texture_image() cast wrapper to header fileBrian Paul
2008-08-28mesa: remove debug codeBrian Paul
2008-08-28mesa: dynamically grow the fixed function vertex program as neededBrian Paul
Don't use a fixed-size array. Saves memory in most cases and avoids potential overflow for long programs.
2008-08-28gallium: change the conditional which tests for combined Z+stencil buffersBrian Paul
The caller might be requesting 16-bit Z + 8-bit stencil be placed in a PIPE_FORMAT_S8Z24 or PIPE_FORMAT_Z24S8 buffer.
2008-08-28mesa: bump MAX_INSN to 300Brian Paul
2008-08-27gallium: better support for user-space interleaved arraysBrian Paul
Basically, set up one user-space wrapper for all arrays instead of the individual arrays.
2008-08-27gallium: in st_draw_vbo() try to detect interleaved arrays in a single VBO.Brian Paul