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path: root/src/mesa
AgeCommit message (Expand)Author
2009-05-07mesa: GLvector4f:: flags is a GLbitfield, update comments too.Brian Paul
2009-05-07mesa: add storage_count field to GLvector4f. Useful for debugging.Brian Paul
2009-05-07mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObjBrian Paul
2009-05-07mesa: added _ElementSize field to gl_client_arrayBrian Paul
2009-05-07mesa: use local var to make code a bit more conciseBrian Paul
2009-05-07mesa: fix/add commentsBrian Paul
2009-05-07mesa: use _mesa_sizeof_type() in vbo split codeBrian Paul
2009-05-07mesa: vbo code reformatting, clean-up, commentsBrian Paul
2009-05-07mesa: add GL_DOUBLE case in _mesa_sizeof_type()Brian Paul
2009-05-07mesa: in vbo split code, map buffers read-only, not write-onlyBrian Paul
2009-05-07mesa: limit number of error raised by invalid GL_TEXTURE_MAX_ANISOTROPY_EXTBrian Paul
2009-05-07 tnl: added some clip debug/print code (disabled)Brian Paul
2009-05-07mesa: reformatting, updated comments, const-correctnessBrian Paul
2009-05-07tnl: replace 0x3f with CILP_FRUSTUM_BITSBrian Paul
2009-05-07i965: relAddr local var (to make debug/test a little easier)Brian Paul
2009-05-07Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-07swrast: fix span clipping bugBrian Paul
2009-05-07mesa: unmap buffer objects during context tear-downBrian Paul
2009-05-06i965: Remove bad constant buffer constant-reg-already-loaded optimization.Eric Anholt
2009-05-06intel: Unmap buffers if needed at DeleteBuffer time.Eric Anholt
2009-05-06mesa: remove unnecessary buffer size checkBrian Paul
2009-05-06mesa: code consolidation in glDraw[Range]Elements() validationBrian Paul
2009-05-06mesa: new comments, minor reformattingBrian Paul
2009-05-06mesa: use elementBuf local var instead of ctx->Array.ElementArrayBufferObjBrian Paul
2009-05-06i965: Remove the forced lack of caching for renderbuffer surface state.Eric Anholt
2009-05-06i965: Remove _NEW_PROGRAM from brw_wm_surfaces setup dependencies.Eric Anholt
2009-05-06mesa: be smarter about allocating vert/frag program constantsBrian Paul
2009-05-06i965: Split WM constant buffer update from other WM surfaces.Eric Anholt
2009-05-06i965: Disentangle VS constant surface state from WM surface state.Eric Anholt
2009-05-06i965: Don't create constant buffers if they won't be used.Eric Anholt
2009-05-05mesa: only use fallback texture when using shaders, not fixed-function (take ...Brian Paul
2009-05-05Revert "mesa: only use fallback texture when using shaders, not fixed-function"Brian Paul
2009-05-05mesa: only use fallback texture when using shaders, not fixed-functionBrian Paul
2009-05-05mesa: only use fallback texture when using shaders, not fixed-functionBrian Paul
2009-05-05mesa: minor simplification in enable_texture(), updated commentsBrian Paul
2009-05-05mesa: more complete fix for transform_invarient glitchesKeith Whitwell
2009-05-05mesa/main: set PREFER_DP4 to match position_invarient codeKeith Whitwell
2009-05-04mesa: also print program params/constants when dumping shaders to diskBrian Paul
2009-05-04mesa: remove some unfinished/devel codeBrian Paul
2009-05-01mesa: in glReadBufer() set _NEW_BUFFERS, not _NEW_PIXELBrian Paul
2009-05-01Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-01st: create renderbuffer's pipe_surface in st_render_texture()Brian Paul
2009-05-01mesa: fix state validation bug for glCopyTex[Sub]Image()Brian Paul
2009-05-01st: if st_swapbuffers() is called for single-buffered visual don't crashBrian Paul
2009-05-01st: when creating an on-demand front color buffer, init to back buffer imageBrian Paul
2009-05-01st: added st_renderbuffer::defined flagBrian Paul
2009-05-01mesa: fix commentBrian Paul
2009-05-01set: new st_swapbuffers() which does a true front/back buffer swapBrian Paul
2009-05-01Test either GL_FRONT_LEFT or GL_FRONT for front-buffer renderingIan Romanick
2009-05-01st: when double buffered, only create front color buffer on demandBrian Paul