Age | Commit message (Expand) | Author |
2009-05-07 | mesa: GLvector4f:: flags is a GLbitfield, update comments too. | Brian Paul |
2009-05-07 | mesa: add storage_count field to GLvector4f. Useful for debugging. | Brian Paul |
2009-05-07 | mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObj | Brian Paul |
2009-05-07 | mesa: added _ElementSize field to gl_client_array | Brian Paul |
2009-05-07 | mesa: use local var to make code a bit more concise | Brian Paul |
2009-05-07 | mesa: fix/add comments | Brian Paul |
2009-05-07 | mesa: use _mesa_sizeof_type() in vbo split code | Brian Paul |
2009-05-07 | mesa: vbo code reformatting, clean-up, comments | Brian Paul |
2009-05-07 | mesa: add GL_DOUBLE case in _mesa_sizeof_type() | Brian Paul |
2009-05-07 | mesa: in vbo split code, map buffers read-only, not write-only | Brian Paul |
2009-05-07 | mesa: limit number of error raised by invalid GL_TEXTURE_MAX_ANISOTROPY_EXT | Brian Paul |
2009-05-07 | tnl: added some clip debug/print code (disabled) | Brian Paul |
2009-05-07 | mesa: reformatting, updated comments, const-correctness | Brian Paul |
2009-05-07 | tnl: replace 0x3f with CILP_FRUSTUM_BITS | Brian Paul |
2009-05-07 | i965: relAddr local var (to make debug/test a little easier) | Brian Paul |
2009-05-07 | Merge branch 'mesa_7_5_branch' | Brian Paul |
2009-05-07 | swrast: fix span clipping bug | Brian Paul |
2009-05-07 | mesa: unmap buffer objects during context tear-down | Brian Paul |
2009-05-06 | i965: Remove bad constant buffer constant-reg-already-loaded optimization. | Eric Anholt |
2009-05-06 | intel: Unmap buffers if needed at DeleteBuffer time. | Eric Anholt |
2009-05-06 | mesa: remove unnecessary buffer size check | Brian Paul |
2009-05-06 | mesa: code consolidation in glDraw[Range]Elements() validation | Brian Paul |
2009-05-06 | mesa: new comments, minor reformatting | Brian Paul |
2009-05-06 | mesa: use elementBuf local var instead of ctx->Array.ElementArrayBufferObj | Brian Paul |
2009-05-06 | i965: Remove the forced lack of caching for renderbuffer surface state. | Eric Anholt |
2009-05-06 | i965: Remove _NEW_PROGRAM from brw_wm_surfaces setup dependencies. | Eric Anholt |
2009-05-06 | mesa: be smarter about allocating vert/frag program constants | Brian Paul |
2009-05-06 | i965: Split WM constant buffer update from other WM surfaces. | Eric Anholt |
2009-05-06 | i965: Disentangle VS constant surface state from WM surface state. | Eric Anholt |
2009-05-06 | i965: Don't create constant buffers if they won't be used. | Eric Anholt |
2009-05-05 | mesa: only use fallback texture when using shaders, not fixed-function (take ... | Brian Paul |
2009-05-05 | Revert "mesa: only use fallback texture when using shaders, not fixed-function" | Brian Paul |
2009-05-05 | mesa: only use fallback texture when using shaders, not fixed-function | Brian Paul |
2009-05-05 | mesa: only use fallback texture when using shaders, not fixed-function | Brian Paul |
2009-05-05 | mesa: minor simplification in enable_texture(), updated comments | Brian Paul |
2009-05-05 | mesa: more complete fix for transform_invarient glitches | Keith Whitwell |
2009-05-05 | mesa/main: set PREFER_DP4 to match position_invarient code | Keith Whitwell |
2009-05-04 | mesa: also print program params/constants when dumping shaders to disk | Brian Paul |
2009-05-04 | mesa: remove some unfinished/devel code | Brian Paul |
2009-05-01 | mesa: in glReadBufer() set _NEW_BUFFERS, not _NEW_PIXEL | Brian Paul |
2009-05-01 | Merge branch 'mesa_7_5_branch' | Brian Paul |
2009-05-01 | st: create renderbuffer's pipe_surface in st_render_texture() | Brian Paul |
2009-05-01 | mesa: fix state validation bug for glCopyTex[Sub]Image() | Brian Paul |
2009-05-01 | st: if st_swapbuffers() is called for single-buffered visual don't crash | Brian Paul |
2009-05-01 | st: when creating an on-demand front color buffer, init to back buffer image | Brian Paul |
2009-05-01 | st: added st_renderbuffer::defined flag | Brian Paul |
2009-05-01 | mesa: fix comment | Brian Paul |
2009-05-01 | set: new st_swapbuffers() which does a true front/back buffer swap | Brian Paul |
2009-05-01 | Test either GL_FRONT_LEFT or GL_FRONT for front-buffer rendering | Ian Romanick |
2009-05-01 | st: when double buffered, only create front color buffer on demand | Brian Paul |