Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-03 | r300/compiler: Fix loop unrolling | Tom Stellard | |
2010-07-03 | r300/compiler: Use hardware flow control instructions for loops on r500. | Tom Stellard | |
2010-07-03 | r300/compiler: Don't continue copy propagation inside loops. | Tom Stellard | |
2010-07-03 | r300/compiler: Print debug info for flow control instructions. | Tom Stellard | |
2010-07-03 | r300/compiler: Enable hardware IF statements for r500 cards. | Tom Stellard | |
2010-07-03 | r300/compiler: In the peephole optimizer, ELSE should mark the end of a | Tom Stellard | |
block. | |||
2010-07-03 | r300/compiler: Correctly calculate the max number of iterations for loops. | Tom Stellard | |
2010-07-03 | r300/compiler: Handle loops in deadcode analysis. | Tom Stellard | |
This also allows us to split the loop emulation into two phases. A tranformation phase which either unrolls loops or prepares them to be emulated, and the emulation phase which unrolls remaining loops until the instruction limit is reached. The second phase is completed after the deadcode analysis in order to get a more accurate count of the number of instructions in the body of loops. | |||
2010-07-02 | ir_to_mesa: Fix uninitalized value. | Kenneth Graunke | |
2010-07-02 | osmesa: remove old renderbuffer before adding new | Brian Paul | |
Fixes fd.o bug 10966 when OSMesaMakeCurrent() was called twice. NOTE: This is a candidate for the 7.8 branch. | |||
2010-07-02 | mesa: updated instruction comments | Brian Paul | |
2010-07-02 | ir_to_mesa: Fix up implementation of ir_unop_exp. | Eric Anholt | |
OPCODE_EXP is not to ir_unop_exp what OPCODE_EX2 is to ir_unop_exp2. It's the weird VP approximation helper opcode. Just implement it with OPCODE_POW instead. Fixes glsl-fs-exp. | |||
2010-07-02 | i965: Add support for the DP2 opcode, which we use for dot(vec2, vec2). | Eric Anholt | |
The original glsl compiler would generate a.x * b.x + a.y * b.y, which we would do mul+mul+add for instead of this mul+mac. Fixes glsl-fs-dot-vec2. | |||
2010-07-02 | ir_to_mesa: Add support for scalar * mat, vec * mat. | Eric Anholt | |
This is not tested by piglit currently. | |||
2010-07-02 | ir_to_mesa: Add support for shadow comparison to texture instructions. | Eric Anholt | |
piglit lacks tests for this currently. | |||
2010-07-02 | ir_to_mesa: Move projection handling out of ir_tex so txb and txl get it. | Eric Anholt | |
Fixes: glsl-fs-texture2dproj-bias glsl-fs-texture2dproj-bias-2 | |||
2010-07-02 | ir_to_mesa: Add support for projected non-shadow/bias/lod texturing. | Eric Anholt | |
Fixes: glsl-fs-texture2dproj glsl-fs-texture2dproj-2 | |||
2010-07-02 | mesa: add geometry shader fields to gl_shader_program | Brian Paul | |
These 3 fields are per shader-program. Copy them into the geometry program at link time for convenient access later. Also, add some missing glGetProgramiv() queries. | |||
2010-07-02 | ir_to_mesa: Fix sparse swizzling of src regs when a writemask is present. | Eric Anholt | |
Fixes glsl-fs-texture2d-masked. | |||
2010-07-02 | ir_to_mesa: Don't forget to run the Mesa IR optimization passes. | Eric Anholt | |
With how we generate assignments, the trivial copy propagation in it is really important, and some drivers will really want the register allocation, too. | |||
2010-07-02 | glsl2: Add a pass to break ir_binop_div to _mul and _rcp. | Eric Anholt | |
This results in constant folding of a constant divisor. | |||
2010-07-02 | mesa: fix texenv generation when num color bufs == 0 | Brian Paul | |
Before, if there were no color buffers enabled (with glDrawBuffers(GL_NONE)) when the texenv program was generated, we'd emit writes to OUTPUT[1] but the OutputsWritten mask was 0. This inconsistency caused an assertion to fail later in the Mesa->TGSI translation. Fixes fd.o bug 28169 NOTE: this is a candidate for the 7.8 branch (and depends on commit b6b9b17d27c570cc99ae339e595cf2f63ca5e8d7). | |||
2010-07-02 | mesa: add missing error checks in _mesa_program_parameteri() | Brian Paul | |
2010-07-02 | main: change some GS field types, added comments | Brian Paul | |
2010-07-02 | mesa: make the number of draw buffers part of the texenv program key state | Brian Paul | |
All the state that effects the program should be in the key. This didn't help with bug 28169 but is a good fix anyway. NOTE: this is a low-priority candidate for the 7.8 branch. In practice, this issue might never be hit. | |||
2010-07-02 | mesa: Silence warning. | José Fonseca | |
2010-07-01 | glsl2: Conditionally allow optional extensions to be enabled | Ian Romanick | |
The only optional extension currently supported by the compiler is GL_EXT_texture_array. | |||
2010-07-01 | glsl2: Conditionally define preprocessor tokens for optional extensions | Ian Romanick | |
The only optional extension currently supported by the compiler is GL_EXT_texture_array. | |||
2010-07-01 | mesa: extension flags and version testing for GL 3.x features | Brian Paul | |
2010-07-01 | mesa: entrypoints for GL 3.1 primitive restart | Brian Paul | |
2010-07-01 | glsl2: Add gl_MaxTextureCoords | Ian Romanick | |
2010-07-01 | mesa: free xform feedback hash table | Brian Paul | |
2010-07-01 | st/mesa: fix comment | Brian Paul | |
2010-07-01 | ir_to_mesa: Fill in remaining ops, remove default case for expression types. | Eric Anholt | |
We should now have support for all the expression types we need for GLSL 1.20. | |||
2010-07-01 | ir_to_mesa: Add support for ir_unop_rcp. | Eric Anholt | |
This isn't used at the moment, but will be soon. | |||
2010-07-01 | glsl2: Add a pass to convert mod(a, b) to b * fract(a/b). | Eric Anholt | |
This is used by the Mesa IR backend to implement mod, fixing glsl-fs-mod. | |||
2010-07-01 | glsl2: Add ir_unop_fract as an expression type. | Eric Anholt | |
Most backends will prefer seeing this to seeing (a - floor(a)), so represent it explicitly. | |||
2010-06-30 | ir_to_mesa: Add support for discard instructions. | Eric Anholt | |
Fixes glsl-fs-discard-01. | |||
2010-06-30 | ir_to_mesa: Add support for ir_unop_sign. | Eric Anholt | |
Fixes glsl-fs-sign, glsl-vs-sign. | |||
2010-06-30 | i965: Add support for OPCODE_SSG. | Eric Anholt | |
The old compiler didn't use SSG, and instead emitted SGT/SGT/SUB. We can do a little better for SSG than we do for the SGT series. | |||
2010-06-30 | ir_to_mesa: Add missing no-op type conversions. | Eric Anholt | |
Fixes glsl-fs-step. | |||
2010-06-30 | ir_to_mesa: Note which of our expr ops are unsupported 1.30 features. | Eric Anholt | |
2010-06-30 | ir_to_mesa: Initialize the (we never use it) abs field of Mesa src regs. | Eric Anholt | |
2010-06-30 | ir_to_mesa: Send the negate field on to Mesa IR. | Eric Anholt | |
Fixes glsl-fs-neg. | |||
2010-06-30 | ir_to_mesa: When generating a swizzle, respect the reg's current swizzle. | Eric Anholt | |
Fixes depth-tex-modes-glsl. | |||
2010-06-30 | glsl2: Define new ir_discard instruction. | Kenneth Graunke | |
2010-06-30 | ir_to_mesa: Support gl_FragDepth. | Eric Anholt | |
Fixes glsl-bug-22603. | |||
2010-06-30 | mesa: Don't look in unallocatd param slots for parameter values. | Eric Anholt | |
glsl-derivs would add 40.0, 0.0, and 1.0 in order. When we went looking for 0.0, we'd find it in the second slot of the param, and use it, but param->Size would still be 1. When we went to add 1.0 and didn't find it, we'd put allocate it to that second slot and the 0.0 would actualy end up being 1.0. Fixes glsl-derivs, glsl-deriv-varyings. | |||
2010-06-30 | ir_to_mesa: Fix the indexing of attributes in the program's Attributes. | Eric Anholt | |
This fixes GetAttribLocation returning VERT_ATTRIB_GENERIC1 instead of 1, caught by glsl-dlist-getattriblocation. | |||
2010-06-30 | glsl2: Preprocessed source doesn't need to live past compile time. | Kenneth Graunke | |