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2008-12-09tnl: Fix zeroing of the 3ub part of a 3ub+1ub attrib pair in SSE.Guillaume Melquiond
Bug #16520.
2008-12-09tnl: Optimize SSE load[23]f_1 since they don't need the identity swizzle.Guillaume Melquiond
SSE movss from memory zeroes out everything above the destination dword, so we get the (a, 0) or (a, 0, 0) result that these functions needed. Bug #16520.
2008-12-09tnl: Fix typo that resulted in fallback from SSE for EMIT_3UB_3F_RGB/BGR.Guillaume Melquiond
Bug #16520
2008-12-09tnl: Avoid undefined input value use in insert_3f_viewport_2().Guillaume Melquiond
Bug #16520.
2008-12-09Merge commit 'origin/master' into gallium-0.2Alan Hourihane
2008-12-08intel: Require the right amount of space in glBitmap blit acceleration.Pierre Willenbrock
This leads to problems when the batchbuffer is flushed, but the bitmap data could not fit into it.
2008-12-08Merge commit 'origin/master' into gallium-0.2Alan Hourihane
Conflicts: progs/glsl/Makefile
2008-12-06mesa: Fix GenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB).Eric Anholt
The ctx->Driver.GenerateMipmap() hook only expects cubemap face enums, not CUBE_MAP_ARB, so walk all faces when we encounter that. Fixes oglconform fbo.c segfault with both swrast and i965 drivers.
2008-12-06intel: Fall back on rendering to a texture attachment with a border.Eric Anholt
Fixes a segfault in oglconform fbo.c test.
2008-12-06intel: Fix crash in automatic mipmap generation for glCopyTex{Sub,}Image.Eric Anholt
The images aren't mapped at this point, so we want the generic Mesa path for GenerateMipmapEXT that does the mapping/unmapping for us. Ideally Mesa would just call it for us.
2008-12-06intel: Put CopyTexImage fallback under DEBUG_FALLBACKS not DEBUG_TEXTURE.Eric Anholt
2008-12-06intel: Fix glCopyPixels blit acceleration for FBO destinations.Eric Anholt
This was another opportunity to either get clipped to screen size or not get clipped enough and draw outside of object boundaries.
2008-12-06intel: Fix glBitmap blit acceleration for FBO destinations.Eric Anholt
Bug #18914. Fixes fbo_firecube hang due to drawing outside the FBO bounds. Thanks to Pierre Willenbrock for debugging the issue.
2008-12-05mesa: assorted clean-ups, updated comments, etc.Brian
2008-12-05mesa: replace large macros with inline functionsBrian
2008-12-04gallium: query PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS to set ↵Brian
ctx->Constants.MaxVertexTextureImageUnits
2008-12-04gallium: check vertex shaders for samplers/texture usage as we do for ↵Brian
fragment shaders
2008-12-03i965: Fix failure to upload new constant data when changing programs.Eric Anholt
This is fallout from the ffvertex_prog.c work. It doesn't call ProgramStringNotify, so we don't set param_state, so we wouldn't track when VP parameters changed, and constants wouldn't get uploaded. Instead, remove param_state entirely and just use the real value that we want to be tracking. Fixes rendering in openarena since BRW_NEW_BATCH got disentangled from BRW_NEW_INDICES. Bug #18822.
2008-12-03i965: Fix stray character that the compile whined about.Eric Anholt
2008-12-02intel: restore old vertex submit paths for i8xx hardware.Dave Airlie
Intel docs state that only 830/845 have VBOs, 855/865 don't. So lets just not use them on i8xx at all. This restores the old pre-vbo code and uses it on all 8xx hw.
2008-12-01mesa: fix conditional in save_Lightfv(), bug 18838Brian
2008-11-28i965: Add a new state flag BRW_NEW_NR_SURFACES instead of CACHE_NEW_SURFACEEric Anholt
The CACHE_NEW_SURFACE bit always gets spammed since we get many different surface BOs per state emit, but the only consumer of it wanted to just know how many surfaces were enabled.
2008-11-28i965: Fix clashing enums for BRW_NEW_INDICES/VERTICES versus BATCH/DEPTH_BUFFER.Eric Anholt
Fixes upload of large amounts of state for every new primitive emit.
2008-11-28i965: Remove BRW_WM_LOCK dirty bit, introduced to work around lack of relocs.Eric Anholt
This was causing a prepare of wm state at every primitive emit.
2008-11-28i965: Add debug code for dumping how frequently different dirty bits are set.Eric Anholt
2008-11-28i915: Remove dead early z enable bit which was always on.Eric Anholt
2008-11-28i965: Reduce fast-pathiness of brw_try_draw_prims, bringing in important checks.Eric Anholt
Later primitives, even if they caused a full state validate, wouldn't check that there was enough space in the batchbuffer, occasionally triggering the sanity check. We also skipped the aperture space check, even if it would mean bringing in new programs and associated state.
2008-11-28mesa: add missing break statementsBrian Paul
2008-11-28mesa: enable texture compression extensions for software drivers when possibleBrian Paul
2008-11-28mesa: remove unneeded compressed texure size checksPhillip Klaus Krause
2008-11-28mesa: fix default switch case in append_token(), see bug 18734Brian Paul
2008-11-28Merge commit 'origin/master' into gallium-0.2Alan Hourihane
2008-11-28Merge commit 'origin/gallium-0.1' into gallium-0.2Alan Hourihane
Conflicts: src/gallium/auxiliary/tgsi/tgsi_sse2.c
2008-11-27mesa: remove an assertion (see bug 18734)Brian Paul
2008-11-26windows: fix visual object memleakThomas Henn
2008-11-26windows: fix _mesa_unreference_framebuffer() to pass ** type.Thomas Henn
2008-11-26mesa: add missing type check for function callsBrian Paul
2008-11-26mesa: add missing size check for assignment optimizationBrian Paul
2008-11-26mesa: remove debug codeBrian Paul
2008-11-26mesa: add some missing switch cases for generating state var stringsBrian Paul
2008-11-26gallium: fix glBitmap color bugBrian Paul
By time we get around to rendering the cached bitmap, the current color may have changed. Need to make sure we load the constant slot with the cached color.
2008-11-26gallium: replace 2 with PIPE_SHADER_TYPESBrian Paul
2008-11-25Merge commit 'origin/master' into gallium-0.2Alan Hourihane
2008-11-25Merge commit 'origin/gallium-0.1' into gallium-0.2Alan Hourihane
Conflicts: scons/gallium.py src/gallium/auxiliary/pipebuffer/pb_buffer.h
2008-11-24gallium: fix inverted raster pos when drawing into FBOBrian Paul
2008-11-24mesa: added support for GLSL 1.20 array.length() methodBrian Paul
This is the only method supported in GLSL 1.20 so we take a few short-cuts.
2008-11-24mesa: support for GLSL 1.20 array typesBrian Paul
This allows syntax like "float[8] foo, bar;"
2008-11-24mesa: pass shader centroid/invariant info through to the TGSI shaderBrian Paul
2008-11-24Merge commit 'origin/master' into gallium-0.2Brian Paul
Conflicts: progs/glsl/Makefile
2008-11-24mesa: copy centroid/invariance/precision info in parse_init_declarator()Brian Paul