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2008-03-31gallium: turn on clipping for bitmapsBrian
Bitmaps can extend beyond window edges so we need to clip. Also, move some state atom vars to st_context to be a bit more efficient.
2008-03-31gallium: Eliminate p_winsys::printfJosé Fonseca
Not convenient and almost not used at all. Better replacements in p_debug.h
2008-03-29gallium: Set vertex state/buffers en-mass.Brian Paul
2008-03-28gallium: begin some bounding box code for bitmap cacheBrian
2008-03-28gallium: added an (int) cast in setup_bitmap_vertex_data() to fix a ↵Brian
signed/unsigned arithmetic problem Negative values became very large uints.
2008-03-28gallium: don't call st_flush_bitmap_cache() if the only change is ↵Brian
_NEW_PACKUNPACK state
2008-03-28gallium: disable a debug hackBrian
2008-03-28gallium: implement a glBitmap cacheBrian
The bitmap cache attempts to accumulate a series of glBitmap calls in a buffer to effectively render a whole bunch of bitmaps at once. The cache can be disabled, if needed, by setting UseBitmapCache=GL_FALSE.
2008-03-28mesa: fix texture/renderbuffer mix-up in test_attachment_completeness()Brian Paul
2008-03-28gallium: re-work texture format selection codeBrian Paul
Use same code for choosing texture format and renderbuffer format.
2008-03-28gallium: remove redundant compare bit in sampler stateRoland Scheidegger
2008-03-27gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBSBrian
The later follows the naming scheme of other limits. Keep the old definition until all possible usage is updated.
2008-03-27consolidate some parsing functions that were pretty much identical for ↵Brian
vertex/fragment programs cherry-picked from master
2008-03-27mesa: misc sync-up with masterBrian
2008-03-27raise GL_INVALID_OPERATION if glProgramString compilation failsBrian
cherry-picked from master
2008-03-27Fix the compile of disabled DEBUG_PARSING code.Brian
cherry-picked from master
2008-03-27make sure state token values are fully initializedBrian
cherry-picked from master
2008-03-27added program_error2() function for better error reportingBrian
cherry-picked from master
2008-03-27Fix state.texgen parsing error (bug 12313).Brian
Replace *(*inst++) with *(*inst)++ in a few places. Cherry-picked from master.
2008-03-27gallium: Update calls to the simple shader functionsBrian
2008-03-27gallium: fix Element() macro redefinition warningBrian
2008-03-26gallium: need to call st_validate_state() in Bitmap()Brian Paul
2008-03-26gallium: Change pipe->flush() interface to optionally return a fence.Michel Dänzer
The cell driver still uses an internal CELL_FLUSH_WAIT flag, in the long run proper fencing should be implemented for it.
2008-03-25gallium: disable the selection/feedback draw module's options for wide ↵Brian Paul
lines, points, etc. Disable paths that would convert points/lines to tris as that upsets selection, feedback, rastpos.
2008-03-25gallium: added some debug code (disable)Brian Paul
2008-03-25mesa: fix some issues in _mesa_combine_programs()Brian Paul
Use a temporay register to connect outputs of first program to inputs of second program. Also, fix bug in replace_registers(): didn't search/replace DstReg.
2008-03-25mesa: append fog instructions after parsing if a fog option is setBrian Paul
Drivers don't have to worry about it then.
2008-03-25mesa: when negating scalar src args, use NEGATE_XYZW, not NEGATE_XBrian Paul
This makes things easier on the back-end when generating GPU code.
2008-03-24gallium: don't enable stencil test if no stencil buffer.Brian Paul
Also, if not doing two-sided stencil, set back-face state = front-face state.
2008-03-24gallium: save/restore samplers in draw_textured_quad()Brian
2008-03-24gallium: fix a few texture border/mipmap glitches found w/ conformBrian Paul
2008-03-24gallium: check SamplersUsed to determine if texture needed, as in ↵Brian Paul
st_atom_sampler.c Otherwise, we were sometimes setting texture state but not the corresponding sampler state.
2008-03-24gallium: free bitmap fragment shaders, misc clean-upBrian Paul
2008-03-24gallium: add missing cso_save_samplers() callBrian Paul
2008-03-24gallium: pass the filter mode to util_gen_mipmap().Brian
Remove util_gen_mipmap_filter() when no longer used.
2008-03-22gallium: fix a few more shader-related mem leaksBrian
2008-03-22use ctx->Driver.DeleteProgram() in a few more placesBrian
2008-03-22gallium: fix a few mem leaks when deleting programsBrian
2008-03-22delete default programs with ctx->Driver.DeleteProgram()Brian
2008-03-21gallium: fix const buffer update bugBrian
If only glUniform is called between two renderings, the const buffers weren't getting updated. Need to set the _NEW_PROGRAM flag in st_upload_constants() as that's the dirty flag set by glUniform. Fixes glean tapi2 test.
2008-03-21Refactor PBO validate/map code.Brian
We always need to do PBO validation, so do that in core Mesa before calling driv er routine. cherry-picked from Mesa/master.
2008-03-21gallium: implement PBO operations for glDraw/ReadPixels and glBitmapBrian Paul
At this time there are no optimizations for directly blitting between buffer objects and surfaces (always go through mappings). glean pbo test passes now
2008-03-21add a number of PBO validate/map/unmap functionsBrian Paul
Helper functions for (some) drivers, including swrast. cherry-picked from Mesa/master
2008-03-21Fix some PBO breakage.Brian
In _mesa_Bitmap, can't early return if bitmap ptr is NULL, it may be an offset into a PBO. Similarly for _mesa_GetTexImage.
2008-03-21gallium: use is_format_supported(PIPE_FORMAT_DXT5_RGBA) to check if s3tc is ↵Brian Paul
supported The PIPE_CAP_S3TC token will be deprecated.
2008-03-21gallium: use is_format_supported() to determine if GL_EXT_texture_sRGB is ↵Brian Paul
supported
2008-03-21gallium: Update scons build for state tracker files added/removed.Michel Dänzer
2008-03-20gallium: catch some out of memory conditions in the texture image code.Brian Paul
st_finalize_texture()'s return code now indicates success/fail instead of presence of texture border (which we discard earlier).
2008-03-20gallium: assign framebuffer width, heightBrian
2008-03-20gallium: unused var silence warningBrian