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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2010-08-27
mesa: free the fallback texture object in free_shared_state()
Brian Paul
2010-08-27
mesa: fix double-underscore naming
Brian Paul
2010-08-26
Fix typo in function name "shading_laguage_version".
Kenneth Graunke
2010-08-26
i965: Add preliminary support for uniforms to the new FS backend.
Eric Anholt
2010-08-26
i965: Abort on gl_FragDepth in the new FS backend for now.
Eric Anholt
2010-08-26
i965: Fix up and actually enable the NewShader and NewShaderProgram hooks.
Eric Anholt
2010-08-26
i965: Hack in avoidance of c++ reserved keyword in libdrm.
Eric Anholt
2010-08-26
i965: Add GLSL IR-level source annotation and comments to new FS debug.
Eric Anholt
2010-08-26
i965: Use the implied move in brw_math() in the new FS.
Eric Anholt
2010-08-26
i965: Add support for in varyings to the new FS codegen.
Eric Anholt
2010-08-26
i965: Start building the codegen visitor.
Eric Anholt
2010-08-26
i965: Start building direct GLSL2 IR to 965 assembly codegen.
Eric Anholt
2010-08-26
i965: Add new pass to split vectors into scalar variables
Eric Anholt
2010-08-26
i965: Add a pass for the FS to reduce vector expressions down to scalar.
Eric Anholt
2010-08-26
i965: Start building 965 FS backend.
Eric Anholt
2010-08-26
ir_to_mesa: Don't assume that an ir_dereference_array is of a variable.
Eric Anholt
2010-08-26
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-26
i965: Add support for destination RelAddr writes in the VS.
Eric Anholt
2010-08-26
i965: Fix the test for variable indexing of shader inputs.
Eric Anholt
2010-08-26
st/mesa: add missing packed depth/stencil formats in st_format_datatype()
Brian Paul
2010-08-26
mesa: fix mixed-up function call name
Brian Paul
2010-08-26
mesa: Identify packed depth/stencil buffers using the Format field.
Nick Bowler
2010-08-26
intel: Merge identical cases in switch statement.
Nick Bowler
2010-08-26
r600: fix vertex buffer size calculation
Andre Maasikas
2010-08-26
st/mesa: Fix glEGLImageTargetTexture2DOES.
Chia-I Wu
2010-08-26
st/mesa: Add support for surfaceless current contexts.
Chia-I Wu
2010-08-25
mesa: Disable the debug spam for x86 CPU detection with a compile-time flag.
Eric Anholt
2010-08-25
mesa: Move the x86 detection debug messages next to the detection.
Eric Anholt
2010-08-25
mesa: Don't warn when the desired result of s3tc lib available occurs.
Eric Anholt
2010-08-25
r600: Remove unnecessary headers.
Vinson Lee
2010-08-25
r300: Remove unnecessary header.
Vinson Lee
2010-08-25
Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."
Eric Anholt
2010-08-25
i965: Fix detection of implicit MOVs to message regs in brw_optimize.c.
Eric Anholt
2010-08-25
mesa: Remove now-unused _mesa_add_sampler().
Eric Anholt
2010-08-25
ir_to_mesa: Add support for samplers in structures.
Eric Anholt
2010-08-25
mesa: Remove now-unused _mesa_add_uniform.
Eric Anholt
2010-08-25
ir_to_mesa: Convert this code to using linker.cpp's uniform locations.
Eric Anholt
2010-08-25
mesa: Remove the "Used" flag in gl_program_parameter.
Eric Anholt
2010-08-25
r300/compiler: emulate relative addressing with negative offsets in VS
Marek Olšák
2010-08-25
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-25
glsl/mesa: fixes for MSVC
Aras Pranckevicius
2010-08-25
intel: Support EGL_MESA_image_drm
Kristian Høgsberg
2010-08-25
intel: Take an intel_screen pointer in intel_alloc_region_* functions
Kristian Høgsberg
2010-08-25
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
i965: Remove unnecessary header.
Vinson Lee
2010-08-25
r600: Include missing header in evergreen_fragprog.c.
Vinson Lee
2010-08-25
r600: Include missing header in evergreen_vertprog.c.
Vinson Lee
2010-08-24
r300/compiler: Silence uninitialized variable warning.
Vinson Lee
2010-08-24
r300g: Add missing comma in SConscript.
Vinson Lee
2010-08-24
r600: Include missing header in evergreen_render.c.
Vinson Lee
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