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2008-08-20i965: fixup format for TFP zero copyDave Airlie
(cherry picked from commit 9bc9e0ecb0fb2069b2c123e665eb2118e358098f which was lost in a merge)
2008-08-20i965: make tex offset override work..Dave Airlie
should fix fd.o 14441 (cherry-picked from commit d4244683a61f66cfb78408a37cf2587587847f96 which was lost in a merge)
2008-08-20mesa: glsl: regenerated fileBrian Paul
2008-08-20mesa: glsl: better implementation of ftransform()Brian Paul
2008-08-20i965: Enable GL_ARB_fragment_program_shadow and fix key->shadowtex_mask. ↵Xiang, Haihao
(bug #16852, #16853)
2008-08-19mesa: allow for extra per-context initBrian Paul
2008-08-19gallium: implement a fast-path for glReadPixels for common casesBrian Paul
2008-08-19gallium: do a proper implementation of GL_OES_read_formatBrian Paul
Examine the currently bound color buffer's format to see if there's a good format/type match.
2008-08-19mesa: glsl: more writemask error checkingBrian Paul
2008-08-19mesa: glsl: added some post incr/decr error checksBrian Paul
2008-08-19mesa: glsl: limit function matching through castingBrian Paul
2008-08-19mesa: glsl: add usage tracking for uniform varsBrian Paul
Unused uniforms are no longer included in the active uniforms list.
2008-08-19r5xx: Final fog option fix.Corbin Simpson
Is there some kind of git hook we could use to keep me from committing after like 10PM or so?
2008-08-19mesa: glsl: put var emit/ref code into separate functionsBrian Paul
2008-08-19r5xx: Don't squish GL context when using FogOptionCorbin Simpson
2008-08-19mesa: Call pipe->destroy on context destruction for all platforms.José Fonseca
2008-08-18r5xx: Enable fog options.Corbin Simpson
This uses fog HW instead of fragment programs. If it breaks you, let me know!
2008-08-19st: Do not translate program constants to immediates whenMichal Krol
indirect addressing used.
2008-08-19st: Translate address register declaration.Michal Krol
2008-08-19st: Fix immediate construction.Michal Krol
2008-08-18gallium: use PIPE_TEXTURE_USAGE_RENDER_TARGET for stencil renderbuffersBrian Paul
2008-08-18gallium: fix vertex program output translation/mapping bugBrian Paul
In some cases, the vertex program output's semantic info didn't match up with the fragment program's input semantic info. This info is now explicitly passed into the st_translate_fragment_program() function.
2008-08-18gallium: fix do_flip bug on glCopyTexImage / surface_copy() pathBrian Paul
2008-08-18fix byte vs. pixel offset bug for 3D textures (see bug 17170)Henri Verbeet
2008-08-18mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug ↵Brian Paul
17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function.
2008-08-18mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug ↵Brian Paul
17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function.
2008-08-17r5xx: Add DDX and DDY instructions.Corbin Simpson
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2008-08-16prep for 7.1 rc4Brian Paul
2008-08-16mesa: turn off 'x' bit misset on a few .h and .syn filesBrian Paul
2008-08-16mesa: import latest GLSL code from gallium-0.1 branchBrian Paul
2008-08-15mesa: glsl: fix linking of varying vars which are arraysBrian Paul
2008-08-15gallium: in st_draw_vbo() use ctx->Current.Attrib[] values when arrays are ↵Brian Paul
missing/null fixes potential segfaults when vertex arrays are missing
2008-08-15mesa: Issue PIPE_FLUSH_FRAME in glSwapBuffers/glFlush/glFinish.José Fonseca
2008-08-14gallium: init default texture image to grayBrian Paul
2008-08-14gallium: use a default texture in update_textures(), update_samplers() when ↵Brian Paul
needed The default texture is used when the current fragment shader has texture sample instructions but the user has not provided/bound a texture.
2008-08-14gallium: added queries to determin GL_EXT_packed_depth_stencil supportBrian Paul
2008-08-14intel: remove unneeded mem type and argsDave Airlie
2008-08-14mesa: Don't use alignments < 4.José Fonseca
2008-08-14r300: Fix 3D texture support.Michel Dänzer
2008-08-13gallium: in fallback_copy_texsubimage() create new tex surface for CPU read ↵Brian Paul
access Was trying to use the strb->surface but it's made for GPU read/write only.
2008-08-13mesa: fix a swrast state validation bugBrian Paul
Fixes progs/glsl/points.c
2008-08-13mesa: KIL -> KIL, KIL_NV -> KILP.Michal Krol
2008-08-12gallium: more context clean-upBrian Paul
2008-08-12mesa: glsl: fix error detection of writing to read-only variablesBrian Paul
2008-08-12mesa: texture crop rect stateBrian Paul
2008-08-12mesa: glsl: fix commentBrian Paul
2008-08-12Fixed 'make install' for darwinJeremy Huddleston
2008-08-12mesa: glsl: enable bzero() in slang_typeinfo_construct()Brian Paul
2008-08-12mesa: glsl: remove reads of output regs from fragment shaders tooBrian Paul
2008-08-12mesa: set point stateBrian Paul