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2010-03-09Merge branch 'gallium-vertexelementcso'Roland Scheidegger
Conflicts: src/gallium/auxiliary/cso_cache/cso_context.c src/gallium/auxiliary/util/u_blit.c src/gallium/auxiliary/util/u_gen_mipmap.c src/gallium/drivers/i915/i915_context.h src/gallium/drivers/i965/brw_draw_upload.c src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_context.h src/gallium/drivers/r300/r300_render.c src/gallium/drivers/r300/r300_state_derived.c src/mesa/state_tracker/st_cb_bitmap.c src/mesa/state_tracker/st_cb_clear.c
2010-03-09st/mesa: fix clear/drawpixels/bitmap for new cso vertex elements interfaceRoland Scheidegger
somehow those got lost...
2010-03-09mesa/st: Gallium quads, by spec, never change provoking vertex.Corbin Simpson
Fixes glean/clipFlat for r300g.
2010-03-08i965: Fix up the handling of point sprite coordinate replacement.Eric Anholt
The code was walking over the regs of pairs of attributes and checking whether the attribute with a given reg index had point sprite enabled. So the point sprite setup code was rarely even getting executed. Instead, we need to determine which channels of a reg need point sprite coordinate replacement. In addition, it was multiplying the attribute by 1/w, when it's supposed to cover (0, 1) in each direction regardless of w, and it wasn't filling in the Z and W components of the texcoord as specified. Fixes piglit point-sprite and the spriteblast demo. Bug #24431, #22245.
2010-03-08Merge branch '7.8'Brian Paul
2010-03-08st/mesa: don't detach renderbuffer, surface in st_finish_render_texture()Brian Paul
There's no reason to release the renderbuffer from the framebuffer object or release the gallium surface in this function (they're reference counted). In fact, we don't want to do this because we may later use the texture as a pixel source (ex: glBlitFramebuffer) and need the surface. Fixes fd.o bug 26923 and is part of the fix for bug 26932.
2010-03-08r600: enable GL_ARB_pixel_buffer_objectAlex Deucher
2010-03-08mesa: add additional missing z formats for render to textureBrian Paul
Allow render to texture for X8_Z24 and Z24_X8 formats. Replace big if/else with switch, etc.
2010-03-08radeon/r200/r600: allow src and dst BOs to be placed in GTT during blitAlex Deucher
2010-03-08radeon/r200/r600: reset bos when validating buffers during blitAlex Deucher
2010-03-08r600: recalculate point size, if point min/max size changesAlex Deucher
2010-03-08r600: no need to flush on context initAlex Deucher
2010-03-08r300: don't enable EXT_packed_depth_stencilMaciej Cencora
R300 hw doesn't support sampling from Z24_S8 or S8_Z24 formats.
2010-03-08radeon: no need to emit full state twice after flushMaciej Cencora
2010-03-08r300: allow src and dst BOs to be placed in GTT during blitMaciej Cencora
Fixes some relocation failures
2010-03-08r300: reset bos when validating buffers during blitMaciej Cencora
2010-03-08radeon: fallback to software in glCopyTexImage if blit isn't availableMaciej Cencora
2010-03-08r300: VAP flush is needed only when vertex program or constants are changedMaciej Cencora
2010-03-08r300: recalculate point size, if point min/max size changesMaciej Cencora
Fixes two wine d3d9 unit tests
2010-03-08r300: no need to flush on context initMaciej Cencora
2010-03-08r300: remove unnecessary codeMaciej Cencora
_tnl_UpdateFixedFunctionProgram is already called in r300_draw.c
2010-03-08mesa: add render-to-texture case for MESA_FORMAT_S8_Z24Brian Paul
2010-03-08mesa: s/GL_DEPTH_STENCIL/GL_DEPTH_COMPONENT/ for MESA_FORMAT_Z16 renderbufferBrian Paul
MESA_FORMAT_Z16 has no stencil bits.
2010-03-08radeon/r200/r600: allow src and dst BOs to be placed in GTT during blitAlex Deucher
2010-03-08radeon/r200/r600: reset bos when validating buffers during blitAlex Deucher
2010-03-08r600: recalculate point size, if point min/max size changesAlex Deucher
2010-03-08r600: no need to flush on context initAlex Deucher
2010-03-07dri/nouveau: Split big client buffers in the indexed case too.Francisco Jerez
2010-03-07dri/nouveau: Fix nv[12]x color sum.Francisco Jerez
2010-03-07dri/nv04: GL_EXT_secondary_colorAndrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-03-07dri/nouveau: Trivially add GL_NV_blend_squareAndrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-03-07dri/nouveau: Check _ColorDrawBuffers[0] before emitting fb state.Francisco Jerez
2010-03-07radeon: handle compressed sRGB texture formatsMaciej Cencora
2010-03-07radeon: move glGetTexImage handlers to seperate fileMaciej Cencora
2010-03-07radeon: Some possible improvements that I spoted in radeon_tiled_texture branch.Maciej Cencora
2010-03-07radeon: properly calculate rowstride for tiled imagesMaciej Cencora
2010-03-07radeon: minor refactoring of mipmap codeMaciej Cencora
2010-03-07radeon: add texture helper functionMaciej Cencora
2010-03-07radeon: add some debugging info to sw tiling/untiling functionsMaciej Cencora
2010-03-07radeon: add software untiling functionsMaciej Cencora
2010-03-07radeon: add tile size getterMaciej Cencora
2010-03-07radeon: added tiling functionsMaciej Cencora
2010-03-07r300: don't enable EXT_packed_depth_stencilMaciej Cencora
R300 hw doesn't support sampling from Z24_S8 or S8_Z24 formats.
2010-03-07radeon: no need to emit full state twice after flushMaciej Cencora
2010-03-07r300: allow src and dst BOs to be placed in GTT during blitMaciej Cencora
Fixes some relocation failures
2010-03-07r300: reset bos when validating buffers during blitMaciej Cencora
2010-03-07radeon: fallback to software in glCopyTexImage if blit isn't availableMaciej Cencora
2010-03-07r300: VAP flush is needed only when vertex program or constants are changedMaciej Cencora
2010-03-07r300: recalculate point size, if point min/max size changesMaciej Cencora
Fixes two wine d3d9 unit tests
2010-03-07r300: no need to flush on context initMaciej Cencora