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AgeCommit message (Expand)Author
2006-09-201) Add a new flag in the sarea (coopting the unused texAge value) toKeith Whitwell
2006-09-20Broadwater seems to prefer this style of blitting.Keith Whitwell
2006-09-20make current GLX context per-threadBrian Paul
2006-09-20fix a memleak in DestroyContext()Brian Paul
2006-09-20add accelerated glCopyPixels pathKeith Whitwell
2006-09-20Add a new internal program parameter value STATE_TEXRECT_SCALE whichKeith Whitwell
2006-09-20Fix _mesa_swizzle_ubyte_image() to deal with RGBA->RGB->RGBAKeith Whitwell
2006-09-20Export _mesa_print_alu_instruction() to allow drivers to roll theirKeith Whitwell
2006-09-20restore debug output after brw_wm_fp compilation stageKeith Whitwell
2006-09-20Use DEBUG_SYNC to switch between per-primitive and per-frame aubfile dumps.Keith Whitwell
2006-09-18change make depend output redirection to 2>&1 (bug 8344)Brian Paul
2006-09-18check for n <= 1 in compute_min_mag_ranges(), bug 8320Brian Paul
2006-09-18set lambda to zero for textured points (bug 8320)Brian Paul
2006-09-14Use correct opcodes for GLX_EXT_texture_from_pixmap.Ian Romanick
2006-09-14Fallback if ColorLogicOp is enabled. Cleanup a bit the fallbackJerome Glisse
2006-09-14Remove MESA_LITTLE_ENDIAN guard for code that seems to work fine on big endian.Michel Dänzer
2006-09-14VS nr of urb entries is constrained to be one of a fixed set of values,Keith Whitwell
2006-09-13always use argb8888 instead of rgba8888, this is far more likely to hit a fas...Roland Scheidegger
2006-09-13detect some more cases which can use straight memcpy for _mesa_texstore_rgba8888Roland Scheidegger
2006-09-13Always mark tex state atom as dirty when the texture image is dirty, this ens...Roland Scheidegger
2006-09-13updated commentBrian Paul
2006-09-13don't use derived value _ColorLogicOpEnabled as it's not current by the time ...Roland Scheidegger
2006-09-13added GL_CURRENT_RASTER_SECONDARY_COLOR query (OpenGL 2.1)Brian Paul
2006-09-13just comments and const qualifiersBrian Paul
2006-09-13fix broken do_EXP()Brian Paul
2006-09-13fix GL_REFLECTION_MAP texgen by not using tex matrix negation when lighting i...Roland Scheidegger
2006-09-13make sure we upload the new vertex program if the program string changes.Roland Scheidegger
2006-09-13make triangle smoothing a sw fallback (Martign van Oosterhout)Brian Paul
2006-09-12Fix compilation warning.Jerome Glisse
2006-09-12Removing some of r200 dependency, cleaning up code a bit,Jerome Glisse
2006-09-12quieten debugKeith Whitwell
2006-09-12Potential fix for doom3 lockups. Seems that there is a conflictKeith Whitwell
2006-09-12Disassemble active program when DEBUG_VS is set.Keith Whitwell
2006-09-12Add code to tweak aubfile state and primitives on replay.Keith Whitwell
2006-09-12Encode a unique id in the aub header date fields.Keith Whitwell
2006-09-11undo some accidental changes in _mesa_is_legal_format_and_type()Brian Paul
2006-09-11init accum buffer fields in _mesa_update_framebuffer_visual()Brian Paul
2006-09-10remove code to deal with non-normalized texture coordinates for tex rect targ...Roland Scheidegger
2006-09-10Redefine the BYTE_TO_FLOAT() and SHORT_TO_FLOAT() macros to avoid problemsBrian Paul
2006-09-10don't use xmesa_DrawPixels_8R8G8B() if there's a software alpha channelBrian Paul
2006-09-10cause a raster fallback if a yuv texture is used on texture unit > 0 as yuv c...Roland Scheidegger
2006-09-08Basic facility for playing back captured aubfiles. Requires a smallKeith Whitwell
2006-09-08cause a vtxfmt fallback directly when hitting NewList for radeon and r200 dri...Roland Scheidegger
2006-09-07Consistent return values from the bm* functions.Keith Whitwell
2006-09-07Cope with memory pool fragmentation by allowing a second attempt atKeith Whitwell
2006-09-07Add some asserts, fix some not-quite-bugs.Keith Whitwell
2006-09-07Fix glitch with pool alignments.Keith Whitwell
2006-09-07Use lower alignments where possible. Also pad out allocated blocks toKeith Whitwell
2006-09-07Make sure bmBufferOffset is called for all active buffers every timeKeith Whitwell
2006-09-07make really sure R200_VAP_PROG_VTX_SHADER_ENABLE is never set when we're alre...Roland Scheidegger