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2007-02-20Merge branch 'master' of ssh+git://idr@git.freedesktop.org/git/mesa/mesaIan Romanick
2007-02-20Delete two invalid assertions.Ian Romanick
These two assertions are invalid for a couple reasons. Primarily, when this code is compiled into the X-server, the symbols "glSecondaryColor3fEXT" and "glPointParameterivNV" do not exist.
2007-02-20work on struct/array handlingBrian
2007-02-20forgot to return length in parse_array_len()Brian
2007-02-20nouveau: nv10: grr, ctx->DrawBuffer invalid?Patrice Mandin
2007-02-20nouveau: nv10: also check ctx->DrawBuffer in nv10ViewportScalePatrice Mandin
2007-02-20nouveau: nv10: keep 24/8 depth/stencil value, don't check for depth bitsPatrice Mandin
2007-02-20implement support for pre-defined uniform structs (state vars)Brian
2007-02-20added slang_builtin.cBrian
2007-02-20Fix parallel make in r300 driver.Adam Jackson
2007-02-20added SWIZZLE_XXXX, SWIZZLE_YYYY, etcBrian
2007-02-20remove accidental check-inBrian
2007-02-20Merge branch 'glsl-compiler-1' of ↵Brian
git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into glsl-compiler-1
2007-02-19i915tex: Fix performance regression with new vbo code and latest drm.Thomas Hellstrom
With current memory preferences, vbos ended up in AGP space where reading from them got a bit slow. Make sure buffer objects are initially created in system memory.
2007-02-17s/PROG_PRINT_ARB/PROG_PRINT_DEBUG/Brian
2007-02-17stand-alone GLSL compilerBrian
2007-02-17Lots of changes to prog_print.c code.Brian
Mainly, allow printing programs in either ARB, NV or "debug" formats.
2007-02-16Merge branch 'master' of ↵Sean D'Epagnier
git+ssh://geckosenator@git.freedesktop.org/git/mesa/mesa
2007-02-16Commiting a few minor fixes to glut fbdev (segfault on a separate stack)Sean D'Epagnier
Updated all drivers that used the old _ac_ functions to use the new _vbo_ functions. I know this fixed the fbdev driver, it looks like it might fix some other drivers too.
2007-02-16nouveau: nv50: updatePatrice Mandin
2007-02-16nouveau: nv10,20: wrong viewport clip setupPatrice Mandin
2007-02-16nouveau: nv20: texture matrixPatrice Mandin
2007-02-16nouveau: nv20: updatePatrice Mandin
2007-02-16nouveau: nv10: set clear value for 16 and 24 bits depthPatrice Mandin
2007-02-16nouveau: nv10: rescale depth near and farPatrice Mandin
2007-02-16nouveau: nv10: fix viewport scale and originPatrice Mandin
2007-02-16remove dead codeBrian
2007-02-16s/_slang_link2/_slang_link/Brian
2007-02-16change all enum tokens to uppercaseBrian
2007-02-16abort upon errors (temporary)Brian
2007-02-16added a commentBrian
2007-02-16Allow int->float argument conversion in _slang_locate_function().Brian
2007-02-16implement IR_I_TO_FBrian
2007-02-14r300: Fix cos & add scs to fragment program.Rune Peterson
So this do : - Fixes COS. - Does range reductions for SIN & COS. - Adds SCS. - removes the optimized version of SIN & COS. - tweaked weight (should help on precision). - fixed a copy paste typo in emit_arith().
2007-02-14test for POT before using sample_2d_linear_repeat()Etienne Clement
2007-02-14fix typo preventing generic arrays from working with ARB_vp (bug #9952)Roland Scheidegger
2007-02-14nouveau: nv10: there are 8 clipping regionsPatrice Mandin
2007-02-14fix stupid bug in the optimized per-vertex fog generation codeRoland Scheidegger
2007-02-14i915tex: Take into account various mapping states when dropping theThomas Hellstrom
batch buffer after a resolution / rotation switch.
2007-02-13remove dead codeBrian
2007-02-12I965: fix a failure on waiting irq.Xiang, Haihao
Wait until getting the right fence if drm/i915 resets the counter.
2007-02-12 fd.o #BZ 9684Zou Nan hai
gcc may cast an overflowed float value to an negative int value on i386, fix it to make sure at least some apps will not crash if it contains wrong normal data.
2007-02-12r300: Add proper support for sin/cos instruction in fragment programRune Peterson
Getting proper SIN and COS wasn't as easy as it appeared. I had to make make some changes to the fragment program code. general FP changes: - support HHH swizzle for vector instructions. - don't copy a source to a temp when it is not XYZW swizzled, but combine the two and have the swizzle resolve any issues. (saves temps/instructions with more elaborate shader code) - fix overflow in cnstv[].
2007-02-10ctx->Point._Size fixRune Peterson
2007-02-09add prog_debug.cBrian
2007-02-09move GL_MESA_program_debug funcs to prog_debug.cBrian
2007-02-09Move experimental GL_MESA_program_debug functions into new file.Brian
2007-02-09comments, etcBrian
2007-02-09re-enable free'ing of IR treesBrian
2007-02-09always init param vars to silence valgrind warningsBrian