Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-27 | radeon: add case for MESA_FORMAT_X8_Z24 in radeon_create_renderbuffer() | Brian Paul | |
2009-10-27 | intel: silence warning | Brian Paul | |
2009-10-27 | mesa: debug code for glBlitFramebuffer() | Brian Paul | |
2009-10-27 | via: silence unused var warnings | Brian Paul | |
2009-10-27 | intel: minor clean-up, comments | Brian Paul | |
2009-10-27 | intel: use _mesa_get_current_tex_unit() helper | Brian Paul | |
2009-10-27 | mesa: s/Bilt/Blit | Brian Paul | |
2009-10-27 | mesa: more texture debug code changes, improvements | Brian Paul | |
2009-10-27 | mesa: minor code clean-up in client_state() | Brian Paul | |
2009-10-27 | mesa: avoid redundant state setting in glClientActiveTexture | Brian Paul | |
Plus add code for verbose/debugging. | |||
2009-10-27 | intel: fix comment, formatting | Brian Paul | |
2009-10-27 | intel: fix src offset bug in do_copy_texsubimage() | Brian Paul | |
Use src->draw_offset intead of zero. Zero usually worked, except when the src renderbuffer is actually a texture mipmap level higher than zero. Fixes progs/test/blitfb.c test. | |||
2009-10-27 | glsl: fix memory leak | Brian Paul | |
A slightly modified version of a patch from Vinson Lee. | |||
2009-10-27 | i915: Fix driver for the miptree x/y offset changes. | Eric Anholt | |
Bug #24734. | |||
2009-10-27 | i965: be clear that the Fallback field is a boolean, not a bitfield | Brian Paul | |
2009-10-27 | Revert "i965: fix hacked Fallback usage in brw_prepare_vertices()" | Brian Paul | |
This reverts commit 8810b8f67135185d1044746bb861fe2ff997626c. It turns out the i965 driver uses the intel->Fallback field as a boolean, not as a bitmask. The intelFallback() function is a no-op in the i965 driver. It would have been nice if there were some comments about this. I'll fix that next... | |||
2009-10-27 | intel: fix GL state bugs in intel_texture_bitmap() | Brian Paul | |
Need to push texture state and polygon state too. Fixes rendering glitches seen in progs/demos/engine when changing the rendering mode (wireframe, texture modes). This makes bitmap rendering a little slower, unfortunately. | |||
2009-10-27 | intel: fix src offset bug in do_copy_texsubimage() | Brian Paul | |
Use src->draw_offset intead of zero. Zero usually worked, except when the src renderbuffer is actually a texture mipmap level higher than zero. Fixes progs/test/blitfb.c test. | |||
2009-10-27 | glsl: fix memory leak | Brian Paul | |
A slightly modified version of a patch from Vinson Lee. | |||
2009-10-27 | i915: Fix driver for the miptree x/y offset changes. | Eric Anholt | |
Bug #24734. | |||
2009-10-27 | i965: be clear that the Fallback field is a boolean, not a bitfield | Brian Paul | |
2009-10-27 | Revert "i965: fix hacked Fallback usage in brw_prepare_vertices()" | Brian Paul | |
This reverts commit 8810b8f67135185d1044746bb861fe2ff997626c. It turns out the i965 driver uses the intel->Fallback field as a boolean, not as a bitmask. The intelFallback() function is a no-op in the i965 driver. It would have been nice if there were some comments about this. I'll fix that next... | |||
2009-10-26 | intel: fix GL state bugs in intel_texture_bitmap() | Brian Paul | |
Need to push texture state and polygon state too. Fixes rendering glitches seen in progs/demos/engine when changing the rendering mode (wireframe, texture modes). This makes bitmap rendering a little slower, unfortunately. | |||
2009-10-26 | mesa: Add remap.c to SConscript. | Chia-I Wu | |
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-25 | mesa: choose texture format in core mesa, not drivers | Brian Paul | |
Call the ctx->Driver.ChooseTextureFormat() function from core Mesa's _mesa_[Copy]TexImage functions instead of in the driver functions. One less thing for drivers to do. | |||
2009-10-25 | mesa: remove _mesa_compressed_texture_size_glenum() stub | Brian Paul | |
2009-10-25 | mesa: remove _mesa_compressed_row_stride() | Brian Paul | |
2009-10-25 | mesa: remove calls to _mesa_compressed_row_stride() | Brian Paul | |
2009-10-25 | glide: remove _mesa_compressed_row_stride() calls | Brian Paul | |
And fix incorrect first parameter. | |||
2009-10-25 | mesa: remove _mesa_compressed_row_stride() calls | Brian Paul | |
2009-10-25 | mesa: begin removing _mesa_compressed_row_stride() calls | Brian Paul | |
Use equivalent _mesa_format_row_stride() function instead. | |||
2009-10-25 | mesa: simplify texture_row_stride() helper | Brian Paul | |
2009-10-25 | mesa: fix-up error checking related to compressed texture block size | Brian Paul | |
2009-10-25 | mesa: clean-up, simplify compressed texture size checking | Brian Paul | |
2009-10-24 | mesa: remove _mesa_compressed_texture_size() | Brian Paul | |
Use _mesa_format_image_size() instead. | |||
2009-10-24 | mesa: remove ctx->Driver.CompressedTextureSize() hook | Brian Paul | |
It always just called _mesa_compressed_texture_size() anyway. | |||
2009-10-24 | mesa: change compressed texture size calls | Brian Paul | |
Replace calls to ctx->Driver.CompressedTextureSize with calls to _mesa_format_image_size. The former always called the later. | |||
2009-10-24 | mesa: minor clean-ups in _mesa_store_compressed_texsubimage2d() | Brian Paul | |
2009-10-24 | mesa: simplify _mesa_compressed_row_stride(), _mesa_compressed_image_address() | Brian Paul | |
_mesa_compressed_row_stride() can go away soon. _mesa_compressed_image_address() can be generalized and moved to formats.c | |||
2009-10-24 | mesa: s/GLuint/gl_format/ | Brian Paul | |
2009-10-24 | mesa: move assertion after declaration | Brian Paul | |
2009-10-24 | mesa: remove hard-coded block sizes | Brian Paul | |
2009-10-24 | mesa: added _mesa_get_format_block_size() | Brian Paul | |
2009-10-24 | mesa: added _mesa_get_format_name() | Brian Paul | |
2009-10-24 | mesa: additional comments in format code | Brian Paul | |
2009-10-23 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
2009-10-23 | mesa: simplify att->CubeMapFace assignment | Brian Paul | |
2009-10-23 | mesa: refactor, new print_shader_info() | Brian Paul | |
2009-10-23 | mesa: rework error checking code for glGetCompressedTexImage() | Brian Paul | |
Do all error checking in new getcompressedteximage_error_check() func. Move some additional PBO checks out of the driver fallbacks into the error checking functions. | |||
2009-10-23 | mesa: remove misplaced VERBOSE_TEXTURE tests | Brian Paul | |