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2008-03-19 [i915] arb point sprite only support in i965Zou Nan hai
2008-03-19[i915] fix fragment.positionZou Nan hai
2008-03-18[i915] Bug #13634: Fix bugs in 945 cube mipmap layout.Eric Anholt
The most egregious, and the one the bug report and failure in the cubemap demo were about was introduced with intel_mipmap_pitch_align(), where a "* 2" for the pitch calculation was lost. The base size < 32 case also failed to align, which may have caused problems with render to texture. Another bug would have broken 2x2/1x1 base mipmap levels by placing the data where the hardware wouldn't look for it. Other bugs remain with the layout of the small mipmap faces (hardware looks for them in X,Y,Z,-X,-Y,-Z order along the bottom row, but we lay them out X,-X,Y,-Y,Z,-Z).
2008-03-18[i915] Add comments about how cube texture layout works.Eric Anholt
2008-03-18[i915] Move miptree layout code into separate functions per target.Eric Anholt
Also clean up some other miscellaneous formatting nits while I'm at it.
2008-03-18[intel] Clarify miptree layout by using byte offsets to images.Eric Anholt
2008-03-18[945] Remove conditional in 945 3D mipmap layout checking for cube layout.Eric Anholt
2008-03-19set outputs_safe to 0 as it's possible for the code generationAlan Hourihane
to slip over the allocated memory for the vb. pull in sse fixes from gallium-0.1
2008-03-18Revert "[i965] make stipple pattern continue across GL_LINE_LOOP and ↵Zou Nan hai
GL_LINE_STRIP" There is no information in GS to determinate when to reset line stipple count, still fallback to software This reverts commit 5a0314b431ab147c6156c3011f4cb54161ba4b25.
2008-03-18[i965] make stipple pattern continue across GL_LINE_LOOP and GL_LINE_STRIPZou Nan hai
2008-03-18r300: add new rs690 pci idDave Airlie
2008-03-17[965] Fix fp temp reg release code to not usually release all temps.Andrzej Trznadel
Also, use wrapped ffs() instead of native.
2008-03-17Fix compat implementation of ffs() to return 1-based bit numbers.Andrzej Trznadel
2008-03-17only set InputsRead bit if input is really usedMarkus Amsler
2008-03-17mesa: Add vertex.attrib 0-15 to arb_input_attrib_string.Markus Amsler
2008-03-17r300: Simplify r300VAPInputRoute1.Markus Amsler
2008-03-17r300: Simplify r300VAPInputRoute0, check for valid input.Markus Amsler
2008-03-17[i965] round pointsize to nearest int according to specZou Nan hai
2008-03-17intel: fix the error in commit 7ed1fd5d8438e55fe24091844cdfccb0881306bcXiang, Haihao
2008-03-17intel: It is needed to allocating texture memory to accommodateXiang, Haihao
a texture when calling TexImage with pixels set to NULL pointer.
2008-03-17intel: Remove an assertion from intel_miptree_create. TexImageXiang, Haihao
call with zero width/height/depth matches GL spec.
2008-03-17mesa: avoid to unlock an unlocked array in _mesa_PopClientAttribXiang, Haihao
2008-03-17mesa: Follow GL spec to draw DEPTH_COMPONENT pixels whenXiang, Haihao
there's no depth buffer. Fix bug #11580
2008-03-17 [i965] fix wpos height 1 pixel higherZou Nan hai
2008-03-14init tmpNode to zerosBrian
2008-03-14mesa: fix emit_clamp() so that we don't use an output register as temporaryBrian
IR_CLAMP is decomposed into OPCODE_MIN+OPCODE_MAX. Allocate a temporary register for the intermediate value so we don't inadvertantly use an output register (which are write-only on some GPUs).
2008-03-14intel: fix abort issue with shadowtex demo when useXiang, Haihao
DEPTH_STENCIL texture. (bug#14952).
2008-03-13fix state.lightprod ambient/specular w value (bug #14983)Roland Scheidegger
2008-03-13 [i965] multiple rendering target supportZou Nan hai
2008-03-10Move make install logic for libGL back into src/mesa/Makefile.Kristian Høgsberg
This makes make install work again for non-glx libGL implementations. The make install logic is split into three sub-targets: install-libgl, install-osmesa, install-drivers. The install target in src/glx/x11 is then implemented using the src/mesa make install-libgl rule. Thanks to Dan Nicholson for pointing out the breakage.
2008-03-10fix parsing of state.texenv.color (bug 14931)Brian
2008-03-09DRI2: Make setTexBuffer take a __DRIdrawable instead of a BO handle.Kristian Høgsberg
This fixes a problem where texturing from the same Pixmap more than once per batchbuffer would hang the DRI driver. We just use the region associated with the front left renderbuffer of the __DRIdrawable for texturing, which avoids creating different regions for the same BO. This change also make GLX_EXT_texture_from_pixmap work for direct rendering, since tracking the __DRIdrawable -> BO handle now uses the standard DRI2 event buffer. Of course, DRI2 direct rendering doesn't exist yet. Finally, this commit bumps the DRI interface version again, accounting for the change in the DRI_TEX_BUFFER extension and the change in commit 0bba0e5be7a4a7275dad1edc34bdcc134ea1f424 to pass in the event buffer head index on drawable creation.
2008-03-09DRI2: Drop DriverAPI.UpdateBuffer.Kristian Høgsberg
__dri2ParseEvents() would determine the kind of event, but then call UpdateBuffer() in either case, and UpdateBuffer() would then have to figure that out again to dispatch to HandleBufferAttach() or HandleDrawableConfig(). Pretty pointless.
2008-03-09DRI2: Pass the context instead of the screen to __dri2ParseEvents().Kristian Høgsberg
Makes a lot more sense, since the screen is always implicit in the DRI drawable, but it may not be possible to track down a context from just a drawable.
2008-03-09DRI2: Add event buffer head as an argument to driCreateNewDrawable().Kristian Høgsberg
The DRI driver needs to know where in the buffer to start reading.
2008-03-09fix botched test for clearing color buffers (should fix depth peeling ↵Brian
regression)
2008-03-09Set normalized flag for GLubyte arrays in _mesa_VertexAttribPointerNV()Markus Amsler
2008-03-09init vertex weight attrib to (1,0,0,0)Markus Amsler
2008-03-09fix __builtin_expect() definition test for IBM XLC (sf bug 1909832)Brian
2008-03-09replace // comment with /* */ (bug 14916)Brian
2008-03-08Move DRI context functions into dri_glx.c.Kristian Høgsberg
Also drop isDirect flag; if gc->driContext is non-NULL, it's direct.
2008-03-08Move libGL install target to the libGL Makefile.Kristian Høgsberg
2008-03-07[intel] Only enable GL_EXT_texture_sRGB on i965.Kristian Høgsberg
Fixes #14799.
2008-03-07 [i965] fix fd.o bug #11471 and #11478Zou Nan hai
1. Follow EXT_texture_rectangle with YCbCr texture 2. swap UV component for MESA_FORMAT_YCBCR
2008-03-07i965: use RGB565 to render a bitmap if Depth is 16Xiang, Haihao
2008-03-06i965: Fix double free issue to pass glean/maskedClear testXiang, Haihao
2008-03-06i965:fix segfault issue when clearing the window whichXiang, Haihao
is created with mode GLUT_SINGLE|GLUT_RGB|GLUT_DEPTH. This issue is introduced by 20b8bff49cba3e8246e29004c5ff38f231d589ff
2008-03-05[intel] Add a driconf option to cache freed buffer objects for reuse.Eric Anholt
This is defaulted off as it has potentially large memory costs for a modest performance gain. Ideally we will improve DRM performance to the point where this optimization is not worth the memory cost in any case, or find some middle ground in caching only limited numbers of certain buffers. For now, this provides a modest 4% improvement in openarena on GM965 and 10% in openarena on GM945.
2008-03-04r300: replace some hard coded mask by define in stencil areaChristoph Brill
2008-03-04r300: Fix some issues with masks in stencil buffer areaChristoph Brill