Age | Commit message (Collapse) | Author |
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- fill in more src/dst formats
- disable depth copies for now
- set proper data formats in render target regs
- fill in additional default state
The swizzles on some of the less used mesa formats
are probably wrong.
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Unfinished.
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Conflicts:
src/gallium/drivers/softpipe/sp_draw_arrays.c
src/mesa/state_tracker/st_draw_feedback.c
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We were calling this from the CI span function, but not the RGBA
span function.
I don't know of a test program for the GL_EXT_depth_bounds_test
extension...
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The integer Z clamping range depends on the number of bits
in the Z buffer because that's the scale factor used when we
transform NDC coords by the viewport/depth range.
Fixes fd.o bug #25972 but only for Z buffers up to a depth
of 30 bits. Beyond that we get into messy integer overflow
issues and things fall apart.
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