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2010-03-23dri: test whether the built drivers have unresolved symbolsLuca Barbieri
This is a different approach to solving this problem that the patch I previously posted, and unlike that, should not cause any problems. Right now undefined symbols in DRI drivers will still allow the build to succeed. As a result, people modifying drivers they cannot test risk creating unloadable drivers with no easy way of automatically avoiding it. For instance, the modifications to nv50 for context transfers caused such an issue recently. Unfortunately, just adding -Wl,--no-undefined doesn't work, because the DRI drivers depend on glapi symbols, but do not depend on libGL.so.1 Adding -lGL is not the correct solution since DRI drivers are not loaded just by libGL, but also by X and possibly by other clients. So, this patch simply tries to build an executable linked to the DRI driver and to libGL. If the DRI driver contains any undefined symbols not satisfied by its dependencies or by libGL, this will fail. This solution does not alter the built drivers, and does not significantly slow down the build process. All classic DRI drivers as well as all the Gallium drivers with configure options compiled successfully with this change. Thanks to Xavier Chantry <chantry.xavier@gmail.com> and Michel Daenzer <michel@daenzer.net> for helping with this. Signed-off-by: Luca Barbieri <luca@luca-barbieri.com> Acked-by: Brian Paul <brian.e.paul@gmail.com>
2010-03-22i965: Add disasm for SNB MATH opcode.Eric Anholt
2010-03-22i965: Enable normal clipping on SNB.Eric Anholt
Rejecting all doesn't seem to be helping get the pipeline lit up.
2010-03-22i965: Force single program flow in SNB GS, to match gen4 GS.Eric Anholt
2010-03-22i965: Correct copy and wasted field shifts for SNB GS URB.Eric Anholt
2010-03-22i965: Enable VS on SNB.Eric Anholt
It appears that the thing that was killing VS threads was the gratuitous NOP that replaced the gratuitous jump from OPCODE_END to the nearby OPCODE_END implementation. With that gone, we can move on to the rest of the pipeline.
2010-03-22i965: Remove gratuitous jump or nop from OPCODE_END to vertex emit.Eric Anholt
Just emit the URB write at END time. Subroutine code that sits after OPCODE_END won't be executed since we've ended the thread at the point that the URB write is done.
2010-03-22i965: Ignore execution mask for the mov(m0, g0) of VS URB write header on SNB.Eric Anholt
Otherwise, we may not get the FFTID set up which would break freeing of resources.
2010-03-22i965: Allow FS constants to be used as immediates instead of push/pull.Eric Anholt
The hope is to later take advantage of the reduced constant usage to free up regs. This only covers the GLSL path at the moment, because the brw_wm_emit path doesn't get the information as to whether a float value is a constant or a uniform.
2010-03-22i965: Add INTEL_DEBUG=glsl_force to force brw_wm_glsl.c.Eric Anholt
I keep finding the desire to force this path to debug it instead of cooking up goofy-looking testcases to do so.
2010-03-22i965: Optimize OPCODE_CMP by using BRW_SEL to choose results.Eric Anholt
Tested with piglit glsl-fs-sqrt-branch, fp-cmp.vpfp.
2010-03-22st/mesa: rename st_framebuffer() to st_ws_framebuffer()Brian Paul
Be clear that this function is not just a cast wrapper.
2010-03-22intel: Call intel_prepare_render() before looking up regions.Kristian Høgsberg
Fixes #27213.
2010-03-22st/mesa: Remove unnecessary headers.Vinson Lee
2010-03-22glslcompiler: fix build againBrian Paul
Simply use the libglapi.a archive instead of individual .o files. Fixes the non-debug build.
2010-03-22dri/nouveau: Rectangle texture fixes.Francisco Jerez
2010-03-22dri/nouveau: Some render to texture fixes.Francisco Jerez
2010-03-22dri/nouveau: Fix swrast fallbacks when the read and draw buffers aren't the ↵Francisco Jerez
same.
2010-03-22dri/nouveau: Expose EXT_framebuffer_blit.Francisco Jerez
2010-03-22dri/nouveau: Plug in some mesa_meta functions instead of the swrast variants.Francisco Jerez
2010-03-22dri/nouveau: Emit dirty states on nouveau_validate_framebuffer.Francisco Jerez
Fixes broken intermediate frames when a window is being resized (regression caused by 878eef8c4).
2010-03-22glslcompiler: fix build breakageBrian Paul
2010-03-22Merge branch '7.8'Brian Paul
Conflicts: src/gallium/drivers/cell/ppu/cell_screen.c src/mesa/state_tracker/st_cb_drawpixels.c
2010-03-22glslcompiler: fix build breakageBrian Paul
2010-03-22mesa: remove return, do as the comment saysBrian Paul
2010-03-22mesa: Add end of line to the end of a debug output.Pauli Nieminen
2010-03-21r200: Fix emit size prediction to account elt splitting.Pauli Nieminen
Emit sizes prediction didn't account for render splitting in hwtnl path.
2010-03-21r200: Don't flush when closing elts in KMS.Pauli Nieminen
Flush in middle of rendering in KMS is not allowed because buffers are discarded in flush. Fixes crash when emiting split indices with RADEON_DEBUG=all.
2010-03-21r200: Fix swtnl fallback to flush pending rendering before transition.Pauli Nieminen
Flush after transition would emit wrong state that could cause wrong state emited for pending rendering operation. Fixes wan once from extrement tuxracer that is using per vertex materials.
2010-03-21r200: Fix mixed indetion in r200TclFallback.Pauli Nieminen
2010-03-21rename dri_sw to drisw_util for consistencyGeorge Sapountzis
2010-03-21dri_inteface: add define for checking presence of drm.hGeorge Sapountzis
__NOT_HAVE_DRM_H is a like a feature, defined by default on specific platforms and allows to be defined externally as well. __NOT_HAVE_DRM_H should only be used by xserver and mesa swrast_dri drivers
2010-03-21vbo: Fix vbo_split_copy to pass correct max_index to draw.Pauli Nieminen
vbo_split_copy was passing one past the max_index to draw function which caused _tnl_draw_prims function to read uninitialized values from copied array. Bug was spoted in valgrind report of progs/tests/cva_huge.
2010-03-21dri/nouveau: Reemit the light model state when lighting goes on/off.Francisco Jerez
2010-03-21dri/nouveau: Random cleanups.Francisco Jerez
2010-03-21Merge remote branch 'origin/gallium-st-api-dri'Chia-I Wu
2010-03-21r300/compiler: fix assertion failure in the r500-fragprog emission pathMarek Olšák
2010-03-20mesa: added GL3 query for GL_TEXTURE_SHARED_SIZEBrian Paul
2010-03-20mesa: added missing glGet query for GL_MAX_ARRAY_TEXTURE_LAYERS_EXTBrian Paul
2010-03-20mesa: added new GL3 buffer object queriesBrian Paul
And clean up the error checking code.
2010-03-20mesa: added GL3 buffer attachment aliasesBrian Paul
2010-03-20mesa: added GL3 ContextFlags field and query codeBrian Paul
2010-03-20r300/compiler: fix assertion failure in the r500-fragprog emission pathMarek Olšák
2010-03-21glapi: Fix aliases to non-static functions.Chia-I Wu
The bug is triggered by 41a87a43e11c664935349f938022d58d3e22da4e. glBlitFramebuffer, for example, is an alias to the non-static glBlitFramebufferEXT. We should define glBlitFramebuffer as an alias to _dispatch_stub_NNN.
2010-03-20glapi: Correctly generate static disatches for X86.Chia-I Wu
The entry point names, instead of the function name, should be used to test if the entry point should be statically dispatched.
2010-03-19drivers/x11: add PUBLIC qualifier to more API functionsBrian Paul
Based on a patch from Tom Fogal.
2010-03-18intel: Use bit-wise not instead of logical not (i830 path)Ian Romanick
The assertion is checking that the low-order bits of offset are not set. It does this by anding the inverted offset mask with the offset. This is clearly intended to be a bit-wise "invert". Fixes bug #25984.
2010-03-18intel: Correct value of S0_VB_OFFSET_MASK to match hardware docs.Ian Romanick
2010-03-18Use bit-wise not instead of logical not.Ian Romanick
The assertion is checking that the low-order bits of offset are not set. It does this by anding the inverted offset mask with the offset. This is clearly intended to be a bit-wise "invert". Fixes bug #25984.
2010-03-18st/mesa: s/unpack/pack/ to be more consistentBrian Paul