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2009-02-02Merge branch 'gallium-wgl-rework' into gallium-0.2Keith Whitwell
Conflicts: src/gallium/state_trackers/wgl/shared/stw_public.h
2009-01-30stw: Remove pipe_winsys references.José Fonseca
2009-01-30gallium: Don't ask winsys name -- let pipe screen do that if it wants.José Fonseca
Allows to leave screen->winsys NULL.
2009-01-30stw: Don't use the winsys.José Fonseca
2009-01-30gallium: make p_winsys internalZack Rusin
move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
2009-01-29i965: fix bug in pass0_precalc_mov()Brian Paul
Previously, "in-place" swizzles such as: MOV t, t.xxyx; were handled incorrectly. Fixed by splitting the one loop into two loops so we get all the refs before assigning them (to avoid potential clobbering). (cherry picked from master/commit faa48915d27634a12f123eaa6e954ec79565e365)
2009-01-29i965: widen per-texture bitfields for 16 texture image unitsBrian Paul
(cherry picked from master/commit f78c388b6c156cb155f089b00612f00919090a8e)
2009-01-29intel: check if stencil test is enabled in intel_stencil_drawpixels()Brian Paul
(cherry picked from master/commit 72ee0e247d799c85612c72bbd2257648e11fa583)
2009-01-29intel: save/restore GL matrix mode in ↵Brian Paul
intel_meta_set_passthrough_transform(), intel_meta_restore_transform() (cherry picked from master, commit 723648f2ee2a8e529063c9da84e9dff9c8c6be99)
2009-01-29mesa: set version to 7.4 for mesa_7_4_branchBrian Paul
2009-01-29mesa: set version to 7.3Brian Paul
2009-01-27gallium: remove redundant size from the constant bufferZack Rusin
reuse the size of the actual buffer
2009-01-27gallium: it's a reference value, not a reference numberZack Rusin
2009-01-27gallium: standardize api on the prefix "nr"Zack Rusin
2009-01-27gallium: standardize naming of masksZack Rusin
2009-01-27gallium: standardize on stride instead of pitch in the interfaceZack Rusin
2009-01-27wgl: relocate wgl code to state_trackers/wglKeith Whitwell
Similar to the GLX state trackers for DRI and xlib.
2009-01-26gallium: updated comments in st_extensions.cBrian Paul
2009-01-24mesa: declare pipe_texture in st_public.hPekka Paalanen
Fixes: In file included from nouveau_context_dri.c:6: ../../../../../../src/mesa/state_tracker/st_public.h:87: warning: 'struct pipe_texture' declared inside parameter list ../../../../../../src/mesa/state_tracker/st_public.h:87: warning: its scope is only this definition or declaration, which is probably not what you want ../../../../../../src/mesa/state_tracker/st_public.h:104: warning: 'struct pipe_texture' declared inside parameter list Signed-off-by: Pekka Paalanen <pq@iki.fi>
2009-01-23wgl: Adapt for st_get_framebuffer_surface call change.José Fonseca
2009-01-23gallium: change the st_get_framebuffer_surface/texture functionsAlan Hourihane
to return TRUE/FALSE if the st_framebuffer is valid, and if it is return the surface/texture in the passed pointer.
2009-01-22Merge commit 'origin/master' into gallium-0.2Alan Hourihane
Conflicts: windows/VC8/mesa/osmesa/osmesa.vcproj windows/VC8/progs/demos/gears.vcproj windows/VC8/progs/progs.sln
2009-01-21i915: Add decode for PS in batchbuffers.Eric Anholt
2009-01-21i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output.Eric Anholt
2009-01-21i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents.Eric Anholt
2009-01-21[intel] Remove remaining references to intel_wait_flips().Kristian Høgsberg
Oops.
2009-01-21swrast: fix redundant texture application in affine_textured_triangle().Brian Paul
This function does simple texture mapping so disable normal texture mapping before we call _swrast_write_rgba_span() so that we don't do it twice.
2009-01-21mesa: add some debug assertions to detect null current texture object pointersBrian Paul
See bug #17895. These assertions could be removed when this is resolved.
2009-01-20[intel] Go back to using the typedef for the sarea structTimo Aaltonen
The upstream linux kernel headers and libdrm kernel headers disagree on the tag name for the sarea struct: _drm_i915_sarea vs drm_i915_sarea. They both typedef it to drm_i915_sarea_t though, so just use that.
2009-01-20Remove intel pageflipping support in its entirety.Owain G. Ainsworth
It's been broken and deprecated for a while, so it's time to die. This has the wonderful benefit of cleaning up the code a fair amount; making it marginally less twisty. I'm unsure if the for loops in IntelWindowMoved are still needed.
2009-01-20glsl: silence unused var warningsBrian Paul
2009-01-20mesa: silence uninitialized var warningsBrian Paul
2009-01-20mesa: silence compiler warning at -O2Brian Paul
2009-01-20mesa: bump version to 7.3-rc3Brian Paul
2009-01-20Add a comment about _tnl_emit_indexed_vertices_to_buffer.Thomas Hellstrom
2009-01-20tnl: Add a utility to emit indexed vertices to a DMA buffer.Thomas Hellstrom
This utility is useful for hardware that doesn't support HW index buffers. It's a bit inefficient but appears to give a substantial performance gain, as we can emit tri strips that would otherwise be split into triangles.
2009-01-20Fix store texel for argb4444.Thomas Hellstrom
2009-01-20Fix store texel for argb8888_rev.Thomas Hellstrom
2009-01-20Add RGBA4444 and RGBA5551 texture formats.Thomas Hellstrom
2009-01-20dri1: Add a macro to validate two dri drawables in one go.Thomas Hellstrom
Dri drivers often may validate first a write drawable and then a read drawable ("readable"). However, the hardware lock may be unlocked when validating the readable, causing the write drawable status to be stale. Drivers should use this macro instead when validating two drawables.
2009-01-19mesa: fix build of stand-alone glslcompiler driverBrian Paul
2009-01-19statetracker: copy back color buffer to front buffer when neededBrian Paul
Fixes front-buffer rendering when following a SwapBuffers. See progs/tests/rubberband.c
2009-01-16i965: fix polygon culling bug when rendering to a texture/FBOBrian Paul
Since we use an inverted viewport transformation for render to texture, that inverts front/back polygon orientation. Now glCullFace(GL_FRONT / GL_BACK) works correctly.
2009-01-16intel: added intel_rendering_to_texture() helper function.Brian Paul
When we're rendering to textures we have to invert the viewport transformation. This helper cleans up that test and can be used elsewhere...
2009-01-16mesa: remove GL_DEPTH_TEST + no depth buffer testBrian Paul
One could enable depth testing before binding an FBO that has a depth buffer so this test is no longer useful or correct.
2009-01-16Merge commit 'origin/master' into gallium-0.2Alan Hourihane
Conflicts: src/mesa/shader/slang/slang_compile.c
2009-01-16glsl: fix broken sampler assignmentsBrian Paul
2009-01-16stw: Dispatch to our stw_winsys::flush_front_bufferJosé Fonseca
pipe_winsys::flush_front_buffer should die someday, but this is good enough for now.
2009-01-16i915: fallback on transfer modeXiang, Haihao
2009-01-15windows: updated mesa.def fileKarl Schultz