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2008-03-27gallium: fix Element() macro redefinition warningBrian
2008-03-26gallium: need to call st_validate_state() in Bitmap()Brian Paul
2008-03-26gallium: Change pipe->flush() interface to optionally return a fence.Michel Dänzer
The cell driver still uses an internal CELL_FLUSH_WAIT flag, in the long run proper fencing should be implemented for it.
2008-03-25gallium: disable the selection/feedback draw module's options for wide ↵Brian Paul
lines, points, etc. Disable paths that would convert points/lines to tris as that upsets selection, feedback, rastpos.
2008-03-25gallium: added some debug code (disable)Brian Paul
2008-03-25mesa: fix some issues in _mesa_combine_programs()Brian Paul
Use a temporay register to connect outputs of first program to inputs of second program. Also, fix bug in replace_registers(): didn't search/replace DstReg.
2008-03-25mesa: append fog instructions after parsing if a fog option is setBrian Paul
Drivers don't have to worry about it then.
2008-03-25mesa: when negating scalar src args, use NEGATE_XYZW, not NEGATE_XBrian Paul
This makes things easier on the back-end when generating GPU code.
2008-03-24gallium: don't enable stencil test if no stencil buffer.Brian Paul
Also, if not doing two-sided stencil, set back-face state = front-face state.
2008-03-24gallium: save/restore samplers in draw_textured_quad()Brian
2008-03-24gallium: fix a few texture border/mipmap glitches found w/ conformBrian Paul
2008-03-24gallium: check SamplersUsed to determine if texture needed, as in ↵Brian Paul
st_atom_sampler.c Otherwise, we were sometimes setting texture state but not the corresponding sampler state.
2008-03-24gallium: free bitmap fragment shaders, misc clean-upBrian Paul
2008-03-24gallium: add missing cso_save_samplers() callBrian Paul
2008-03-24gallium: pass the filter mode to util_gen_mipmap().Brian
Remove util_gen_mipmap_filter() when no longer used.
2008-03-22gallium: fix a few more shader-related mem leaksBrian
2008-03-22use ctx->Driver.DeleteProgram() in a few more placesBrian
2008-03-22gallium: fix a few mem leaks when deleting programsBrian
2008-03-22delete default programs with ctx->Driver.DeleteProgram()Brian
2008-03-21gallium: fix const buffer update bugBrian
If only glUniform is called between two renderings, the const buffers weren't getting updated. Need to set the _NEW_PROGRAM flag in st_upload_constants() as that's the dirty flag set by glUniform. Fixes glean tapi2 test.
2008-03-21Refactor PBO validate/map code.Brian
We always need to do PBO validation, so do that in core Mesa before calling driv er routine. cherry-picked from Mesa/master.
2008-03-21gallium: implement PBO operations for glDraw/ReadPixels and glBitmapBrian Paul
At this time there are no optimizations for directly blitting between buffer objects and surfaces (always go through mappings). glean pbo test passes now
2008-03-21add a number of PBO validate/map/unmap functionsBrian Paul
Helper functions for (some) drivers, including swrast. cherry-picked from Mesa/master
2008-03-21Fix some PBO breakage.Brian
In _mesa_Bitmap, can't early return if bitmap ptr is NULL, it may be an offset into a PBO. Similarly for _mesa_GetTexImage.
2008-03-21gallium: use is_format_supported(PIPE_FORMAT_DXT5_RGBA) to check if s3tc is ↵Brian Paul
supported The PIPE_CAP_S3TC token will be deprecated.
2008-03-21gallium: use is_format_supported() to determine if GL_EXT_texture_sRGB is ↵Brian Paul
supported
2008-03-21gallium: Update scons build for state tracker files added/removed.Michel Dänzer
2008-03-20gallium: catch some out of memory conditions in the texture image code.Brian Paul
st_finalize_texture()'s return code now indicates success/fail instead of presence of texture border (which we discard earlier).
2008-03-20gallium: assign framebuffer width, heightBrian
2008-03-20gallium: unused var silence warningBrian
2008-03-20gallium: glBitmap code now separe from glDraw/CopyPixels codeBrian
Also, glBitmap now re-uses the vertex buffer to avoid frequent allocations/ deallocations. And, use u_simple_shaders utility code.
2008-03-20gallium: glBitmap code now separated from glDraw/CopyPixels codeBrian
2008-03-20gallium: Y-invert blit depending on framebuffer orientationBrian
2008-03-20gallium: in clear_with_quad() check fb orientation, invert Y if neededBrian
2008-03-20gallium: create one vertex buffer and re-use, also enable bypass_clippingBrian
Quad clears should be a little more efficient now.
2008-03-20gallium: use the utility pasthrough shadersBrian
This avoids the Mesa->TGSI translation step.
2008-03-19gallium: add face, dirtyLevels params to pipe->texture_update()Brian Paul
This provides better information about which images in texture object have changed. Also, call texture_update() from more places previously missed.
2008-03-19gallium: need to set/save framebuffer state in st_context since we use it ↵Brian Paul
elsewhere
2008-03-19gallium: implement CSO save/restore functions for use by meta operations ↵Brian
(blit, gen-mipmaps, quad-clear, etc) Also, additional cso_set_*() functions for viewport, framebuffer, blend color, etc. state.
2008-03-19gallium: remove old commented-out codeBrian
2008-03-19set outputs_safe to 0 as it's possible for the code generationAlan Hourihane
to slip over the allocated memory for the vb.
2008-03-19remove redundant initAlan Hourihane
2008-03-18gallium: plug in and init GL_EXT_framebuffer_blit function/extensionBrian
2008-03-18gallium: added st_cb_blit.cBrian
2008-03-18gallium: glFramebufferBlitEXT() implementationBrian
2008-03-18gallium: fix typosBrian
2008-03-18gallium: restore additional state after clearing with quadBrian
2008-03-18gallium: use new color packing utility functionsBrian
2008-03-17gallium: use new gallium utility code for generating mipmapsBrian
2008-03-17gallium: set min_mip_filter = PIPE_TEX_MIPFILTER_NEARESTBrian Paul
Plus, comments, clean-ups.