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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-05-14
mesa: regenerate slang built-in data (asin(vec4) fix)
Brian Paul
2008-05-14
mesa: fix missing w assignment in asin(vec4)
Brian Paul
2008-05-14
mesa: use CALLOC_STRUCT()
Brian Paul
2008-05-14
mesa: sync up swrast/s_fragprog.c with master
Brian Paul
2008-05-14
mesa: updated comment
Brian Paul
2008-05-14
mesa: minor bug fixes from master
Brian Paul
2008-05-14
mesa: dead code removal
Brian Paul
2008-05-14
mesa: minor bug fixes, null ptr checks, dead code removal
Brian Paul
2008-05-14
mesa: fix errors in LightModelProduct state, other misc error cases
Brian Paul
2008-05-14
mesa: glUniform(location==-1) is not an error
Brian Paul
2008-05-14
fix some additional program refcounting bugs
Brian Paul
2008-05-14
fix some additional program refcounting bugs
Brian Paul
2008-05-09
gallium: depth textures have usage depth_stencil instead of render_target
Roland Scheidegger
2008-05-08
gallium: don't free shader.tokens in get_passthrough_fs()
Brian Paul
2008-05-08
gallium: fix out of tex memory crashes
Brian Paul
2008-05-08
gallium: re-enable call to init_renderbuffer_bits(), remove dead code
Brian Paul
2008-05-08
gallium: fix render to depth texture
Brian Paul
2008-05-08
gallium: replace pipe_buffer_destroy() call with pipe_buffer_reference(NULL)
Brian Paul
2008-05-08
gallium: remove dead code
Brian Paul
2008-05-08
gallium: no-op st_Bitmap() if width or height is zero
Brian Paul
2008-05-08
gallium: clean-up, minor fix
Brian Paul
2008-05-08
gallium: plug in dummy stage->destroy func
Brian Paul
2008-05-07
mesa: minor fixes in _mesa_free_shader_program_data() and _mesa_link_program()
Brian Paul
2008-05-07
gallium: fix some render to texture bugs
Brian Paul
2008-05-07
Merge commit 'origin/gallium-0.1' into gallium-tex-surfaces
Keith Whitwell
2008-05-07
mesa: free shader program data before deleting shader objects.
Brian Paul
2008-05-07
gallium: implement full reference counting for vertex/fragment programs
Brian Paul
2008-05-07
Revert "gallium: move setup of dest_surface in do_copy_texsubimage()"
Michel Dänzer
2008-05-06
mesa: free shader program data before deleting shader objects.
Brian
2008-05-06
gallium: implement full reference counting for vertex/fragment programs
Brian
2008-05-06
mesa: comments, whitespace
Brian
2008-05-06
gallium: re-enable temporarily disabled code in do_copy_texsubimage()
Brian Paul
2008-05-06
gallium: create drawing surfaces as GPU_READ/WRITE only
Brian Paul
2008-05-06
gallium: create renderbuffer surface w/out CPU_READ/WRITE flags
Michal Danzer
2008-05-06
gallium: move setup of dest_surface in do_copy_texsubimage()
Michal Danzer
2008-05-06
gallium: change calculate_first_last_level() to match gallium-tex-surfaces br...
Brian Paul
2008-05-06
gallium: sync up texture/sampler changes with master
Brian Paul
2008-05-06
gallium: Make sure to release texture surfaces (at the right time).
Michel Dänzer
2008-05-06
gallium: glCopyTexSubImage improvement.
Michel Dänzer
2008-05-06
Merge commit 'origin/gallium-0.1' into gallium-tex-surfaces
Keith Whitwell
2008-05-05
fix _mesa_ffs for alternative compilers
Alan Hourihane
2008-05-05
declare atoms as extern
Alan Hourihane
2008-05-03
gallium: fix some BaseLevel, lastLevel bugs
Brian Paul
2008-05-03
gallium: fix warnings
Brian Paul
2008-05-03
gallium: fix sampler->max_lod computation
Brian Paul
2008-05-03
gallium: fix computation of sampler->min_lod
Brian Paul
2008-05-02
gallium: set template.target = PIPE_TEXTURE_2D
Brian Paul
2008-05-02
gallium: identify depth-stencil textures
Keith Whitwell
2008-05-02
gallium: minor code, comments clean-up
Brian Paul
2008-05-02
gallium: in st_finalize_texture() check texture dimensions
Brian Paul
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