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2007-08-09remove some includesBrian
2007-08-09Checkpoint intel_renderbuffer removal.Brian
Remove surface ptr from gl_renderbuffer. Use st_renderbuffer in most places. More clean-up.
2007-08-09remove dead code, remove intel_fbo.h includesBrian
2007-08-09surface-related prototypesBrian
2007-08-09checkpoint: no longer using intel_fbo.cBrian
2007-08-09remove color_rb[] and lots of dead codeBrian
2007-08-09disable intel_get_rb_region()Brian
2007-08-09checkpoint: more intel_renderbuffer removalBrian
2007-08-09checkpoint: intel_renderbuffer removal (intel_renderbuffer now == ↵Brian
gl_renderbuffer
2007-08-09checkpoint: intel_renderbuffer removal (move vbl_pending field into ↵Brian
intel_framebuffer
2007-08-09checkpoint: intel_renderbuffer removalBrian
2007-08-09Update opcode list.michal
2007-08-09Further opcode list reorg.michal
Add TXP opcode. Alias SGN to SSG. Alias EXPP to EXP.
2007-08-09Quieten TGSIKeith Whitwell
2007-08-09Quieten TGSIKeith Whitwell
2007-08-09Supporting batchbuffer changes for 1st hwpipe triangles...Keith Whitwell
2007-08-09Remove unreferenced file.Keith Whitwell
2007-08-09Tweaks to state emit, acheives first hw triangles from a pipe driver.Keith Whitwell
2007-08-09Pull in debug code for human-readable batchbuffer dumps.Keith Whitwell
2007-08-09The pipe version of these files. Can probably relocate to pipe/i915simple.Keith Whitwell
2007-08-09Put back the old versions of intel_tex_layout.* in this shared directory.Keith Whitwell
Unbreak the original i915, i915tex drivers. We will have our own version of this functionality in the pipe driver and not attempt to share with the older code.
2007-08-09Hook up pipe flush functionalityKeith Whitwell
2007-08-09Add flush/finish functionality to pipe.Keith Whitwell
Not sure if finish() is the right interface yet.
2007-08-09Split swapbuffers and read/draw buffers functionality into two files.Keith Whitwell
2007-08-09Declare missing opcode aliases. Declare SGN opcode.michal
2007-08-08update lod bias, limitsBrian
2007-08-08clean-upBrian
2007-08-08use surface offset value in get_tile()Brian
2007-08-08initial lod/mipmap texture supportedBrian
2007-08-08setup frag shader state: color pass-through programBrian
2007-08-08added assertionBrian
2007-08-08print_vertex func for debuggingBrian
2007-08-08new assertionsBrian
2007-08-08Add D3D9 opcodes up to ps_2_x and vs_2_x.michal
2007-08-08Don't use hardware driver by default, until its working a bit better.Keith Whitwell
2007-08-08The i915simple driver now runs well enough to lock up hardware.Keith Whitwell
2007-08-08Call init_state_funcsKeith Whitwell
2007-08-08Fix typo so that i915simple actually gets used.Keith Whitwell
2007-08-08remove unused filekeithw
2007-08-08remove unused filekeithw
2007-08-08Remove unused code, definitions.Keith Whitwell
2007-08-08very simple texture cache implementationBrian
2007-08-08fix qs->next testsBrian
2007-08-08add quad_stage::begin() funcsBrian
2007-08-08Add a quad_stage::begin() method to do per-primitive preparations (like ↵Brian
setting up samplers).
2007-08-08Remove more dead files.Keith Whitwell
2007-08-08Remove dead files.Keith Whitwell
2007-08-08Pull in i915simple.aKeith Whitwell
2007-08-08Hook up i915simple. Doesn't compile.Keith Whitwell
2007-08-08rewrite texture sampling code (smaller, simpler)Brian