Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-24 | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Brian Paul | |
2009-09-24 | mesa: added default case return to silence warning | Brian Paul | |
2009-09-24 | glsl: init var to silence warning | Brian Paul | |
2009-09-24 | glsl: fix missing initializers warning | Brian Paul | |
2009-09-24 | r600 : fix draw_prim bug: vertex fetcher setting. | Richard Li | |
2009-09-24 | r600 : disable draw_prim for now. | Richard Li | |
2009-09-24 | r600: add support for CUBE textures, also TXP | Andre Maasikas | |
seems to work here ... | |||
2009-09-24 | r600: fix typo in the last commit | Alex Deucher | |
128 gprs, 256 reg-based consts | |||
2009-09-24 | r600: various cleanups | Alex Deucher | |
- max texture size is 8k, but mesa doesn't support that at the moment. - attempt to set shader limits to what the hw actually supports - clean up some old r300 cruft - no need to explicitly disable irqs. This is fixed in the drm now. Signed-off-by: Alex Deucher <alexdeucher@gmail.com> | |||
2009-09-24 | r600: fix some issues with LIT instruction | Andre Maasikas | |
- MUL_LIT is ALU.Trans instruction - some Trans instructions can take 3 arguments - don't clobber dst.x, use dst.z as temp, it'll get written correct value in last insn - respect source swizzles | |||
2009-09-24 | r600: fix point sizes | Alex Deucher | |
registers takes radius | |||
2009-09-24 | r600: fix polygon offset | Alex Deucher | |
2009-09-24 | radeon: don't build non-r600 span code on r600 | Alex Deucher | |
2009-09-24 | r600: minor span cleanups | Alex Deucher | |
2009-09-24 | r600: support position_invariant programs | Andre Maasikas | |
2009-09-24 | r600: add span support for 1D tiles | Alex Deucher | |
1D tile span support for depth/stencil/color/textures Z and stencil buffers are always tiled, so this fixes sw access to Z and stencil buffers. color and textures are currently linear, but this adds span support when we implement 1D tiling. This fixes the text in progs/demos/engine and progs/tests/z* | |||
2009-09-24 | r600: fix warning | Alex Deucher | |
Noticed by rnoland on IRC. | |||
2009-09-24 | r600: fix texcoords from constants | Andre Maasikas | |
with some minor updates from Richard. | |||
2009-09-24 | r600: enable caching of vertex programs | Andre Maasikas | |
2009-09-24 | r600: check if textures are actually enabled before submission | Alex Deucher | |
noticed by taiu on IRC. | |||
2009-09-24 | r600: fix ftp for dri1 | Alex Deucher | |
We use t->bo for dri1 since r600 uses CS for dri1. | |||
2009-09-24 | r600: don't setup hardware state if TFP | Dave Airlie | |
if we have a BO here it means TFP and we should have set it up already. tested by b0le on #radeon | |||
2009-09-24 | r600: fix dri2 clipping | Alex Deucher | |
2009-09-24 | mesa: Fix missing finite symbol error on Windows. | José Fonseca | |
Caused by some weird logic regarding the __WIN32__ define which made the finite definition dependent on the header include order. | |||
2009-09-23 | r600: fix up ordering of functions in draw prims path | Alex Deucher | |
Shaders and IB need to be updated and allocated before calling validatebuffers. | |||
2009-09-23 | r300: fallback to software rendering if we are out of free texcoords | Maciej Cencora | |
Fixes #22741 | |||
2009-09-23 | r600: fix r700PredictRenderSize for draw prims path | Alex Deucher | |
2009-09-23 | r600 : add hw index buffer draw support. | Richard Li | |
2009-09-23 | swrast: add lod bias when texture sampling | Brian Paul | |
Mostly fixes progs/demos/lodbias when MESA_TEX_PROG=1. But the LOD still seems off by -1 or so. May be an issue with the params passed to _swrast_compute_lambda() | |||
2009-09-23 | mesa: don't bias LOD in shader interpreter; do it in swrast | Brian Paul | |
2009-09-23 | swrast: fix typo in partial derivatives parameter passing | Brian Paul | |
2009-09-23 | Finish removing glcore | Adam Jackson | |
2009-09-23 | r600: fix copy/paste typo | Alex Deucher | |
2009-09-23 | r600: fix some warnings | Alex Deucher | |
2009-09-23 | r600: add support for CUBE textures, also TXP | Andre Maasikas | |
seems to work here ... | |||
2009-09-23 | st/mesa: trim calculated userbuffer size | Keith Whitwell | |
In get_array_bounds we were previously defining a user buffer sized as (nr_vertices * stride). The trouble is that if the vertex data occupies less than stride bytes, the extra tailing (stride - size) bytes may extend outside the memory actually allocated by the app and caused a segfault. To fix this, define a the buffer bounds to be: ptr .. ptr + (nr-1)*stride + element_size | |||
2009-09-23 | Merge branch 'softpipe-opt' | Keith Whitwell | |
Conflicts: progs/demos/cubemap.c src/gallium/drivers/softpipe/sp_tex_sample.c src/gallium/drivers/softpipe/sp_texture.c | |||
2009-09-22 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
2009-09-22 | mesa: don't re-use the meta glDrawPixels VBO; create a new one each time | Brian Paul | |
This should help to work around bugs 24083 and 23670. | |||
2009-09-22 | r600 : add draw_prim support, make up one lost change. | Richard Li | |
2009-09-22 | r600 : add draw_prim support. | Richard Li | |
2009-09-22 | mesa: fix more buffer object error messages | Brian Paul | |
2009-09-22 | mesa: fix error message text | Brian Paul | |
2009-09-22 | r300: Fix crash reported in bug #24066 | Nicolai Hähnle | |
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com> | |||
2009-09-21 | vbo: added comment about max array index | Brian Paul | |
2009-09-21 | vbo: restore some lost warning output | Brian Paul | |
2009-09-21 | vbo: disable the GL_ARB_draw_elements_base_vertex rebase path | Brian Paul | |
This was introduced with commit 92d7ed8a20d4a018ce5324e6537ae7b478b9e5bf. It causes rendering of stray polygons (with sw rendering at least) when running the OGL Distilled / Picking demo (click on an object). This needs additional debugging to fix/restore. Found one suspect thing: in _tnl_draw_prims() there's some mixed signed/ unsigned arithmetic/comparing at line 422 that may be incorrect. | |||
2009-09-21 | selinux: Fix mmap() return value check | Adam Jackson | |
2009-09-21 | mesa: refine the error checking vbo_exec_DrawRangeElements() | Brian Paul | |
If the 'end' index is out of bounds issue a warning as before. But instead of just no-op'ing the draw call, examine the actual array indices to see if they're OK. If the max array index is out of bounds, issue another warning and no-op the draw call. Otherwise, draw normally. This is a debug build-only feature since it could impact performance. This "fixes" the missing torus in the OGL Distilled / Picking demo. | |||
2009-09-21 | mesa: make max_buffer_index() a non-static function | Brian Paul | |