Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-19 | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Brian Paul | |
2008-05-19 | fix program delete/refcount bug | Brian Paul | |
cherry-picked from gallium-tex-surfaces | |||
2008-05-19 | Fix program refcounting assertion failure during context tear-down | Brian Paul | |
When purging the program hash table, the refcount _should_ be one since the program is referenced by the hash table. Need to explicitly set to zero before calling delete(). Also, purge high-level shader hash tables before low-level program hash tabl cherry-picked from master | |||
2008-05-18 | fix program delete/refcount bug | Brian Paul | |
2008-05-18 | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Brian Paul | |
2008-05-18 | print vertex.attrib[n] (from master) | Brian Paul | |
2008-05-18 | Fix some bugs in material, depth range state | Brian Paul | |
picked from master | |||
2008-05-18 | Regenerated API dispatch files | Brian Paul | |
Follow on to cherry-pick from master | |||
2008-05-18 | alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935) | Brian Paul | |
these should be the same functions (as per spec). cherry-picked from master (86a4810b09097714942bf2b889e6c62357bba931) | |||
2008-05-17 | s/PIPE_FORMAT_U_S8/PIPE_FORMAT_S8_UNORM/ | Brian Paul | |
2008-05-16 | gallium: fix glBitmap surface memleak in context tear-down | Brian Paul | |
2008-05-16 | gallium: release textures during context tear-down (fix mem leak) | Brian Paul | |
2008-05-16 | gallium: ref counting clean-ups | Brian Paul | |
2008-05-16 | bring in fixes/changes from master | Brian Paul | |
2008-05-16 | Fix a program refcounting error, don't share program parameter lists. | Brian Paul | |
The refcounting bug was causing a memleak (unfreed programs). The old parameter list sharing is not needed since the change in how uniforms are handled. | |||
2008-05-16 | fix an attr/src mix-up when setting-up/binding vertex arrays | Brian Paul | |
This fixes problems with incorrect material coefficients when glMaterial is called per-vertex. | |||
2008-05-14 | fix parsing of state.texenv.color (bug 14931) | Brian Paul | |
cherry-picked from master | |||
2008-05-14 | Consolidate texture fetch code and use partial derivatives when possible. | Brian Paul | |
picked from master | |||
2008-05-14 | mesa: fix InfoLog memleak, misc sync with master | Brian Paul | |
2008-05-14 | Bug #13492: Only call ProgramStringNotify if program parsing succeeded. | Eric Anholt | |
Wine intentionally tries some out-of-spec programs to test strictness, and calling ProgramStringNotify on the results of a failed program parse resulted in crashes in the 965 driver. | |||
2008-05-14 | fix swizzle error test (bug 11881) | Brian | |
2008-05-14 | fix-up inlined/non-inlined function inconsistencies | Brian Paul | |
cherry-picked from master | |||
2008-05-14 | mesa: rm unneeded file | Brian Paul | |
2008-05-14 | mesa: prefix rm command with - | Brian Paul | |
2008-05-14 | rewrite some of the mat*mat, mat*vec intrinsics | Brian Paul | |
Also, remove obsolete matrix codegen code. cherry-picked from master | |||
2008-05-14 | mesa: regenerate slang built-in data (asin(vec4) fix) | Brian Paul | |
2008-05-14 | mesa: fix missing w assignment in asin(vec4) | Brian Paul | |
2008-05-14 | mesa: use CALLOC_STRUCT() | Brian Paul | |
2008-05-14 | mesa: sync up swrast/s_fragprog.c with master | Brian Paul | |
2008-05-14 | mesa: updated comment | Brian Paul | |
2008-05-14 | mesa: minor bug fixes from master | Brian Paul | |
2008-05-14 | mesa: dead code removal | Brian Paul | |
2008-05-14 | mesa: minor bug fixes, null ptr checks, dead code removal | Brian Paul | |
2008-05-14 | mesa: fix errors in LightModelProduct state, other misc error cases | Brian Paul | |
2008-05-14 | mesa: glUniform(location==-1) is not an error | Brian Paul | |
2008-05-14 | fix some additional program refcounting bugs | Brian Paul | |
cherry-picked from master | |||
2008-05-14 | fix some additional program refcounting bugs | Brian Paul | |
cherry-picked from master | |||
2008-05-09 | gallium: depth textures have usage depth_stencil instead of render_target | Roland Scheidegger | |
2008-05-08 | gallium: don't free shader.tokens in get_passthrough_fs() | Brian Paul | |
2008-05-08 | gallium: fix out of tex memory crashes | Brian Paul | |
2008-05-08 | gallium: re-enable call to init_renderbuffer_bits(), remove dead code | Brian Paul | |
2008-05-08 | gallium: fix render to depth texture | Brian Paul | |
2008-05-08 | gallium: replace pipe_buffer_destroy() call with pipe_buffer_reference(NULL) | Brian Paul | |
2008-05-08 | gallium: remove dead code | Brian Paul | |
2008-05-08 | gallium: no-op st_Bitmap() if width or height is zero | Brian Paul | |
2008-05-08 | gallium: clean-up, minor fix | Brian Paul | |
2008-05-08 | gallium: plug in dummy stage->destroy func | Brian Paul | |
2008-05-07 | mesa: minor fixes in _mesa_free_shader_program_data() and _mesa_link_program() | Brian Paul | |
From master: Set shProg->NumShaders = 0 after freeing program's list of shaders. Set _NEW_PROGRAM in _mesa_link_program() to fix a state validation bug. | |||
2008-05-07 | gallium: fix some render to texture bugs | Brian Paul | |
Before, we were sometimes rendering into a stale texture because st_finalize_texture() would discard the old texture and create a new one. Moved st_update_framebuffer atom after texture validation so that we can create a new renderbuffer surface if the texture changes. Also, split texture validation into two parts: finalize_textures and update_textures. Do finalize_textures first to avoid getting into the situtation where we're doing a pipe->surface_copy() mid-way through state validation. Some debug code still in place, but disabled... | |||
2008-05-07 | Merge commit 'origin/gallium-0.1' into gallium-tex-surfaces | Keith Whitwell | |