Age | Commit message (Collapse) | Author |
|
|
|
There was a DrawBuffer/ReadBuffer typo and we were neglecting to invert
the texture coords when copying from a window to an FBO.
Plus, add some surface dump/debug code (disabled).
(cherry picked from commit 34f02071618624263eba839b5aeb930d0e794078)
|
|
We weren't inverting the textured quad when drawing into an fbo.
(cherry picked from commit 8d3f629a13afb0d6acafc7a007972fdc5efe6847)
|
|
|
|
|
|
|
|
|
|
add_dispatch (driver) and maybe get_proc_address (client) may be called before
set_dispatch is called, which results in generate_entrypoint using an unreloced
function template.
|
|
- a function cannot be both static and extension, right ?
- we should be setting the offset only if not already set, right ?
|
|
|
|
|
|
|
|
|
|
- static vs. extension
- indent
- s/new_offset/static_offset/
- ...
|
|
|
|
make similar to functions for extensions table
|
|
|
|
|
|
Conflicts:
src/gallium/auxiliary/Makefile
src/gallium/auxiliary/SConscript
src/gallium/auxiliary/tgsi/tgsi_exec.c
src/gallium/auxiliary/util/u_blitter.c
src/gallium/drivers/i915/i915_context.h
src/gallium/drivers/i965/brw_context.h
src/gallium/drivers/llvmpipe/lp_context.h
src/gallium/drivers/nv50/nv50_context.h
src/gallium/drivers/nv50/nv50_state_validate.c
src/gallium/drivers/nv50/nv50_tex.c
src/gallium/drivers/r300/r300_blit.c
src/gallium/drivers/r300/r300_context.h
src/gallium/drivers/r300/r300_emit.c
src/gallium/drivers/r300/r300_state.c
src/gallium/drivers/softpipe/sp_context.h
src/gallium/drivers/svga/svga_context.h
src/gallium/drivers/svga/svga_pipe_sampler.c
|
|
update_buffer should be called with context-private, not
winsys-drawable-handle.
|
|
The state trackers need this value so that they can supply it
as the "void *" argument to flush_frontbuffer.
Fixes single-buffer rendering.
|
|
Corresponds to d225a25e21a24508aea3b877c78beb35502e942d and fixes
piglit glsl-fs-loop-nested. Bug #25173.
|
|
We were doing it ad-hoc before, as instructions with potential
aliasing problems were identified. But thanks to swizzling basically
anything can have aliasing, so just do it generally at source reg
setup time. This is somewhat inefficient, because sometimes an
operation doesn't need unaliasing protection if the swizzling is safe,
but the unaliasing before didn't cover those cases either.
Fixes piglit glsl-fs-loop.
|
|
|
|
We were patching up all the break and continues between the start of
our loop and the end of our loop, even if they were breaks/continues
for an inner loop. Avoiding patching already patched breaks/continues
fixes piglit glsl-vs-loop-nested.
|
|
|
|
|
|
supported by hw
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
one variable is a bitfield where the rest is never written to, which caused
valgrind to complain. Might have caused cso to not recognize an already stored
state. Reported by Christoph Bumiller.
|
|
Conflicts:
src/gallium/auxiliary/cso_cache/cso_context.c
src/gallium/auxiliary/util/u_blit.c
src/gallium/auxiliary/util/u_gen_mipmap.c
src/gallium/drivers/i915/i915_context.h
src/gallium/drivers/i965/brw_draw_upload.c
src/gallium/drivers/r300/r300_blit.c
src/gallium/drivers/r300/r300_context.h
src/gallium/drivers/r300/r300_render.c
src/gallium/drivers/r300/r300_state_derived.c
src/mesa/state_tracker/st_cb_bitmap.c
src/mesa/state_tracker/st_cb_clear.c
|
|
somehow those got lost...
|
|
Fixes glean/clipFlat for r300g.
|
|
noticed by fredrikh on IRC.
|
|
The code was walking over the regs of pairs of attributes and checking
whether the attribute with a given reg index had point sprite enabled.
So the point sprite setup code was rarely even getting executed.
Instead, we need to determine which channels of a reg need point
sprite coordinate replacement. In addition, it was multiplying the
attribute by 1/w, when it's supposed to cover (0, 1) in each direction
regardless of w, and it wasn't filling in the Z and W components of
the texcoord as specified.
Fixes piglit point-sprite and the spriteblast demo. Bug #24431, #22245.
|
|
|
|
There's no reason to release the renderbuffer from the framebuffer object
or release the gallium surface in this function (they're reference counted).
In fact, we don't want to do this because we may later use the texture as a
pixel source (ex: glBlitFramebuffer) and need the surface.
Fixes fd.o bug 26923 and is part of the fix for bug 26932.
|
|
|
|
Allow render to texture for X8_Z24 and Z24_X8 formats.
Replace big if/else with switch, etc.
|
|
|
|
|
|
|