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2009-06-26glsl: check number of varying variables against the limitBrian Paul
Link fails if too many varying vars. (cherry picked from master, commit cc58fbcf2c5c88f406818db60910f537e03610d6)
2009-06-26mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul
16 is the limit for now because of various 32-bit bitfields. (cherry picked from master, commit 4e762395ef7e8c332c16fd0c11025cfa52763a45)
2009-06-26intel / DRI2: Additional flush of fake front-buffer to real front-bufferIan Romanick
To maintain correctness, the server will copy the real front-buffer to a newly allocated fake front-buffer in DRI2GetBuffersWithFormat. However, if the DRI2GetBuffersWithFormat is triggered by glViewport, this will copy stale data into the new buffer. Fix this by flushing the current fake front-buffer to the real front-buffer in intel_viewport. Fixes bug #22288.
2009-06-26mesa: bump version to 7.5-rc4Brian Paul
2009-06-26glsl: move/simplify error checking for 'return' statementsBrian Paul
2009-06-26glsl: overhaul 'return' statement handlingBrian Paul
A new node type (SLANG_OPER_RETURN_INLINED) is used to denote 'return' statements inside inlined functions which need special handling. All glean glsl1 tests pass for EmitContReturn=FALSE and TRUE.
2009-06-26glsl: predicate assignments according to __returnFlagBrian Paul
Fixes glean "function with early return (3)" case (when EmitContReturn=FALSE).
2009-06-26glsl: added slang_variable::is_global fieldBrian Paul
2009-06-26glsl: silence a problem warningBrian Paul
2009-06-26glsl: code refactoring for return statementsBrian Paul
2009-06-26glsl: fix assorted regressions related to early-return-removalBrian Paul
2009-06-26glsl: comments, field reorderingBrian Paul
2009-06-26glsl: rework loop nesting codeBrian Paul
2009-06-26glsl: remove test for loop unrolling when we hit conditional cont/breakBrian Paul
This is no longer needed since we added the new _slang_loop_contains_continue_or_break() function/test.
2009-06-26glsl: checkpoint: predicate __retVal = expr with __returnFlagBrian Paul
The glean "function with early return (1)" test passes now.
2009-06-26glsl: use new helper functions in _slang_gen_logical_and/or()Brian Paul
2009-06-26glsl: add commentsBrian Paul
2009-06-26glsl: checkpoint: replace 'return' with __returnFlag=true;Brian Paul
Needed for "remove early returns" transformation.
2009-06-26glsl: fix up scoping for parent/children in slang_operation_copy()Brian Paul
This will need more testing, but no regressions seen so far.
2009-06-26glsl: fix uninitialized var in _slang_gen_for_without_continue()Brian Paul
2009-06-26glsl: added slang_operation_free_children()Brian Paul
2009-06-26glsl: added slang_oper_num_children() helperBrian Paul
2009-06-26glsl: check-point: declare _returnFlagBrian Paul
2009-06-26glsl: added slang_operation_insert_child()Brian Paul
2009-06-26glsl: use slang_generate_declaration() to consolidate some codeBrian Paul
2009-06-26glsl: remove obsolete commentBrian Paul
2009-06-26st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTEDBrian Paul
2009-06-26glsl: implement _slang_gen_while_without_continue()Brian Paul
2009-06-26glsl: fix a bug involving 'continue' in 'for' loopsBrian Paul
Need to execute the for loop's increment code before we continue. Add a slang_assemble_ctx::CurLoopOper field to keep track of the containing loop and avoid the "cont if true" path in this situation. Plus, assorted clean-ups.
2009-06-26glsl: added slang_oper_child_const()Brian Paul
2009-06-26glsl: use _slang_loop_contains_continue_or_break() to check for unrollingBrian Paul
The previous test failed for nested loops.
2009-06-26glsl: use new _slang_loop_contains_continue() helper functionBrian Paul
2009-06-26glsl: implement continue->break translation for do-while loopsBrian Paul
2009-06-26glsl: added slang_operation_literal_int/bool() helper functionsBrian Paul
2009-06-26glsl: don't allocate 0-length children array in slang_operation_copy()Brian Paul
2009-06-26glsl: remove debug code, misc clean-upBrian Paul
2009-06-26glsl: implement continue->break transformation for for-loopsBrian Paul
2009-06-26glsl: added slang_operation_add_children() and slang_oper_child() helpersBrian Paul
2009-06-26glsl: added slang_assemble_ctx::EmitContReturn field, initBrian Paul
2009-06-26glsl: don't unroll loops containing continue/breakBrian Paul
Just search the AST in _slang_can_unroll_for_loop().
2009-06-26Revert "slang: if/else/break & if/else/continue work for unrolled loops"Brian Paul
We should just check if the loop contains a continue/break in the _slang_can_unroll_for_loop() test function... This reverts commit 989856bde47d699d7e18798df4013fbf962e1d4b. Conflicts: src/mesa/shader/slang/slang_codegen.h
2009-06-26glsl: Added gl_shader_state::EmitContReturn fieldBrian Paul
This is the start of a glsl-continue-return feature branch to support a GLSL code generator option for 'continue' and 'return' statements. Some targets don't support CONT or RET statements so we'll need to try to generate code that does not use them...
2009-06-22i965: handle OPCODE_SWZ in the glsl pathRoland Scheidegger
glsl compiler will not generate OPCODE_SWZ, and as a first step it would be translated away to a MOV anyway (why?), but later internally this opcode is generated (for EXT_texture_swizzling). (cherry picked from commit 4ef1f8e3b52a06fcf58f78c9c36738531b91dbac)
2009-06-22intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.Michel Dänzer
Fixes glean depthStencil test. (cherry picked from commit 3885b708fdbb7bbd5dd3a247c41fb9a75ee7c057)
2009-06-22i965: added intelFlush() call in intel_get_tex_image()Brian Paul
Fixes the render-to-texture test in progs/tests/getteximage.c (cherry picked from commit a03b349153660e449daf4f56d750f1caef23b1a5)
2009-06-22mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcsBrian Paul
(cherry picked from commit 4dc426c01627a240bd5b148c1804c45b0d5ecd6c)
2009-06-22mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBSBrian Paul
Be clearer that this is the number of generic vertex program/shader attributes, not counting the legacy attributes (pos, normal, color, etc). (cherry picked from commit 4a95185c9f30c2de7a03bb1a0653f51b53b1111d)
2009-06-22mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTSBrian Paul
(cherry picked from commit d2a74d76c96957cf0294dcf40d29526621ada95e)
2009-06-22mesa: fix some potential state-restore issues in pop_texture_group()Brian Paul
Call the _mesa_set_enable() functions instead of driver functions, etc. Also, add missing code for 1D/2D texture arrays. (cherry picked from commit aac19609bfd7c950b2577489b06886c8a8097bb2)
2009-06-22vbo: return VP_NONE from get_program_mode() if running fixed-func vertex programBrian Paul
If we're running a vertex program to emulated fixed-function, we still need to treat vertex arrays/attributes as if we're in fixed-function mode. This should probably be back-ported to Mesa 7.5 after a bit more testing. (cherry picked from commit dda82137d28aba846dda73da230871c115e30aaf)