Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-11 | r300c: Fix vertex data setup for named buffer objects with unaligned offset | Maciej Cencora | |
Candidate for 7.8 branch Signed-off-by: Maciej Cencora <m.cencora@gmail.com> | |||
2010-07-11 | r600: Remove unnecessary headers. | Vinson Lee | |
2010-07-10 | mesa: make uniform work with geometry shaders | Zack Rusin | |
2010-07-10 | Revert "mesa: temporarily enable printing of Mesa's GPU instructions" | Zack Rusin | |
This reverts commit 7b8726a99da961fe0ace7c7ee567f82217715fe4. | |||
2010-07-10 | mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitive | Zack Rusin | |
2010-07-10 | r600: Fix GCC 'implication declaration of function' warnings. | Vinson Lee | |
Fix GCC 'implicit declaration of function' compiler warnings resulting from commit 00fb58ed5d7104e675fe48d84e5049e5f7dbb9d7. | |||
2010-07-10 | mesa: get the translation from mesa 2d regs to tgsi working | Zack Rusin | |
first working version of arb_geometry_shader4 | |||
2010-07-09 | mesa: initial support for emitting 2D registers from slang | Zack Rusin | |
2010-07-09 | r600: Remove unnecessary header. | Vinson Lee | |
Fixes r600_emit.h -> r600_cmdbuf.h -> r600_emit.h include recursion. | |||
2010-07-09 | mesa: temporarily enable printing of Mesa's GPU instructions | Zack Rusin | |
2010-07-09 | mesa: add basic support for 2D register arrays to mesa | Zack Rusin | |
just like in Gallium it's a basic functionality needed by a lot of modern graphcis extensions | |||
2010-07-09 | r600: Fix include recursion. | Vinson Lee | |
r700_chip.h included r600_context.h, which included r700_chip.h. Remove the unnecessary r600_context.h inclusion and add missing headers. | |||
2010-07-09 | glslcompiler: Fix GCC warn_unused_result warning. | Vinson Lee | |
2010-07-09 | glslcompiler: Fix memory leaks on error paths. | Vinson Lee | |
2010-07-09 | glslcompiler: Remove unnecessary headers. | Vinson Lee | |
2010-07-09 | mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h. | Vinson Lee | |
The other similar integer/float conversion macros are in macros.h. | |||
2010-07-08 | r300/compiler: Add a register rename pass. | Tom Stellard | |
This pass renames register in order to make it easier for the pair scheduler to group TEX instructions together. This fixes fdo bug #28606 | |||
2010-07-08 | r300/compiler: Fix scheduling of TEX instructions. | Tom Stellard | |
The following instruction sequence will no longer be emitted in separate TEX blocks: 0: TEX temp[0].xyz, temp[1].xy__, 2D[0]; 1: TEX temp[1].xyz, temp[2].xy__, 2D[0]; This fixes fdo bug #25109 | |||
2010-07-08 | glsl: fix indirect addressing of gl_TextureMatrix[] arrays | Brian Paul | |
The code to emit an array of OpenGL state vars lacked the code to handle the gl_TextureMatrix[] array. Fixes fd.o bug 28967 NOTE: this is a candidate for the 7.8 branch. | |||
2010-07-08 | glslcompiler: Fix build. | Vinson Lee | |
2010-07-08 | i965: Add disasm for SEND mlen/rlen on Sandybridge. | Eric Anholt | |
2010-07-08 | i965: Add 'wait' instruction support | Zhenyu Wang | |
When EU executes 'wait' instruction, it stalls and sets notification register state. Host can issue MMIO write to clear notification register state to allow EU continue on executing again. Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com> | |||
2010-07-08 | i965: Fix disasm of a SEND's mlen and rlen on Ironlake. | Eric Anholt | |
2010-07-08 | i965: Add decode for Sandybridge DP write messages. | Zhenyu Wang | |
2010-07-08 | i965: Add definitions for Sandybridge DP write/read messages. | Zhenyu Wang | |
2010-07-08 | intel: Update intel_decode.c from intel-gpu-tools. | Eric Anholt | |
This came from commit cf255e382d147fe3ca450f0dcec3525190e7dcbc | |||
2010-07-08 | glsl: fix 'if ((x=foo()) > 1.0)' bug | Brian Paul | |
Fixes fd.o bug 27216. May also be the root cause of fd.o bug 28950. We weren't propogating the storage info for the x=foo() expression up through the IR tree to the inequality expression. NOTE: This is a candidate for the Mesa 7.8 branch. | |||
2010-07-08 | st/mesa: additional assertions in st_translate_mesa_program() | Brian Paul | |
2010-07-08 | slang: fix typos | Zack Rusin | |
2010-07-08 | slang: add some comments related to geometry shaders | Zack Rusin | |
2010-07-08 | gs: inject const int gl_VerticesIn at link time | Zack Rusin | |
2010-07-07 | mesa: initial support for new GL 3.0 texture formats | Brian Paul | |
2010-07-07 | st/mesa: fix sampler max_lod computation | Brian Paul | |
This change makes gallium behave like other GL implementations and fixes a conformance failure. | |||
2010-07-07 | r600: workaround 3 comp GL_SHORT vertex attribute format on r700 | Andre Maasikas | |
guess it's a hw errata? | |||
2010-07-07 | glsl: use Elements() in arrays instead of sentinal values | Brian Paul | |
The _slang_*_output_name() functions had one too many loop iterations because of the sentinal end-of-list values in the vertOutput array. Just use Elements() everywhere. | |||
2010-07-06 | r300/compiler: Implement KILP opcode. | Tom Stellard | |
Signed-off-by: Marek Olšák <maraeo@gmail.com> | |||
2010-07-06 | mesa: Always initialize transform feedback state. | Chia-I Wu | |
Assert ctx->Driver.NewTransformFeedback if the feature is enabled; Use the default callbacks otherwise. The rest of core mesa expects the state to be initialized. | |||
2010-07-05 | mesa: initial support for unnormalized integer texture formats | Brian Paul | |
As defined by GL_EXT_texture_integer. | |||
2010-07-03 | mesa: Fix OpenGL ES-only builds. | Chia-I Wu | |
Check FEATURE_GL in _mesa_init_shader_dispatch and _mesa_init_shader_uniform_dispatch. OpenGL ES can not and does not use _mesa_init_<...>_dispatch. This is supposed to be temporary. Ideally, a more flexible way for initializing dispatch tables should be developed. | |||
2010-07-03 | r300/compiler: Fix loop unrolling | Tom Stellard | |
2010-07-03 | r300/compiler: Use hardware flow control instructions for loops on r500. | Tom Stellard | |
2010-07-03 | r300/compiler: Don't continue copy propagation inside loops. | Tom Stellard | |
2010-07-03 | r300/compiler: Print debug info for flow control instructions. | Tom Stellard | |
2010-07-03 | r300/compiler: Enable hardware IF statements for r500 cards. | Tom Stellard | |
2010-07-03 | r300/compiler: In the peephole optimizer, ELSE should mark the end of a | Tom Stellard | |
block. | |||
2010-07-03 | r300/compiler: Correctly calculate the max number of iterations for loops. | Tom Stellard | |
2010-07-03 | r300/compiler: Handle loops in deadcode analysis. | Tom Stellard | |
This also allows us to split the loop emulation into two phases. A tranformation phase which either unrolls loops or prepares them to be emulated, and the emulation phase which unrolls remaining loops until the instruction limit is reached. The second phase is completed after the deadcode analysis in order to get a more accurate count of the number of instructions in the body of loops. | |||
2010-07-02 | osmesa: remove old renderbuffer before adding new | Brian Paul | |
Fixes fd.o bug 10966 when OSMesaMakeCurrent() was called twice. NOTE: This is a candidate for the 7.8 branch. | |||
2010-07-02 | mesa: updated instruction comments | Brian Paul | |
2010-07-02 | mesa: add geometry shader fields to gl_shader_program | Brian Paul | |
These 3 fields are per shader-program. Copy them into the geometry program at link time for convenient access later. Also, add some missing glGetProgramiv() queries. |