Age | Commit message (Collapse) | Author |
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This fixes mipmap levels being clipped to the last viewport.
Based on a patch submitted by Pierre Willenbrock <pierre@pirsoft.de>
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R600_OUT_BATCH_RELOC doesn't really use offset so set it
in TEX_RESOURCE2
+ typo fix
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Fixed FDO bug 23397.
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The ordering of texture components was
backwards for the floating point textures.
Signed-off-by: Pierre Ossman <pierre@ossman.eu>
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Check whether the index is within bounds before accessing the array.
Signed-off-by: Roel Kluin <roel.kluin@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
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Seems to be the only way to stay fully portable.
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Conflicts:
configs/default
src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
src/mesa/main/version.h
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This patch removes PIPE_TEX_FILTER_ANISO.
Anisotropic filtering is enabled if and only if max_anisotropy > 1.0.
Values between 0.0 and 1.0, inclusive, of max_anisotropy are to be
considered equivalent, and meaning to turn off anisotropic filtering.
This approach has the small drawback of eliminating the possibility of
enabling anisotropic filter on either minification or magnification
separately, which Radeon hardware seems to support, is currently
support by Gallium but not exposed to OpenGL. If this is actually
useful it could be handled by splitting max_anisotropy in two values
and adding an appropriate OpenGL extension.
NOTE: some fiddling & reformatting by keithw to get this patch to
apply. Hopefully nothing broken in the process.
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New in GL 3.0.
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Invalid assertion found by Roel Kluin <roel.kluin@gmail.com>
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This can never be true.
Signed-off-by: Roel Kluin <roel.kluin@gmail.com>
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A src register's index can be negative if we're doing indirect
addressing into the constant buffer. Ex: MOV OUT[1], CONST[ADDR[0].x-3]
This fixes the piglit vp-arl-neg-array.vpfp test.
Before this change we were going out of bounds of the t->constants[]
array and getting garbage that later triggered an assertion.
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References to program local and enviroment parameters are put into the
unified program parameters list as PROGRAM_STATE_VAR entries which point
into the local or environment arrays. So the param_binding_type field
should be PROGRAM_STATE_VAR.
This fixes the piglit vpfp-generic vp-arl-env-array.vpfp and
vp-arl-local-array.vpfp test failures.
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We need to disable constant consolidation when building an array of
constants which might be indexed indirectly.
Fixes regression in piglit vpfp-generic vp-arl-constant-array.vpfp
test caused by earlier constant consolidation patch.
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Only search for an existing, matching constant if swizzleOut is non-null.
We need to be able to disable constant consolidation when building an
array of constants which will be indexed indirectly.
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Fixes piglit vpfp-generic arl.vpfp failure when using gallium.
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* remove-intel-dri1:
intel: intelScreenContext() is no longer used
intel: Remove remaining dri2.enabled tests
intel: Drop more cliprect bookkeeping
intel: Remove struct intel_framebuffer
intel: Remove client-side vblank code
intel: Drop intelWindowMoved()
intel: Drop batchbuffer cliprect_mode tracking
intel: Drop DRI1 static regions
intel: Use depth buffer from ctx.DrawBuffer in copypix_src_region()
intel: Drop LOCK/UNLOCK_HARDWARE()
intel: Drop DRI1 SwapBuffer implementation
intel: Drop DRI1 CopySubBuffer implementation
intel: Drop DRI1 support
Push __driDriverExtensions out of dri_util.c and into the drivers
Remove leftover __DRI{screen,drawable,context}Private references
Check for libdrm_$chipset.pc when needed
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R600_OUT_BATCH_RELOC doesn't really use offset so set it
in TEX_RESOURCE2
+ typo fix
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New in GL 3.0. Primarily meant for setting int/uint-valued texture
border color. Not plugged into dispatch table yet.
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When we have integer-valued texture formats, the texture border color
must also store integer and uint values.
With GL 3.0, the new glTexParameterIiv() and glTexParameterIuiv() functions
can set the border color to int or uint values.
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Conflicts:
docs/relnotes.html
src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
src/gallium/drivers/r300/r300_cs.h
src/mesa/drivers/dri/i965/brw_wm_surface_state.c
src/mesa/main/enums.c
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It was OK before because we proceed to clamp the value to hardware
limits, but given that other use of MaxLevel has been a trap, let's
avoid it.
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Fixes piglit fbo-copyteximage.
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If we ever had a non-tile-aligned tiled renderbuffer, the math was all
off. Use the existing x,y coordinates instead of trying to
reconstruct them from an incorrectly-calculated offset value.
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Use vertex program key mechanism and swizzle during vertex fetch - is there
a better way?
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Add error checking and fix handling of level (it should be negative).
Besides, always use the palette entry format/type when calling
_mesa_TexImage2D. It respects the base internal formats of the cpal
formats, and is simpler and faster, except for cases where the unpack
alignment needs to be changed.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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In GL_OES_framebuffer_object and OpenGL ES 2.0, GL_RGB565 is a valid
internal format. Since it is not supported by the core, map it to
GL_RGB5 as a workaround.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Unlike in OpenGL, GL_OES_texture_cube_map says that all coordinates are
changed the same time by the token GL_TEXTURE_GEN_STR_OES, and the
initial mode is GL_REFLECTION_MAP_OES.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Add some new extensions and remove those that do not belong to
OpenGL ES 2.0.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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This commit adds definitions of
GL_EXT_texture_compression_dxt1
GL_EXT_texture_lod_bias
GL_EXT_blend_minmax
GL_EXT_multi_draw_arrays
to APIspec.xml and get_gen.py. Some of the enums are not avaiable in
the header files and the defining extensions are disabled.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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This commit adds definitions of
GL_OES_texture_half_float_linear, GL_OES_texture_float_linear
GL_OES_texture_half_float, GL_OES_texture_float
GL_OES_vertex_half_float
GL_OES_vertex_type_10_10_10_2
GL_OES_get_program_binary
GL_EXT_texture_compression_dxt1
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_lod_bias
GL_EXT_blend_minmax
GL_EXT_read_format_bgra
GL_EXT_multi_draw_arrays
to glapi.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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es_generator.py did not generate code for special functions. They were
supposed to be defined elsewhere. But as a result, parameter checking
was also skipped. This commit changes the way special functions are
called so that parameter checking is always performed.
When there is nothing to check, the check functions becomes macros
expanding to the real functions, as an optimization.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Remove unused GetLoopSizeExpression.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Have get_gen.py generate _mesa_GetFixedv. The generated function does
all the checkings and thus simplifies APIspec.xml a bit.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Some attributes are constant in a switch. Raise an exception if they
are not.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Update Makefile and ES generator to use APIspec.xml. Remove APIspec.txt
and related files.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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