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path: root/src/mesa
AgeCommit message (Expand)Author
2006-10-30Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.Brian Paul
2006-10-30remove debug codeBrian Paul
2006-10-29Rather than always allocating 100 instructions, put instructions into aBrian Paul
2006-10-29New _mesa_exec_vertex_state_program() function. Start of some re-org.Brian Paul
2006-10-29fix wrong inequalityBrian Paul
2006-10-29Change _mesa_init_instruction() to initialize an array of instructions.Brian Paul
2006-10-29Program instructions are initialized before parsing so no need to setBrian Paul
2006-10-28Added PROGRAM_CONSTANT to get_register_pointer().Brian Paul
2006-10-28special case END in _mesa_print_instruction()Brian Paul
2006-10-28Implement _mesa_append_fog_code() for fragment program fog options.Brian Paul
2006-10-26If DEBUG, check that all array indices really do fall in [start,end] inBrian Paul
2006-10-26remove code for inserting mvp transform into position-invariant vertex progs ...Roland Scheidegger
2006-10-25Previously, if a fragment program referenced fragment.fogcoord but theBrian Paul
2006-10-25change some bogus comments regarding the base e exponential function used for...Roland Scheidegger
2006-10-24fix (per-vertex) fog when using ARB_vp by incorporating fog factor computatio...Roland Scheidegger
2006-10-24s/GLchan/GLubyte/Brian Paul
2006-10-24whitespace clean-upBrian Paul
2006-10-23Emit cliprects in the userspace driver as required, rather thanKeith Whitwell
2006-10-22assorted clean-upsBrian Paul
2006-10-22don't save color/z if fragment is killedBrian Paul
2006-10-22minor tweaks good for about 12% faster executionBrian Paul
2006-10-22silence used var warningsBrian Paul
2006-10-22Color clamping fixes.Brian Paul
2006-10-21move/improve comments, clean up code in a few placesBrian Paul
2006-10-21fix another logic error in computing deferredTextureBrian Paul
2006-10-21For deferredTexture, need to check if the fragment program/shader writesBrian Paul
2006-10-21move interpolate_varying() callBrian Paul
2006-10-21don't use params passed to Clear()Brian Paul
2006-10-21Move interpolate_texcoords() and interpolate_varying() calls into shade_textu...Brian Paul
2006-10-19Consolidate some code into shade_texture_span().Brian Paul
2006-10-19fixed Fixed/Int bugBrian Paul
2006-10-19remove temp codeBrian Paul
2006-10-19New bin/minstall script - a minimal replacement for 'install'.Brian Paul
2006-10-19fix problem when CHAN_BITS == 32 (bug 8704), remove unneeded assertionBrian Paul
2006-10-19Fix nonportable pointer+unsigned arithmetic. Use pointer+int.Michal Krol
2006-10-18added clamp_colors(), updated assertionsBrian Paul
2006-10-18minor re-org, doxygen commentsBrian Paul
2006-10-18Changed install filenames to libGL* and libOSMesa* so things work on DarwinBrian Paul
2006-10-18Enable GLX_SGI_make_current_read for radeon.Ian Romanick
2006-10-18Don't use x/y/w/h params given to Clear().Brian Paul
2006-10-18Want to stop passing x/y/width/height to Clear() function.Brian Paul
2006-10-18Don't pass x/y/width/height to ctx->Driver.Accum().Brian Paul
2006-10-18Fix broken line clipping.Brian Paul
2006-10-18Fix a dangerous use of ASSERT in an else-clause not enclosed in braces.Brian Paul
2006-10-17Always convert colors to float before running a fragment shader/program.Brian Paul
2006-10-17fix fog color bugBrian Paul
2006-10-17Move struct atifs_machine into s_atifragshader.cBrian Paul
2006-10-17Seperate interpolate_colors() and interpolate_specular().Brian Paul
2006-10-17apply_aa_coverage() for ubyte/ushort/floatBrian Paul
2006-10-17new assertions - one of which is currently failing with arbfslight.cBrian Paul